Blender Git Statistics -> Branches -> greasepencil-refactor

"Greasepencil-refactor" branch

Total commits : 5 728
Total committers : 20
First Commit : March 3, 2017
Latest Commit : February 11, 2020


Commits by Month

DateNumber of Commits
February, 2020106
January, 2020345
December, 2019252
November, 2019305
October, 201998
September, 201970
August, 201990
July, 2019278
June, 2019164
May, 201981
April, 201957
March, 201975
February, 201938
January, 2019106
December, 2018192
November, 201871
October, 201814
September, 201830
August, 2018133
July, 2018369
June, 2018311
May, 2018310
April, 2018147
March, 2018193
February, 2018213
January, 2018190
December, 2017180
November, 2017205
October, 2017139
September, 201779
August, 2017147
July, 2017169
June, 2017178
May, 201797
April, 201773
March, 2017223

Committers

AuthorNumber of Commits
Antonio Vazquez4 274
Joshua Leung401
YimingWu344
Nick Wu261
Clément Foucault174
Charlie Jolly78
Sebastian Parborg71
Campbell Barton55
Dalai Felinto38
Sergey Sharybin9
Bastien Montagne8
Philipp Oeser3
Ray molenkamp3
Brecht Van Lommel2
Pablo Vazquez2
Bill Currie1
Julian Eisel1
Lukas Stockner1
Lukas W1
nBurn1

Popular Files

FilenameTotal Edits
gpencil_engine.c433
gpencil.c388
gpencil_paint.c332
properties_grease_pencil_common.py313
gpencil_draw_cache_impl.c296
gpencil_engine.h272
DNA_gpencil_types.h226
gpencil_utils.c207
space_view3d.py203
BKE_gpencil.h190

Latest commits Feed

February 11, 2020, 18:37 (GMT)
GPencil: Add automatic sorting for Mask List

Now the masking is sorted in the same order of the layers. The order is recalculated when any layer is created, deleted or moved.
February 11, 2020, 18:03 (GMT)
GPencil: Move mask functions to BKE and fix delete layer

When delete a layer, all layers using this layer as mask must be updated.
February 11, 2020, 17:58 (GMT)
GPencil: Refactor: Fix completely hard stroke not being 100% hard

This was a problem with intensily lit gpencil objects.
February 11, 2020, 17:57 (GMT)
GPencil: Refactor: Remove the hardcoded sRGB final transform for viewport

Now viewport and render has the same look and colormanagement applied to it
February 11, 2020, 16:18 (GMT)
GPencil: Refactor: Fix blend modes broken
February 11, 2020, 16:12 (GMT)
GPencil: Refactor: Add per mask inversion capability

With this commit, masks can be inverted per layer. Inversion means the
mask becomes subtractive instead of additive. The base visibility does not
change depending on the first type (i.e: if ther is nothing in the mask
layer, nothing will be masked regardless of the mask type).
February 11, 2020, 15:58 (GMT)
GPencil: Change Stroke Order tooltip
February 11, 2020, 15:47 (GMT)
GPencil: Reset Mask list index when remove first element
February 11, 2020, 15:43 (GMT)
GPencil: Replace Add mask with popover menu

Also removed iinternal property used.
February 11, 2020, 14:40 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor

Conflicts:
source/blender/draw/engines/gpencil/gpencil_engine.h
source/blender/draw/engines/overlay/overlay_extra.c
source/blender/draw/intern/draw_manager_exec.c
February 11, 2020, 14:29 (GMT)
Merge branch 'master' into greasepencil-object
February 11, 2020, 14:25 (GMT)
GPencil: Change icons for Invert Mask: ON/OFF
February 11, 2020, 14:18 (GMT)
GPencil: Implement Stroke Hardeness

Still pending the aspect ratio
February 11, 2020, 10:58 (GMT)
GPencil: Fix typo error in struct name for write

This produced errors loading the mask list.
February 11, 2020, 10:52 (GMT)
GPencil: Fix merge layers operator to merge Mask list
February 11, 2020, 10:24 (GMT)
GPencil: Add new Hide and Invert icons to Masks
February 11, 2020, 09:53 (GMT)
GPencil: Add limit control for number of masking layers
February 11, 2020, 08:01 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
February 11, 2020, 08:01 (GMT)
Merge branch 'master' into greasepencil-object
February 10, 2020, 23:06 (GMT)
GPencil: Refactor: Add implementation of new mask list system

This system makes it possible to have up to 256 layers in a GPencil Object
that can be used as masks. User can use more than 256 layers and use mask
on them but the masking one must be from one of the first 256.

This commit does not include optimizations.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021