August 16, 2021, 04:19 (GMT) |
Cleanup: ID management: remove unused old `BKE_libblock_copy_for_localize` function. |
August 16, 2021, 04:19 (GMT) |
Cleanup: use socket identifier instead of names in Cycles shader export Will be required when we support setting different names and identifiers for OSL. Ref D12074 |
August 16, 2021, 04:19 (GMT) |
UI: hide Viewport Display Bounds for object types that dont have bounding boxes These are namely 'LIGHT', 'CAMERA', 'EMPTY', 'SPEAKER' and 'LIGHTPROBE'. Note that Empties are included here despite the fact that they have instancing capabilities ('Display As' can be 'Bounds' for example which then displays all instanced geometry with boundingboxes -- this however is not meant to work with the 'Bounds' checkbox and the display bounds type, these are only affective for the object itself, not its instances) Issue came up in T88443. Maniphest Tasks: T88443 Differential Revision: https://developer.blender.org/D11344 |
August 16, 2021, 04:19 (GMT) |
Clean-up: Remove UTF8-BOM markers Done at the request of Sergey. |
August 16, 2021, 04:19 (GMT) |
Compositor: Full frame input nodes Adds full frame implementation to "Bokeh Image" node, "Track Position" node, `SetVectorOperation` and `MovieClipAttribute`. The other nodes in "Input" submenu are implemented separately. `MovieClipAttribute` needs resolution to calculate its constant value, it can't be constant folded, which requires it to be a `ConstantOperation`. Now `ConstantOperation` contemplate this case and any operation that is always constant without depending on inputs should implement it. If in the future an operation needs to get an input constant element during `determineResolution` it must first determine its input resolution. The nodes have no functional changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D12090 |
August 16, 2021, 04:19 (GMT) |
Compositor: Full frame Mask node Adds full frame implementation to this node operations. No functional changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D11751 |
August 16, 2021, 04:19 (GMT) |
Modifier: use high quality normals for vertex offset Using high quality normals for vertex offset when set for higher precision offsets. This was only used for calculating even-offset. Reviewed By: campbellbarton Ref D12176 |
August 16, 2021, 04:19 (GMT) |
Cycles: OSL metadata support for UI labels and checkboxes To improve the presentation of nodes in the node editor. Recognize the following metadata from the OSL specification: * [[ string label = "UI Label" ]] * [[ string widget = "checkBox" ]] * [[ string widget = "boolean" ]] Ref T89741 Differential Revision: https://developer.blender.org/D12074 |
August 16, 2021, 04:19 (GMT) |
Win32 IME: Replace Usage of Language IDs This is a slight refactoring of the Win32 IME code to remove the use of Language IDs, which is now strongly deprecated. Instead this uses the new recommended Locale Names, ie ISO-639-1 2-letter abbreviated names like "en" for English rather than ID 0x09. See D12143 for more details. Differential Revision: https://developer.blender.org/D12143 Reviewed by Ray Molenkamp |
August 16, 2021, 04:19 (GMT) |
PyAPI: GPU: Expose builtin shaders Expose `3D_POLYLINE_SMOOTH_COLOR` and `3D_POLYLINE_FLAT_COLOR` builtins. Requested by addon developers. |
August 16, 2021, 04:19 (GMT) |
Fix T90572: "Render Region" is broken due to compositing It was using viewer instead of render border. A copy-paste error. |
August 16, 2021, 04:19 (GMT) |
PyAPI: report unreleased ID's with WITH_PYTHON_SAFETY enabled This would have made T88033 more straightforward to track down. |
August 16, 2021, 04:19 (GMT) |
Cleanup: Minor comment update on `LIB_TAG_NEW`. |
August 16, 2021, 04:19 (GMT) |
Fix T88033: Python reference memory leaks for non main data-blocks ID data-blocks that could be accessed from Python and weren't freed using BKE_id_free_ex did not release the Python reference count. Add BKE_libblock_free_data_py function to clear the Python reference in this case. Add asserts to ensure no Python reference is held in situations when ID's are copied for internal use (not exposed through the RNA API), to ensure these kinds of leaks don't go by unnoticed again. |
August 16, 2021, 04:19 (GMT) |
August 16, 2021, 04:19 (GMT) |
Cleanup: trailing space, remove BOM |
August 16, 2021, 04:19 (GMT) |
August 16, 2021, 04:19 (GMT) |
Compositor: Fix memory leaks when initializing tiles multi-threaded It was only affecting tiled fallback on full frame mode. If tiles from a constant operation were multi-thread initialized, its buffer was inflated multiple times. |
August 16, 2021, 04:19 (GMT) |
Compositor: Full frame curve nodes Adds full frame implementation to "RGB Curves", "Vector Curves" and "Hue Correct" nodes. No functional changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D12093 |
August 16, 2021, 04:19 (GMT) |
Cleanup: clang-format |
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