Blender Git Commits

Blender Git "wiggly-widgets" branch commits.

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March 25, 2016, 23:53 (GMT)
Merge branch 'master' into wiggly-widgets

Conflicts:
source/blender/blenkernel/intern/library_query.c
March 14, 2016, 10:23 (GMT)
Merge branch 'master' into wiggly-widgets
March 11, 2016, 18:11 (GMT)
Merge branch 'master' into wiggly-widgets
March 9, 2016, 14:43 (GMT)
Fix memory leak with loading facemap attached to bone
March 8, 2016, 20:33 (GMT)
Fix mem leak with selected widgets, possible other mem leaks, cleanup mem freeing
March 8, 2016, 17:28 (GMT)
Adjustments to bone face map handling

Making it work for copying bones, proxies, correct id user handling, etc.
March 7, 2016, 13:00 (GMT)
Merge branch 'master' into wiggly-widgets

Conflicts:
source/blender/blenloader/intern/versioning_270.c
March 3, 2016, 17:42 (GMT)
Cleanup: Move functions to proper place; naming
March 3, 2016, 16:26 (GMT)
Minor refactoring to widgets user preference options

Some edits to namings, descriptions in code & UI. Manipulator size of older .blends is now overwritten, don't think it's worth doing version patching.
March 3, 2016, 13:31 (GMT)
Fix glitchy manipulator when overlapping with facemap widget
March 3, 2016, 11:09 (GMT)
Correct trackball widget name
March 3, 2016, 10:55 (GMT)
Draw selected widgets before others

We want the manipulator to be in front of facemap widgets.
February 29, 2016, 02:07 (GMT)
Fix widget scale option not having influence with '3D Widgets' enabled
February 29, 2016, 01:28 (GMT)
Transform Manipulator: Draw planar widgets while tweaking (with ghost widget)
February 29, 2016, 00:21 (GMT)
Transform Manipulator: Increase line width of dial widgets

Gives a bit better contrast to grid floor. It looks a bit clumsy now, but this might just be a matter of getting used to it.
February 29, 2016, 00:19 (GMT)
Merge branch 'master' into wiggly-widgets

Conflicts:
source/blender/editors/interface/resources.c
February 26, 2016, 14:02 (GMT)
UV Editing Transform Manipulator (WIP)

This commit adds an initial (but definitely usable) transform manipulator for UV editing in the UV/Image Editor. Only translate is supported for now.

Remaining ToDo's:
* Intersection test is not working completely yet - only arrow line is used (which for some reason isn't working completely either)
* Add rotate and scale manipulator
* Add screen space translation widget (would be unconstrained actually)
* Add toggles to enable/disable and changing transformation type
* Some of the math added for intersection tests could become BLI_math functions
February 23, 2016, 20:39 (GMT)
Some tweaks to new low-level widget utility API
February 20, 2016, 22:20 (GMT)
Correct comment (and add another one)
February 20, 2016, 18:56 (GMT)
Only show widget select keymap items for widget groups with selectable widgets
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021