Blender Git Statistics -> Branches -> userpref_redesign
"Userpref_redesign" branch
Total commits : 70
Total committers : 2
First Commit : February 23, 2018
Latest Commit : January 4, 2019
Commits by Month
Date | Number of Commits | |
---|---|---|
January, 2019 | 7 | |
December, 2018 | 33 | |
November, 2018 | 15 | |
October, 2018 | 0 | |
September, 2018 | 0 | |
August, 2018 | 0 | |
July, 2018 | 0 | |
June, 2018 | 0 | |
May, 2018 | 0 | |
April, 2018 | 1 | |
March, 2018 | 5 | |
February, 2018 | 9 |
Committers
Author | Number of Commits |
---|---|
Julian Eisel | 62 |
William Reynish | 8 |
Popular Files
Filename | Total Edits |
---|---|
space_userpref.py | 32 |
rna_userdef.c | 20 |
screen_ops.c | 10 |
DNA_userdef_types.h | 9 |
interface_layout.c | 6 |
versioning_280.c | 6 |
space_userpref.c | 5 |
rna_keymap_ui.py | 4 |
screen.c | 3 |
userdef_default_theme.c | 3 |
Latest commits
January 4, 2019, 20:42 (GMT) |
Use full region width for file path panels The horizontal margin would shrink the text button, reducing space to show file paths in. For file paths, larger buttons make sense though, so remove the margin. |
January 4, 2019, 20:13 (GMT) |
Move text editor load/save options to filepath RNA |
January 4, 2019, 19:18 (GMT) |
Cleanup: PEP 8 |
January 4, 2019, 18:53 (GMT) |
Merge branch 'master' into userpref_redesign |
January 3, 2019, 21:16 (GMT) |
If anim player is not custom, gray out path option |
January 2, 2019, 21:52 (GMT) |
Revert changes to RNA path of undo settings Too many Add-ons use these settings, we shouldn't break them all after beta release. RNA and UI structuring are a bit out-of-sync here now, but that's an acceptable annoyance. Also adds some slightly nicer grouping in the RNA file, and moves the Weight Paint Range property to the View category to match the UI. |
January 2, 2019, 19:28 (GMT) |
Merge branch 'master' into userpref_redesign |
December 30, 2018, 16:46 (GMT) |
Avoid empty panel bl_label And remove unused operator execution context change. |
December 30, 2018, 15:39 (GMT) |
Tiny layout improvements * Moved Anisotropic Filter setting to the Textures panel (it?s a texture setting after all) * Very minor change to Textures panel ordering * Moved Text panel higher in the list - rather than being at the bottom it?s not below the Display panel which makes more sense |
December 30, 2018, 14:54 (GMT) |
Merge branch 'master' into userpref_redesign |
December 30, 2018, 11:48 (GMT) |
Fix invisible scrollbars in Preferences Need to force correct updates of action-zone alphas for dynamically sized regions. |
December 29, 2018, 18:18 (GMT) |
Fix responsive Preference layout ignoring hiDPI |
December 29, 2018, 18:12 (GMT) |
Merge branch 'master' into userpref_redesign |
December 29, 2018, 17:41 (GMT) |
Fix merge errors and whitespace cleanup |
December 29, 2018, 15:51 (GMT) |
Fix "Show Preferences" shortcut not working Was broken in 2.7 keymap. Also whitespace cleanup. |
December 29, 2018, 15:38 (GMT) |
Avoid panel content margins in small regions Don't see a need for changes in the layout system here, a simple trick like I've done here is sufficient. Also: Some refactoring of the `PreferencePanel` class. |
December 29, 2018, 13:18 (GMT) |
Another round of tweaks to new Preferences - Removed doubled Cycles Compute Device text - Moved header placement into menus panel - Moved Text panel & rna to Interface - Moved OpenGL Texture panel inside OpenGL panel - Moved Color Picker Type to from System>Misc to Interface>Menus (eventually it'd be nice to include this option inside the color pickers themselves to make it more useful and discoverable) - Combined all memory-related preferences (Undo + Console Scrollback + Sequencer Cache) in a Memory panel in System section (avoids needing previous Misc panel) - Added correct greying out to Files > Auto Run Python Scripts panel - Added flow layout to Save & Load checkboxes - Rejiggered some of the Texture preferences to make more logical sense together - A few other minor adjustments |
December 29, 2018, 12:36 (GMT) |
Merge branch 'master' into userpref_redesign |
December 24, 2018, 12:00 (GMT) |
Own left-bottom aligned region for Save Preference button * Own region allows scrolling the navigation bar independently (Save Preference button stays visible). * We may want to change background color and size, but I'll leave that for others to do. * Region can be hidden but not scaled or scrolled. * Bumps subversion. * Added new execute region type which we may want to use in more places. * Had to do some tweaks to drawing/layout code to get the dynamically sized region to work without glitches. * Also correct navigation bar versioning code to use full area width for header. |
December 23, 2018, 21:55 (GMT) |
Merge branch 'master' into userpref_redesign |
MiikaHweb - Blender Git Statistics v1.06