July 29, 2019, 19:03 (GMT) |
Cloth: revert back to using bm_prev This is important to ensure correct collisions and other stuff, maybe there is a more effictient way without bm_prev, need to check later. |
July 29, 2019, 15:06 (GMT) |
Cloth: prevent unnecessary copy of vertices |
July 26, 2019, 18:16 (GMT) |
Cloth: intial steps towards preserving original mesh data |
July 26, 2019, 07:46 (GMT) |
Cloth: different seam or boundary detection |
July 26, 2019, 07:04 (GMT) |
Cloth: fix some bugs in a hacky way, must see again later |
July 26, 2019, 06:56 (GMT) |
Cloth: switch to cpp style while finding bad_edges |
July 26, 2019, 05:18 (GMT) |
Cloth: remove unnecessary code |
July 26, 2019, 05:02 (GMT) |
Cloth: fix bug while reindexing vertices Ensure it uses the ClothVertMap size while allocating memory for cloth->verts. |
July 25, 2019, 20:59 (GMT) |
Cloth: stop using bm_prev |
July 25, 2019, 20:37 (GMT) |
Cloth: nearly completed transition to using ClothVertMap |
July 25, 2019, 19:03 (GMT) |
Cloth: initial steps towards creating a mapping between BMVert* and ClothVertex for improving efficiency |
July 25, 2019, 13:36 (GMT) |
Cloth: better handling of sizing |
July 25, 2019, 11:46 (GMT) |
Cloth: better flip edges implementation |
July 25, 2019, 08:33 (GMT) |
Cloth: fix updating active faces after fixing mesh in collapse edges |
July 25, 2019, 08:18 (GMT) |
Cloth: better handling of split_edges() |
July 25, 2019, 07:55 (GMT) |
Cloth: better edge_size() when edge is given |
July 25, 2019, 07:22 (GMT) |
Cloth: fixed bug in cloth_remeshing_edge_face_pair() |
July 25, 2019, 06:44 (GMT) |
Cloth: stop using uv_of_vert() to increase uv finding accuracy |
July 25, 2019, 05:28 (GMT) |
Cloth: edge_opposite_vert() now returns the vertex uv if needed |
July 25, 2019, 05:14 (GMT) |
Cloth: edge_vert() now returns the vertex uv if needed |
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