Blender Git Statistics -> Branches -> blender2.8

"Blender2.8" branch

Total commits : 8 752
Total committers : 56
First Commit : April 12, 2016
Latest Commit : August 20, 2018 (Today)

Commits by Month

DateNumber of Commits
August, 2018362
July, 2018670
June, 20181039
May, 20181239
April, 2018727
March, 2018283
February, 2018294
January, 2018315
December, 2017216
November, 2017329
October, 2017198
September, 2017150
August, 2017269
July, 2017348
June, 2017354
May, 2017446
April, 2017478
March, 2017292
February, 2017265
January, 201747
December, 201621
November, 201660
October, 2016177
September, 201653
August, 201660
July, 20164
June, 201623
May, 20164
April, 201629


AuthorNumber of Commits
Campbell Barton2 283
Clément Foucault1 416
Sergey Sharybin1 010
Dalai Felinto919
Bastien Montagne528
Mike Erwin479
Brecht Van Lommel443
Jeroen Bakker249
Julian Eisel204
Germano Cavalcante186
Sybren A. Stüvel178
Joshua Leung158
Pablo Vazquez115
Luca Rood100
Antonio Vazquez91
William Reynish78
Rohan Rathi44
Lukas Toenne38
Mai Lavelle22
Philipp Oeser21
Gaia Clary20
Aaron Carlisle18
Inês Almeida16
Thomas Beck15
Alexander Romanov10
Christian Hubert10
Vuk Gardaševi?9
Joerg Mueller8
Lukas Stockner5
Nick Milios5
Tamito Kajiyama5
Antony Riakiotakis4
Benjamin Summerton4
Alexander Gavrilov3
Howard Trickey3
Kévin Dietrich3
Martijn Berger3
Aleksandr Zinovev2
Arto Kitula2
Charlie Jolly2
Danrae Pray2
Luc Revardel2
Andrea Weikert1
Andrew Hale1
Falk David1
Ish Bosamiya1
Khanh Ha1
Macelaru Tiberiu1
Philippe Schmid1
Stefan Werner1
Tobias Mertz1
Ton Roosendaal1
Tuomo Keskitalo1
Willian Padovani Germano1

Popular Files

FilenameTotal Edits

Latest commits Feed

5 hours 26 min ago
Fix relationship lines selectable
5 hours 39 min ago
Object constraint lines viewport drawing

The core logic of this implementation comes from the drawobject.c from 2.7x.
I'm using `ts.colorGridAxisZ` for its color because of the legacy code:

UI_GetThemeColor3ubv(TH_GRID, col1);
UI_make_axis_color(col1, col2, 'Z');

There is nothing stopping us from adding this to the theme though, as it should
have been the case to start with.
8 hours 23 min ago
Workspaces: add new default workspaces in startup.blend.
8 hours 23 min ago
Workspaces: remove separate workspaces.blend config file.

This is quite confusing in the current UI, with both startup.blend and
workspaces.blend containing a list of workspaces. In practice you'd usually
want to save workspaces to both files.

The downside of having a single file may be that you then can't disable
certain workspaces by default, but we could add a setting for that.
8 hours 23 min ago
Viewport: add default set of HDRI images.

These are taken from HDRI Haven ( Many thanks to
Greg Zaal for creating and releasing them under a CC0 license!

The HDRIs are intended to be used in the Lookdev display mode. With
1K resolution and compression they are not intended for final renders,
but it keeps the file size small and the difference is not noticeable
for lighting.

Command used for compression:
oiiotool %s --ch R,G,B -d float --compression dwab:300 -o output/%s
8 hours 23 min ago
Workspaces: replace bundled workspace.blend with embedded startup.blend.

We want these to have the same workspaces in both, so there is no reason
to have two files that are identical.
8 hours 23 min ago
Fix system workspaces.blend not being found on some systems.
8 hours 23 min ago
Fix outliner crash loading some .blend files without treestore.
8 hours 25 min ago
Wrokbench: Add support for maximum drawtype OB_TEXTURE
8 hours 59 min ago
Bone Display: fix flickering issue with BBones in ortho view
9 hours 24 min ago
Image Editor: Add active tool button for Annotations (WIP - Event handling not working)
This reuses the tool defines for the 3D view. However, for some reason,
the events don't seem to be getting fired off here, like the tool system
is getting ignored here completely.

FIXME: Resolve the event handling issues
11 hours 27 min ago
Object Mode: Add back support for the object "Maximum draw type" option
Revision 70e10d6 by William Reynish / Pablo Vazquez (blender2.8)
13 hours 30 min ago
UI: Small adjustments to Smoke properties layout
14 hours 0 min ago
Overlay: Add support for per object wirefram options

This patch has a known bug on AMD + mesa because of the drivers. I will
send a bug report to mesa.
14 hours 53 min ago
Merge branch 'master' into blender2.8
16 hours 20 min ago
Fix: Theme colors for datablock channels were missing for the NLA in the new default theme
18 hours 34 min ago
Motion Paths UI: "Update from Scene Range" operator

Make it easier to update the frame range for motion paths from
the Scene's current frame range (render or preview range)
21 hours 17 min ago
Cleanup: unused warning
21 hours 22 min ago
Merge branch 'master' into blender2.8
1 day and 4 hours ago
Workbench: hide background option for OpenGL render

When OpenGL renderer is selected the option for background colors are
displayed, but ignored. For now we hide this option as it makes no sense
to have a viewport color option without viewport or render a 'final'
with a theme color.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2018