Blender Git Commits

Blender Git "soc-2016-pbvh-painting" branch commits.

Page: 6 / 8

July 14, 2016, 20:07 (GMT)
Got the mirror button working. Got multipaint working again.
July 10, 2016, 02:24 (GMT)
weight paint is now fading out according to the curve settings. Doing a partial redraw instead of a full screen redraw.
July 10, 2016, 00:28 (GMT)
Rough weight painting working. Fade coming soon.
July 9, 2016, 22:23 (GMT)
Added mirror buttons to weight paint, and added pbvh leaf selection and mirrored symmetry code. Still need to create callbacks for pbvh leaf selection.
July 7, 2016, 23:36 (GMT)
merged master
July 2, 2016, 00:59 (GMT)
merged master, but something in the merge broke my windows build, so I had to change something. Also fixed a bug in mirrored painting.
July 2, 2016, 00:19 (GMT)
Merge branch 'master' into soc-2016-pbvh-painting
July 2, 2016, 00:17 (GMT)
Added mirror painting and radial symmetry.
July 1, 2016, 18:50 (GMT)
Fixed undo bug.
June 30, 2016, 22:12 (GMT)
Merge branch 'soc-2016-pbvh-painting' of git.blender.org:blender into soc-2016-pbvh-painting
June 25, 2016, 21:48 (GMT)
Moved maps out of strokecache and into sculptsession.
June 25, 2016, 00:39 (GMT)
Brought back traditional blur, renamed new blur to average, and added an average mode.
June 24, 2016, 19:14 (GMT)
Commented out some old code which made the average brush slow. Created a vert to poly map for the blur brush.
June 23, 2016, 23:43 (GMT)
Moved map creation into the toggle.
June 23, 2016, 22:06 (GMT)
Moved some code around. Got brush strength working.
June 23, 2016, 21:01 (GMT)
Fixed a bug where some vertices under the brush wouldn't paint.
June 23, 2016, 18:04 (GMT)
Merge branch 'master' into soc-2016-pbvh-painting
June 23, 2016, 18:03 (GMT)
Fixed memory leak on map.
June 19, 2016, 03:59 (GMT)
Merge branch 'master' into soc-2016-pbvh-painting
June 19, 2016, 03:59 (GMT)
Forgot to free stroke cache. Something isn't quite right with vert to loop freeing...
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021