Blender Git Statistics -> Branches -> blender2.8

"Blender2.8" branch

Total commits : 7 379
Total committers : 50
First Commit : April 12, 2016
Latest Commit : June 19, 2018 (Today)


Commits by Month

DateNumber of Commits
June, 2018701
May, 20181236
April, 2018727
March, 2018283
February, 2018294
January, 2018315
December, 2017216
November, 2017329
October, 2017198
September, 2017150
August, 2017269
July, 2017348
June, 2017354
May, 2017446
April, 2017478
March, 2017292
February, 2017265
January, 201747
December, 201621
November, 201660
October, 2016177
September, 201653
August, 201660
July, 20164
June, 201623
May, 20164
April, 201629

Committers

AuthorNumber of Commits
Campbell Barton1 844
Clément Foucault1 286
Sergey Sharybin902
Dalai Felinto895
Mike Erwin479
Bastien Montagne425
Brecht Van Lommel279
Jeroen Bakker204
Julian Eisel189
Germano Cavalcante178
Sybren A. Stüvel147
Joshua Leung137
Luca Rood100
Brecht Van Lommel40
Lukas Toenne38
Pablo Vazquez32
Antonio Vazquez26
Mai Lavelle22
Gaia Clary20
Philipp Oeser16
Thomas Beck15
Inês Almeida13
LazyDodo11
Alexander Romanov10
Christian Hubert10
Joerg Mueller7
Lukas Stockner5
Nick Milios5
Tamito Kajiyama5
Antony Riakiotakis4
Benjamin Summerton4
Chaitanya4
Aaron Carlisle3
Kévin Dietrich3
Martijn Berger3
Aleksandr Zinovev2
Danrae Pray2
Luc Revardel2
Andrea Weikert1
Falk David1
Howard Trickey1
Ish Bosamiya1
Khanh Ha1
Philippe Schmid1
Stefan Werner1
Tobias Mertz1
Ton Roosendaal1
Tuomo Keskitalo1
Vuk Gardaševi?1
Willian Padovani Germano1

Popular Files

FilenameTotal Edits
draw_manager.c445
object_mode.c195
eevee_private.h189
DRW_render.h181
rna_scene.c168
eevee_engine.c161
versioning_280.c160
drawobject.c153
rna_space.c153
eevee_materials.c150

Latest commits Feed

4 hours 1 min ago
Cleanup: some more valid G.main usages moved to G_MAIN.
4 hours 7 min ago
Merge branch 'master' into blender2.8
4 hours 10 min ago
UI: fix ctrl wheel while over the opposite side
4 hours 17 min ago
Cleanup: names of WPaint gradient data structs.

Those actually never had anything to do with DM... Just used WP prefix
instead!
4 hours 17 min ago
Cleanup: remove DerivedMesh from WPaint Gradient tool code.

Name cleanup to follow.
4 hours 17 min ago
Fix re-entrant calls in some cases of mesh_evaluated generation.

`mesh_get_eval_final` and friends could call `mesh_build_data`, which in
paint/sculpt mode would call `BKE_sculpt_update_mesh_elements` which
would call `mesh_get_eval_final`... ugly!
4 hours 18 min ago
UI: tweak sequencer color space position, it's not related to display device.
4 hours 56 min ago
UI: fix Ctrl-Wheel to change button values
5 hours 3 min ago
Correction to previous commit.

There is no guarantee that given ob pointer is not also an evaluated one
here...
5 hours 7 min ago
ModStack: Fix broken object_get_datamask helper.

Would compare evaluated ob pointer to original one...

Found while investigating some errors in incomming cleanup, but this was
probably generating lost of other issues in some cases...
5 hours 29 min ago
Fix animation player drawing wrong size
6 hours 42 min ago
Merge branch 'master' into blender2.8

Conflicts:
source/blender/editors/sculpt_paint/paint_image_proj.c
6 hours 49 min ago
3D View: improve selection locking

Locked selection would still occlude with objects which could not be
selected.
6 hours 55 min ago
Studiolight: Temp Mutex issue

This is a temp fix for a better system.
Currently the studiolights can be referenced by a WM_job and being freed
via the API. This can happen when removing a studiolight via the
interface.

As the studiolight has no relation with the job, it is hard to detect if
it is still being used. I tried with a Mutex and a Thread Queue but they
were failing.

So the current temp fix is to keep the studiolights in memory until you
close blender. This Must be fixed ASAP! I added this fix so normal cases
can workish.
7 hours 11 min ago
Merge branch 'master' into blender2.8
7 hours 12 min ago
Fix missing render slots bugs after recent changes.
7 hours 14 min ago
Correct rigidbody stub
7 hours 19 min ago
Fix animation player
7 hours 31 min ago
UI: Smoke panels as sub-panels

Remove suffix from name since they are sub-panels now.

Display Settings -> Viewport Display, and two sub-panels as well for less used settings.
7 hours 37 min ago
Remove derivedmesh from 3DView texture/projection paint.

Pretty straightforward changes. Name cleanup to follow in a separated
commit.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2018