Blender Git Statistics -> Branches -> layers
"Layers" branch
Total commits : 21
Total committers : 2
First Commit : November 21, 2016
Latest Commit : November 24, 2016
Commits by Date
Date | Number of Commits | |
---|---|---|
November 24, 2016 | 4 | |
November 23, 2016 | 7 | |
November 22, 2016 | 9 | |
November 21, 2016 | 1 |
Committers
Author | Number of Commits |
---|---|
Dalai Felinto | 17 |
Julian Eisel | 4 |
Popular Files
Filename | Total Edits |
---|---|
view3d_draw.c | 42 |
drawobject.c | 35 |
gpu_shader.c | 34 |
CMakeLists.txt | 30 |
gpu_immediate.c | 26 |
immediate.c | 25 |
GPU_shader.h | 24 |
drawgpencil.c | 18 |
immediate.h | 16 |
rna_scene.c | 15 |
Latest commits
November 24, 2016, 17:07 (GMT) |
Base list refcount with Bastien Montagne |
November 24, 2016, 15:26 (GMT) |
Fix reading collection objects and small refactors here and there |
November 24, 2016, 14:50 (GMT) |
collections.objects.link() |
November 24, 2016, 10:38 (GMT) |
Use BLI_genericNodeN |
November 23, 2016, 18:10 (GMT) |
Layers doversion: use 1, 2, 3, ... for new collections |
November 23, 2016, 18:09 (GMT) |
RNA: layer.collections[2].objects This does not include objects from nested collections. Missing bits: objects.link, objects.unlink |
November 23, 2016, 17:26 (GMT) |
Fix mem leak for recursive collections and get layer.bases and objects to work (also some base util functions, and a refactor to unify the functions for nested and non nested collections) |
November 23, 2016, 13:49 (GMT) |
Cleanup: silence unused prop warning |
November 23, 2016, 13:08 (GMT) |
Finish nested collections rna (recursions ftw) |
November 23, 2016, 11:27 (GMT) |
Fix nested collection write/read |
November 23, 2016, 10:42 (GMT) |
Fix crash when dupli scene |
November 22, 2016, 16:29 (GMT) |
Layer collection nesting (DNA/RNA) |
November 22, 2016, 16:29 (GMT) |
Layer collection initial RNA new/remove/active |
November 22, 2016, 16:27 (GMT) |
BKE_scene_ layer/collection API touch ups |
November 22, 2016, 15:48 (GMT) |
Fix compiling with Cycles enabled Brings back some code that was removed in 17beb573563c8a4 to avoid naming conflicts. Now did some renaming to avoid these. |
November 22, 2016, 13:52 (GMT) |
Merge branch 'blender2.8' into layers |
November 22, 2016, 13:23 (GMT) |
Use enum instead of preprocessor defines |
November 22, 2016, 13:13 (GMT) |
Add/use DNA_DEPRECATED_LAYERS Using DNA_DEPRECATED resulted in thousands of warnings, so rather not use this. These warnings can still be handy though to check for usage of deprecated struct members as we go, so this quick way to toggle them could be handy. Note that this should eventually be replaced by DNA_DEPRECATED once stuff is actually deprecated. |
November 22, 2016, 12:03 (GMT) |
Initial RNA for scene layers Next will be the collections, and then the other missing props of rna_def_scene_layer Note: it would be nice to have a way to tag rna properties asa deprecated. For example, scene.engine can still be valid (and mapped to scene.layers.active.engine), but it would be nice to indicate the addon writers of the new API. |
November 22, 2016, 11:32 (GMT) |
Fixup for versioning: name initial layer ... "Layer" |
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