Blender Git "temp-greasepencil-object-stacksplit" branch commits. Page: 123 / 137 April 24, 2017, 20:16 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| April 23, 2017, 16:32 (GMT) | Fix problem with layer drawing order
The fill and stroke must be in the same pass to keep layer drawing order
| April 23, 2017, 09:24 (GMT) | Add functions to draw strokes with one point only
| April 22, 2017, 18:13 (GMT) | WIP: Basic texture filling support
Pending to add more options
| April 22, 2017, 17:04 (GMT) | Fix problems after merge
| April 22, 2017, 17:03 (GMT) | Cleanup: Remove unused shader definition
| April 22, 2017, 16:28 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| April 22, 2017, 16:18 (GMT) | Draw buffer if stroke shaders are not loaded yet
This fix the problem for the first stroke in the frame
| April 22, 2017, 16:15 (GMT) | Cleanup: Replace duplicate lines by helper function
| April 22, 2017, 10:48 (GMT) | WIP: Add current stroke buffer to drawing manager
Pending to solve the error for first stroke before frame is created
| April 19, 2017, 08:50 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| April 18, 2017, 17:22 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| April 16, 2017, 13:56 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| April 15, 2017, 13:14 (GMT) | Fix some errors in onion skins
| April 14, 2017, 17:47 (GMT) | Separate in different passes
| April 14, 2017, 17:07 (GMT) | Prepare shaders for animation onion skin data
| April 14, 2017, 14:16 (GMT) | Reorganize strokes drawing code
| April 14, 2017, 10:54 (GMT) | Save parent matrix in bGPDlayer
It's faster a more efficient to save this drawing matrix by layer instead to allocate memory on the fly.
| April 14, 2017, 10:15 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| April 14, 2017, 10:13 (GMT) | Remove duplicate function
Initially, the function to calculate the matrix was different, but now both are equal, so new function can be deleted.
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