Blender Git Statistics -> Branches -> mathutils_bvhtree
"Mathutils_bvhtree" branch
Total commits : 41
Total committers : 2
First Commit : January 3, 2015
Latest Commit : July 28, 2015
Commits by Month
Date | Number of Commits | |
---|---|---|
July, 2015 | 14 | |
June, 2015 | 0 | |
May, 2015 | 0 | |
April, 2015 | 6 | |
March, 2015 | 0 | |
February, 2015 | 0 | |
January, 2015 | 21 |
Committers
Author | Number of Commits |
---|---|
Lukas Toenne | 25 |
Campbell Barton | 16 |
Popular Files
Filename | Total Edits |
---|---|
mathutils_bvhtree.c | 33 |
mathutils_bvhtree.h | 4 |
mathutils.c | 2 |
CMakeLists.txt | 2 |
sphinx_doc_gen.py | 1 |
bvhutils.c | 1 |
BKE_bvhutils.h | 1 |
Latest commits
July 28, 2015, 01:10 (GMT) |
Cleanup: ws & redundant 'struct' |
July 28, 2015, 00:58 (GMT) |
Merge branch 'master' into mathutils_bvhtree |
July 16, 2015, 08:52 (GMT) |
Use PyC_AsArray macro |
July 15, 2015, 17:05 (GMT) |
error in last commit |
July 15, 2015, 17:01 (GMT) |
Check range of triangles passed into new bvhtrees Avoid crashesing on invalid data |
July 15, 2015, 16:52 (GMT) |
Avoid using PySequence functions, instead use PySequence_Fast to support same featureset but avoid slow lookups. Also fixes refcount leak accessing verts. |
July 15, 2015, 16:36 (GMT) |
cleanup |
July 15, 2015, 16:30 (GMT) |
zero 3rd member of 2d arrays passed to mathutils.kdtree |
July 15, 2015, 16:28 (GMT) |
share generic parsing functions |
July 15, 2015, 15:59 (GMT) |
misc docstring tweaks |
July 15, 2015, 11:29 (GMT) |
Minor edits to custom bvh - use array triples & UNPACK macro - replace (int)PyLong_AsLong -> _PyLong_AsInt |
July 15, 2015, 11:28 (GMT) |
Merge branch 'master' into mathutils_bvhtree |
July 14, 2015, 15:27 (GMT) |
Another alternative BVH Tree representation for totally custom user geometry. The new constructor method allows creating a BVHTree from a list of vertices and triangles directly, without a separate mesh representation. |
July 14, 2015, 11:49 (GMT) |
Merge branch 'master' into mathutils_bvhtree |
April 29, 2015, 09:26 (GMT) |
mathutils_bvhtree: Changed parameters for the ray_cast function from point+ray to point+direction+distance. This is more convenient to use in general, and more consistent with the BKE code. |
April 29, 2015, 08:41 (GMT) |
mathutils_bvhtree: Changed type names for bvhtree elements to make them more consistent with other API parts. In particular using TESSFACE instead of FACE for clarity. |
April 29, 2015, 08:38 (GMT) |
mathutils_bvhtree: Support various types of DerivedMesh data, based on requested settings. |
April 29, 2015, 07:37 (GMT) |
mathutils_bvhtree: Removed unnecessary dealloc function for bpy types. |
April 29, 2015, 07:34 (GMT) |
mathutils_bvhtree: Changed return values of find-nearest functions to plain distance instead of squared distance. For bpy API a consistent use of plain distance is less confusing and the overhead is not very relevant. |
April 29, 2015, 07:11 (GMT) |
Merge branch 'master' into mathutils_bvhtree |
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