Blender Git Commits

Blender Git "ui-preview-buttons" branch commits.

May 11, 2015, 14:43 (GMT)
Merge branch 'master' into ui-preview-buttons
May 11, 2015, 14:13 (GMT)
Remove keyword arg use

This API isn't directly accessed, keywords were never used.
May 11, 2015, 14:07 (GMT)
add back force reload arg
May 11, 2015, 13:48 (GMT)
Merge branch 'master' into ui-preview-buttons
May 11, 2015, 13:43 (GMT)
match master
May 11, 2015, 13:39 (GMT)
workaround for complain on non-closed previews on exit
May 11, 2015, 13:32 (GMT)
Avoid repeating self
May 11, 2015, 13:28 (GMT)
move from bpy.app._previews to _bpy._utils_previews

since this is an internal module, having in bpy.app and hidden doesnt make so much sense.
May 11, 2015, 13:14 (GMT)
PreviewImage reload: only for 'genuine' icons (i.e. user-modified icons are ignored).
May 11, 2015, 07:25 (GMT)
Merge branch 'master' into ui-preview-buttons
May 11, 2015, 04:51 (GMT)
RNA property naming
May 11, 2015, 04:45 (GMT)
move icon defines out of BLI_utildefines.h
May 11, 2015, 04:02 (GMT)
de-duplicate ID->preview access
May 11, 2015, 03:45 (GMT)
missed last commit
May 11, 2015, 03:41 (GMT)
API naming: get -> ensure

Use the term `***_ensure()` for functions which do a lookup and add the data if its not there,
keep `***_get()` for fast access functions which just return the data if its available.

Otherwise its easy to accidentally add by what looks like reading/checking for the data's existance.
May 11, 2015, 03:21 (GMT)
Check if string is empty before setting UI flag

match logic in master
May 11, 2015, 03:15 (GMT)
minor var rename
May 11, 2015, 03:12 (GMT)
Move reload() to ImagePreview method.
May 11, 2015, 03:04 (GMT)
Minor edits (API naming)
May 11, 2015, 02:49 (GMT)
minor tweaks/rename API calls
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021