Blender Git Statistics -> Branches -> fix-tablet-walk
"Fix-tablet-walk" branch
Total commits : 2
Total committers : 1
First Commit : June 19, 2021
Latest Commit : June 19, 2021
Commits by Date
Date | Number of Commits | |
---|---|---|
June 19, 2021 | 2 |
Committers
Author | Number of Commits |
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Nicholas Rishel | 2 |
Popular Files
Filename | Total Edits |
---|---|
GHOST_SystemWin32.cpp | 2 |
view3d_walk.c | 1 |
CMakeLists.txt | 1 |
GHOST_WindowWin32.cpp | 1 |
wm_window.c | 1 |
GHOST_WindowWin32.h | 1 |
GHOST_Types.h | 1 |
GHOST_System.h | 1 |
GHOST_SystemWin32.h | 1 |
GHOST_Wintab.cpp | 1 |
Latest commits
June 19, 2021, 04:03 (GMT) |
June 19, 2021, 03:57 (GMT) |
Windows high frequency Wintab input. Use Wintab supplied mouse movement once verified against system input, checked by comparing Win32 and Wintab button down event positions. Dynamically unload Wintab if Tablet API is WinPointer (Windows Ink), load Wintab otherwise. When Tablet API is Automatic, dynamically switch between Wintab and WinPointer based on number of Wintab devices present. Previous behavior was to use Wintab if wintab.dll was present on system. Allow system handling of system cursor movement during WinPointer events by leaving WM_POINTERUPDATE events unhandled. |
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