Blender Git Statistics -> Branches -> hair_guides

"Hair_guides" branch

Total commits : 7 685
Total committers : 50
First Commit : March 3, 2014
Latest Commit : June 19, 2018 (Today)

Commits by Month

DateNumber of Commits
June, 2018668
May, 20181275
April, 2018736
March, 2018283
February, 2018294
January, 2018345
December, 2017260
November, 2017359
October, 2017198
September, 2017151
August, 2017301
July, 2017351
June, 2017354
May, 2017446
April, 2017478
March, 2017292
February, 2017265
January, 201747
December, 201621
November, 201660
October, 2016177
September, 201653
August, 201661
July, 201616
June, 201625
May, 20164
April, 201638
March, 20160
February, 20160
January, 20160
December, 20150
November, 20150
October, 20151
September, 20153
August, 20152
July, 20150
June, 20150
May, 20155
April, 201593
March, 20150
February, 20150
January, 20150
December, 201410
November, 20141
October, 20140
September, 20144
August, 20140
July, 20140
June, 20140
May, 20140
April, 20140
March, 20148


AuthorNumber of Commits
Campbell Barton1 832
Clément Foucault1 286
Sergey Sharybin899
Dalai Felinto895
Mike Erwin479
Bastien Montagne414
Lukas Toenne386
Brecht Van Lommel276
Jeroen Bakker198
Julian Eisel189
Germano Cavalcante178
Sybren A. Stüvel143
Joshua Leung137
Luca Rood100
Brecht Van Lommel42
Pablo Vazquez27
Antonio Vazquez26
Mai Lavelle22
Gaia Clary20
Philipp Oeser16
Thomas Beck15
Inês Almeida13
Alexander Romanov10
Christian Hubert10
Joerg Mueller7
Lukas Stockner5
Nick Milios5
Tamito Kajiyama5
Antony Riakiotakis4
Benjamin Summerton4
Aaron Carlisle3
Kévin Dietrich3
Martijn Berger3
Aleksandr Zinovev2
Danrae Pray2
Luc Revardel2
Andrea Weikert1
Falk David1
Howard Trickey1
Ish Bosamiya1
Khanh Ha1
Philippe Schmid1
Stefan Werner1
Tobias Mertz1
Ton Roosendaal1
Tuomo Keskitalo1
Vuk Gardaševi?1
Willian Padovani Germano1

Popular Files

FilenameTotal Edits

Latest commits Feed

15 hours 24 min ago
Merge branch 'blender2.8' into hair_guides
21 hours 20 min ago
Ghost: Fix offline OGL render on windows.

rBe0c088f8fb5a introduced offline rendering support on windows, sadly it was trying to use the desktop window for getting a context, which given SetPixelFormat can only be called once for any given HDC was an unfortunate choice.

This patch uses a temporary hidden window for getting the opengl context.

Reviewers: mano-wii

Differential Revision:
1 day and 1 hour ago
Merge remote-tracking branch 'origin/master' into blender2.8
1 day and 2 hours ago
Cleanup: code-style
1 day and 2 hours ago
Object Mode: make mode locking optional

Design from T55246 is kept while allowing 2.7x behavior.
1 day and 3 hours ago
Fix a very nasty and sneaky bug in lib remap / static override code.

Not sure why remap call for static override reference ID pointer was put
there, probably a mistake during some merge back in the days...

But this ended up with self_id of libquery data struct still being set
to previous ID pointer, which could randomly generate crap like falsly
reporting indirect data and such, leading to lost reference datablock at
writefile time...
1 day and 4 hours ago
Merge branch 'master' into blender2.8
1 day and 4 hours ago
Fix crash when making static override of an object from a collection.

Since we free collection caches when we remap one of their objects, we
also need to tell depsgraph to flush this into the COWs of that
collection, otherwise things like draw code can access freed memory...
1 day and 4 hours ago
Cleanup: use DEG tag flags, instead of old OB ones.

Having those two in parallel is ratehr confusing... :/
1 day and 4 hours ago
3D View: don't show manipulators when overlay is disabled
1 day and 5 hours ago
Merge branch 'master' into blender2.8
1 day and 5 hours ago
Merge branch 'master' into blender2.8
1 day and 5 hours ago
Avoid assert on startup
1 day and 5 hours ago
Cleanup: redundant greater than
1 day and 7 hours ago
Particle: Add missing field initializaiton
1 day and 7 hours ago
UI: decorators hid non-array buttons

Error in last commit.
1 day and 7 hours ago
Studiolights: Radiance icons were inverted.
1 day and 7 hours ago
Workbench: increased Quality of the diffuse lighting model

- implemented Spherical Harmonics L2 for diffuse shading.

TODO: caching the precalculated harmonics so it won't take soo long to
open the popover
1 day and 8 hours ago
Cleanup: simplify some view layer code.
1 day and 8 hours ago
Objects: when active object gets hidden, make it inactive.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2018