Blender Git Statistics -> Branches -> new_bvh_snap_transverse_function
"New_bvh_snap_transverse_function" branch
Total commits : 2
Total committers : 1
First Commit : March 21, 2017
Latest Commit : March 22, 2017
Commits by Date
Date | Number of Commits | |
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March 22, 2017 | 1 | |
March 21, 2017 | 1 |
Committers
Author | Number of Commits |
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Germano Cavalcante | 2 |
Popular Files
Filename | Total Edits |
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transform_snap_object.c | 2 |
Latest commits
March 22, 2017, 13:05 (GMT) |
fix compilation error |
March 21, 2017, 18:29 (GMT) |
Initial commit: Replaces bvh function to snap nearest. BVHtree to snap to vertices and edges is independent of ray. The function for previous transverse was unclear and not very efficient. The function used now, projects four vertices of aabb to test if it is within the threshold. It still needs to optimize even more (prioritize axis, anticipate return) I'll still test the optimization |
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