Blender Git Statistics -> Branches -> tmp-pointcloud-render

"Tmp-pointcloud-render" branch

Total commits : 5
Total committers : 1
First Commit : July 11, 2020
Latest Commit : July 15, 2020


Commits by Date

DateNumber of Commits
July 15, 20203
July 14, 20201
July 13, 20200
July 12, 20200
July 11, 20201

Committers

AuthorNumber of Commits
Clément Foucault5

Popular Files

FilenameTotal Edits
common_pointcloud_lib.glsl4
outline_prepass_vert.glsl3
draw_cache_impl_pointcloud.c3
draw_cache.c2
draw_cache_impl.h2
workbench_engine.c2
workbench_shader.c2
workbench_materials.c2
workbench_opaque.c2
workbench_private.h2

Latest commits Feed

July 15, 2020, 11:43 (GMT)
PointCloud: Change visualization to use octahedron

This reduces the number of polygon needed. Also optimize
the case when pointcloud has uniform radius.
July 15, 2020, 11:43 (GMT)
PointCloud: Initial rendering support for Workbench

Also includes outline overlays. Removes the temp overlay drawing

We make the geometry follow camera like billboards this uses less
geometry. Currently we use half octahedron for now. Goal would be
to use icospheres.

This patch also optimize the case when pointcloud has uniform radius.
However we should premultiply the radius prop by the default radius
beforehand to avoid a multiplication on CPU.

Differential Revision: https://developer.blender.org/D8301
July 15, 2020, 11:23 (GMT)
PointCloud: Make geometry follow camera

A bit like billboards. This will allow to use less geometry
in the future.
July 14, 2020, 14:47 (GMT)
PointCloud: Initial rendering support for Workbench

Also includes outline overlays. Removes the temp overlay drawing
July 11, 2020, 12:46 (GMT)
DRW: Add common point cloud rendering functions

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021