Blender Git Commits
Page: 14 / 26
Revision a113eca by Hans Goudey / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Fix T89979: Assert in edit mode with curve to mesh node The node tagged polys normals dirty, but the function to calculate the normals didn't clear the dirty flags for polys. Now clear the poly and corner dirty normal flags. |
Revision b18e973 by Julian Eisel / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Cleanup: Correct asset TODO comment, move setter next to getter |
Revision b1c0989 by Hans Goudey / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Fix T89687: Curve to mesh node incorrect face orientation The new faces should have a winding direction that points them outward, the fix was swapping the order of each face's edge and vertex indices. |
Revision b2bfadf by Julian Eisel / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Cleanup: Move asset-handle functions to own file Keeps files minimal and focused. I much prefer that over having all kinds of stuff in general files like `asset_edit.cc`. |
Revision bcbc626 by Hans Goudey / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Cleanup: Use const arguments and less sequential iteration Using const indexes and offsets helps to make the logic less sequential, which is hopefully easier to understand and possibly easier to parallelize in the future. Also order return arguments last. |
Revision c127093 by Jeroen Bakker / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Cleanup Preview rendering: Separate world preparation. Small cleanup that moves world preparation out of scene preparation. |
Revision d2b00a5 by Sybren A. Stüvel / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Cleanup: fix clang-tidy warning readability-qualified-auto No functional changes. |
Revision e18f76a by Smitty van Bodegom / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
UI: Use more descriptive wording for particle modifier conversions Currently the wording is a bit unclear: it doesn't specify //what// the particles will be converted into. This clarifies it by stating what the particles will be converted into: they will either be converted to a mesh or the instances will be made real. Reviewed By: Blendify Differential Revision: https://developer.blender.org/D11795 |
Revision e2c52ea by Johnny Matthews / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Fix: Bezier segment node adds handles incorrectly This caused the "cyclic" attribute to appear dysfunctional. |
Revision e9b69bb by Campbell Barton / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Cleanup: replace NB with NOTE in comments |
Revision f4a30c2 by Campbell Barton / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Cleanup: replace BLI_assert(0 && "text") with BLI_assert_msg |
Revision fb91dde by Manuel Castilla / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Compositor: Fix crash when connecting multiple constant inputs Operation receiving inputs was being folded more than once when it was constant foldable. |
Revision 212aa10 by Jeroen Bakker / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:55 (GMT) |
Cleanup: Separate keyframes_draw and keyframes_keylist. The keylist functions are used in other places for none drawing related stuff. Fe pose_slide uses it. |
Revision 243d8df by Campbell Barton / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:55 (GMT) |
Cleanup: remove unused pathlib import |
Revision 2be5b2f by Germano Cavalcante / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:55 (GMT) |
Fix T89941: No path`s bevel update, when I change bevel profile curve Update was skipping the batch cache. |
Revision 2c73130 by Germano Cavalcante / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:55 (GMT) |
Revert "Depsgraph: Implement 'ID_RECALC_GEOMETRY_DEFORM'" This reverts commits bfa3dc91b75407b063f2ac991b176d98c050f92d, 52b94049f2a71a74f52247f83657cf3a5c8712b4, ae379714e4f1eca74f5f77532a6e959f29445236, a770faa811ee62837eb540b0bd83ca0770f16663, 4ed029fc02b022cb5ff28ed3ce70992c450d2be5, 101a493ab556c6597ac91fba204059be67b35990 and 62a2faa7ef39130446716d7a06215cd1df1eb2ac. And fixes T89955. Changing the dependency graph is a can of worms and the result is a kind of unpredictable. A different solution will be planned. |
Revision 3e9f20a by Manuel Castilla / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:55 (GMT) |
Compositor: Full frame Viewer node Adds full frame implementation to this node operation. No functional changes. No performance changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D11698 |
Revision 41cc9fa by Manuel Castilla / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:55 (GMT) |
Compositor: Buffer iterators Currently we mostly iterate buffer areas using x/y loops or through utility methods extending from base classes. To simplify code in simple operations this commit adds wrappers for specifying buffer areas and their iterators for raw buffers with any element stride: - BufferRange: Specifies a range of contiguous buffer elements from a given element index. - BufferRangeIterator: Iterates elements in a BufferRange. - BufferArea: Specifies a rectangle area of elements in a 2D buffer. - BufferAreaIterator: Iterates elements in a BufferArea. - BuffersIterator: Simultaneously iterates an area of elements in an output buffer and any number of input buffers. - BuffersIteratorBuilder: Helper for building BuffersIterator adding buffers one by one. For iterating areas coordinates it adds `XRange` and `YRange` methods that return `IndexRange`. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D11882 |
Revision 4aa3f06 by Howard Trickey / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:55 (GMT) |
Update documentation string for mathutils.geometry.delaunay_2d_cdt. |
Revision 55898b1 by Aaron Carlisle / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:55 (GMT) |
Cleanup: Clang format |