Blender Git Statistics -> Branches -> topbar

"Topbar" branch

Total commits : 348
Total committers : 8
First Commit : December 1, 2016
Latest Commit : May 13, 2018


Commits by Month

DateNumber of Commits
May, 20182
April, 201826
March, 20181
February, 20181
January, 20181
December, 20172
November, 201711
October, 201737
September, 20175
August, 20176
July, 201719
June, 20173
May, 201738
April, 201749
March, 201750
February, 201734
January, 201722
December, 201641

Committers

AuthorNumber of Commits
Julian Eisel273
Campbell Barton45
Clément Foucault15
Dalai Felinto6
Brecht Van Lommel5
Luca Rood2
Bastien Montagne1
Willian Padovani Germano1

Popular Files

FilenameTotal Edits
draw_manager.c413
object_mode.c178
eevee_private.h174
DRW_render.h166
versioning_280.c157
drawobject.c151
eevee_engine.c150
view3d_draw.c144
rna_scene.c142
readfile.c138

Latest commits Feed

May 13, 2018, 12:56 (GMT)
Merge branch 'blender2.8' into topbar
May 12, 2018, 13:30 (GMT)
Merge branch 'blender2.8' into topbar

Keeping the branch for now, I might delete it soon though.
April 20, 2018, 15:09 (GMT)
Fix unintentional changes from merge conflicts
April 20, 2018, 14:05 (GMT)
Merge branch 'blender2.8' into topbar
April 20, 2018, 13:59 (GMT)
Move data of global areas into a separate struct

Made the struct accessible via a pointer in the ScrArea so that we can
use a simple NULL-check for this pointer to see if the area is global.

The struct is not written to files, meaning we have the freedom to do
changes to it without having to worry about compatibility.
April 20, 2018, 12:43 (GMT)
Support hiding the lower sub-bar by dragging the area edge up
April 20, 2018, 12:43 (GMT)
Fix hint for makesdna to not write top-bar struct commented out

Just did this for testing, but should not have ended up in the commit.
April 20, 2018, 12:43 (GMT)
Bring back unintentionally removed error print
April 20, 2018, 12:33 (GMT)
Topbar: disable redo properties in topbar entirely for now, behind #ifdef.

This is going to be different with the tool / command separation plans, so
let's not confuse users for now.
April 20, 2018, 12:33 (GMT)
Fix error from one of the merges, this line should have been removed.
April 19, 2018, 17:39 (GMT)
Tweaks to topbar versioning code

* Don't write global area pointers at all, leaves .blends a little
cleaner without broken pointers.
* Don't call editors functions from blenloader.
* Fix black topbar when loading some existing 2.8 saved .blends.
April 19, 2018, 17:39 (GMT)
Merge branch 'blender2.8' into topbar
April 19, 2018, 13:25 (GMT)
Fix typo in #define
April 19, 2018, 13:22 (GMT)
Make global areas use properly managed screen-verts and screen-edges

* Added functions for ScrAreaMap to avoid code duplication
* Fixed loading files without top-bar not adding top-bar at all
April 19, 2018, 10:42 (GMT)
Add ScrAreaMap struct wrapping screen-areas, -edges and -vertices

Global areas will need to use the edge and vertex lists in future too.
Once the topbar branch is merged, we can also change bScreen to use this
struct, avoiding code duplication.
April 19, 2018, 09:52 (GMT)
Don't allow changing area into topbar editor, hide its menu item

We probably want to allow Python scripts to check if an area is the
topbar or later the status bar. Not sure if that'll work right now, I
can't test since global areas are not iterable through BPY at all.
Maybe that's fine too ;)
April 19, 2018, 09:03 (GMT)
Disable toolshelf redo regions for now

Inteded to do that in rB223f4fa583cb386 already, but forgot to comment
out again after testing...
April 19, 2018, 09:02 (GMT)
Don't write topbar data into files (yet)

We decided to do this so we don't have to care much about compatibility. The
code for writing is just #ifdef'ed out so it can easily be brought back.
April 18, 2018, 21:40 (GMT)
Bring back toolshelf redo region, ifdef'ed out though

Just for until the design is better defined. Also moved SpaceTopBar
struct to a better place in its DNA file.
April 18, 2018, 20:35 (GMT)
Only remove info editors on top of the window using the full width

Removing all info editors could cause issues. Wanted to get proper
layout resolving to work, but wasted more than an entire day on that.
Still planning to look into that again though.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021