May 8, 2021, 01:22 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
May 8, 2021, 01:15 (GMT) |
LineArt; intersection flag variables. |
May 6, 2021, 10:01 (GMT) |
LineArt: Fix merge conflicts. |
May 6, 2021, 10:00 (GMT) |
LineArt: Smoothing chains before angle splitting. |
May 6, 2021, 03:34 (GMT) |
LineArt: In-front UI hints. |
May 6, 2021, 03:00 (GMT) |
LineArt: Floating edge type. |
May 6, 2021, 01:53 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
May 1, 2021, 08:13 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
Revision 00ecb38 by Germano Cavalcante / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Documentation: Replace the bgl API in the gpu module exemples |
Revision 0c7a99d by Germano Cavalcante / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix accidental lines removed in the last commit |
Revision 1376262 by Germano Cavalcante / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Python GPU: Add reference of PyObject GPU object to the GPU object itself Instead of creating different python wrappers for the same GPU object, return the same `PyObject` created earlier. This also allows for more secure access to existing GPU objects. Reviewed By: brecht Differential Revision: https://developer.blender.org/D11044 |
Revision 29c5231 by Germano Cavalcante / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix gross errors in previous commit |
May 1, 2021, 08:12 (GMT) |
Cleanup: compiler warnings |
May 1, 2021, 08:12 (GMT) |
Fix T85470: Simple deform modifier causes artifacts at low angles The formula used to compute the bend did subtraction of two big numbers to get the position. Changed to find the delta and add that, by rearranging the formula into a more numerically stable form. Reviewed By: mano-wii, campbellbarton Ref D11074 |
Revision 4b35568 by Germano Cavalcante / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Python GPU: Add new methods to port the code templates in the manual This commit adds a new API tha allow to replace the bgl API in the exemples on: https://docs.blender.org/api/current/gpu.html **Overview (New API):** ``` gpu.state: active_framebuffer_get GPUFramebuffer: read_color GPUOffscreen: texture_color ``` Reviewed By: brecht Differential Revision: https://developer.blender.org/D11031 |
May 1, 2021, 08:12 (GMT) |
BLI: add a common base class for Map iterators This is useful for an upcoming commit that allows removing an element based on an iterator. |
Revision 840ea51 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Revert "Fix crash running constraint, modifier, fx from missing NULL check" This reverts commit f4d5a69cf8512aafcc697d1b09f65489015b6af4. This causes bpy.ops.object.modifier_apply.poll() to fail as well as modifier binding operators (breaking tests). |
May 1, 2021, 08:12 (GMT) |
LineArt: Occlusion effectiveness in material. |
May 1, 2021, 08:12 (GMT) |
LineArt: UI For occlusion effectiveness. |
May 1, 2021, 08:12 (GMT) |
LineArt: Ignore triangle when it's ineffective. |
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