Blender Git Commits

Blender Git "simulation-tree" branch commits.

Page: 92 / 121

June 10, 2019, 10:23 (GMT)
initial particle action abstraction
June 10, 2019, 10:05 (GMT)
compute new positions and velocities in separate buffer
June 10, 2019, 10:04 (GMT)
cleanup naming
June 10, 2019, 10:03 (GMT)
ArrayRef.copy_from
June 10, 2019, 09:11 (GMT)
use NamedBuffers in more places
June 10, 2019, 09:07 (GMT)
rename buffer accessors
June 10, 2019, 08:53 (GMT)
rename Vec3 to float3
June 9, 2019, 11:51 (GMT)
add byte attribute type
June 9, 2019, 11:18 (GMT)
experimental turbulence force
June 9, 2019, 10:59 (GMT)
improve naming
June 9, 2019, 10:55 (GMT)
flag killed particles in step function
June 9, 2019, 10:45 (GMT)
cleanup stepping a slice of particles
June 9, 2019, 10:37 (GMT)
partial step newly emitted particles
June 9, 2019, 09:58 (GMT)
initial emitter info class
June 8, 2019, 12:02 (GMT)
fix old particle removal
June 8, 2019, 12:00 (GMT)
keep track of time since simulation start
June 8, 2019, 11:55 (GMT)
ArrayRef take_front and take_back methods
June 8, 2019, 11:39 (GMT)
pass elapsed seconds into step function
June 8, 2019, 11:30 (GMT)
automatically initialize attributes the emitter does not care about
June 8, 2019, 11:28 (GMT)
method to fill an ArrayRef
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021