Blender Git Statistics -> Branches -> temp-eeveelightcache

"Temp-eeveelightcache" branch

Total commits : 8 033
Total committers : 51
First Commit : April 12, 2016
Latest Commit : July 9, 2018


Commits by Month

DateNumber of Commits
July, 2018276
June, 20181079
May, 20181236
April, 2018727
March, 2018283
February, 2018294
January, 2018315
December, 2017216
November, 2017329
October, 2017198
September, 2017150
August, 2017269
July, 2017348
June, 2017354
May, 2017446
April, 2017478
March, 2017292
February, 2017265
January, 201747
December, 201621
November, 201660
October, 2016177
September, 201653
August, 201660
July, 20164
June, 201623
May, 20164
April, 201629

Committers

AuthorNumber of Commits
Campbell Barton2 074
Clément Foucault1 381
Sergey Sharybin944
Dalai Felinto903
Mike Erwin479
Bastien Montagne478
Brecht Van Lommel344
Jeroen Bakker246
Julian Eisel204
Germano Cavalcante178
Sybren A. Stüvel172
Joshua Leung150
Luca Rood100
Pablo Vazquez64
William Reynish60
Lukas Toenne38
Antonio Vazquez27
Mai Lavelle22
Gaia Clary20
LazyDodo18
Philipp Oeser18
Thomas Beck15
Inês Almeida13
Alexander Romanov10
Christian Hubert10
Joerg Mueller7
Lukas Stockner5
Nick Milios5
Tamito Kajiyama5
Antony Riakiotakis4
Benjamin Summerton4
Chaitanya4
Vuk Gardaševi?4
Aaron Carlisle3
Kévin Dietrich3
Martijn Berger3
Aleksandr Zinovev2
Danrae Pray2
Luc Revardel2
Andrea Weikert1
Falk David1
Howard Trickey1
Ish Bosamiya1
Khanh Ha1
Macelaru Tiberiu1
Philippe Schmid1
Stefan Werner1
Tobias Mertz1
Ton Roosendaal1
Tuomo Keskitalo1
Willian Padovani Germano1

Popular Files

FilenameTotal Edits
draw_manager.c460
eevee_private.h211
object_mode.c209
DRW_render.h189
rna_space.c181
versioning_280.c176
rna_scene.c174
eevee_engine.c171
space_view3d.py167
readfile.c158

Latest commits Feed

July 9, 2018, 21:03 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache

# Conflicts:
# source/blender/draw/engines/eevee/eevee_lightprobes.c
July 9, 2018, 20:33 (GMT)
GPUTexture: Fix GPU_texture_read for depth stencil format
July 9, 2018, 20:29 (GMT)
Eevee: LightCache: Use render visibility to select the probe

If a probe is not visible during render, it will not be selected to be
baked into the lightcache.
July 9, 2018, 20:26 (GMT)
Eevee: LightCache: Fix cache validation.
July 9, 2018, 20:23 (GMT)
Eevee: LightCache: Fix wrong mipmap size
July 9, 2018, 20:22 (GMT)
Eevee: LightCache: Fix problem caused by probe sorting
July 9, 2018, 16:25 (GMT)
UI: hide status bar constraints when not used
July 9, 2018, 16:14 (GMT)
WM: add utility function to refresh status bar
July 9, 2018, 16:14 (GMT)
UI: hide status bar items when
July 9, 2018, 15:57 (GMT)
Merge branch 'master' into blender2.8
July 9, 2018, 15:42 (GMT)
Depsgraph: Fix non-working drivers after recent relations change
July 9, 2018, 15:37 (GMT)
UI: add search to popup toolbar

Add for convenience only.
July 9, 2018, 15:08 (GMT)
Eevee: LightCache: Add Light Cache infos in the UI

This is still a bit basic but will be enhance in the future.
July 9, 2018, 15:00 (GMT)
UI: move visibility panel into the side bar
July 9, 2018, 14:44 (GMT)
Keymap: use Shift-AccentGrave for fly/walk mode
July 9, 2018, 13:48 (GMT)
Eevee: LightCache: Small fixes and cleanups
July 9, 2018, 13:47 (GMT)
Eevee: LightProbe: UI tweaks
July 9, 2018, 13:46 (GMT)
Eevee: LightCache: Add free operator.
July 9, 2018, 13:37 (GMT)
Fix T55868: duplicating collection instances fails sometimes.
July 9, 2018, 13:36 (GMT)
UI: Minor tweaks to default theme

Based on feedback from the 'User Feedback' devtalk forum

* More opaque panels for the viewport
* Darker state colors
* Current frame color consistency for MCE

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2018