Blender Git Statistics -> Branches -> bge_components
Total commits : 9
Total committers : 1
First Commit : April 24, 2011
Latest Commit : July 29, 2011
Commits by Month
|Date||Number of Commits|
|Author||Number of Commits|
Revision b46d895 by Mitchell Stokes (bge_components)
July 29, 2011, 06:32 (GMT)
Revision 6960127 by Mitchell Stokes (bge_components)
May 7, 2011, 18:15 (GMT)
Fixing a typo:
"pPivotName" -> "PivotName"
Revision 46a9a9a by Mitchell Stokes (bge_components)
May 7, 2011, 02:33 (GMT)
Revision ba94834 by Mitchell Stokes (bge_components)
April 30, 2011, 08:42 (GMT)
Print an error to the user when they only specify and module and not a class. This also fixes a crash under the same conditions.
Revision 1a73632 by Mitchell Stokes (bge_components)
April 30, 2011, 04:14 (GMT)
Revision c8b912a by Mitchell Stokes (bge_components)
April 26, 2011, 00:10 (GMT)
Making logic.component_reload and logic.component_remove buttons embossed so that they look and behave more like buttons.
Revision 118a624 by Mitchell Stokes (bge_components)
April 25, 2011, 04:36 (GMT)
Removed some testing code in camera.py and made "Front Wheel Drive" and "Rear Wheel Drive" mutually exclusive by using the new set notation for a menu argument.
Revision 5baa7e5 by Mitchell Stokes (bge_components)
April 24, 2011, 23:44 (GMT)
Not sure how this got missed when I branched, but this change is needed to get RNA to compile with the Python components. Hopefully this isn't an indication of deeper problems with the branching.
Revision e4eb968 by Mitchell Stokes (bge_components)
April 24, 2011, 22:11 (GMT)
There is enough potential developer interest in BGE Components that I'm making a branch for them. I'm also committing my initial work in the area.
MiikaHweb - Blender Git Statistics v1.06