October 7, 2014, 15:39 (GMT)  | 
Merge branch 'master' into soc-2014-viewport_context  | 
September 16, 2014, 23:54 (GMT)  | 
Merge branch 'master' into soc-2014-viewport_context  | 
September 1, 2014, 15:12 (GMT)  | 
Minor fix in GLX logic  | 
September 1, 2014, 13:38 (GMT)  | 
Merge branch 'master' into soc-2014-viewport_context Also fix scons issues with SDL. There is still a linking problem somewhere but i expect this is an issue in master as well. Conflicts: intern/cycles/SConscript intern/ghost/CMakeLists.txt intern/ghost/intern/GHOST_WindowX11.cpp source/blender/nodes/CMakeLists.txt  | 
August 3, 2014, 18:38 (GMT)  | 
GLX and WGL should now build when using WITH_SYSTEM_GLEW=ON or WITH_GLEW_ES=OFF  | 
August 3, 2014, 16:38 (GMT)  | 
Merge branch 'master' into soc-2014-viewport_context  | 
August 2, 2014, 13:24 (GMT)  | 
Updated extern/glew GLEW to the latest (1.10.0)  | 
August 2, 2014, 12:05 (GMT)  | 
missing semicolon  | 
August 2, 2014, 12:03 (GMT)  | 
August 2, 2014, 11:38 (GMT)  | 
missing semicolon  | 
August 2, 2014, 11:32 (GMT)  | 
added GPU_glew.h to CMakeLists.txt  | 
August 2, 2014, 11:27 (GMT)  | 
made GLEW_CHK extern again (ContextWGL wasn't using it and for some reason I assumed the other contexts didn't need it either)  | 
August 2, 2014, 08:54 (GMT)  | 
Merge branch 'master' into soc-2014-viewport_context Conflicts: intern/ghost/intern/GHOST_WindowWin32.cpp  | 
August 2, 2014, 05:56 (GMT)  | 
Remove GLEW_CHK - its not defined  | 
August 1, 2014, 15:22 (GMT)  | 
GLEW_CHK doesn't need to be extern  | 
August 1, 2014, 15:01 (GMT)  | 
* added new headers to CMakeLists * shouldn't be a need actually to disable deprecated name mangling  | 
August 1, 2014, 12:59 (GMT)  | 
* moving the glew symbolic constant stuff from GPU_glew.h to glew-mx * added header that catches deprecated OpenGL function names  | 
July 31, 2014, 14:16 (GMT)  | 
replaced mx macros with stubs (like previous commits in this area it is meant to reduce the noise in the next big patch review)  | 
July 31, 2014, 14:14 (GMT)  | 
this solves a couple of missing symbols when linking cycles standalong WITH_GL_EGL, but unless it is linked with a GLUT that uses EGL it isn't likely to actually work...  | 
July 31, 2014, 11:10 (GMT)  | 
Merge branch 'soc-2014-viewport_context' of git.blender.org:blender into soc-2014-viewport_context  | 
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