Blender Git Statistics -> Branches -> xr-actions-D9124

"Xr-actions-d9124" branch

Total commits : 108
Total committers : 1
First Commit : October 13, 2020
Latest Commit : February 16, 2021

Commits by Month

DateNumber of Commits
February, 20215
January, 20217
December, 20201
November, 202052
October, 202043


AuthorNumber of Commits
Peter Kim108

Popular Files

FilenameTotal Edits

Latest commits Feed

February 16, 2021, 11:15 (GMT)
Merge branch 'master' into xr-actions-D9124
February 16, 2021, 11:12 (GMT)
Fix build error on Linux / gcc
February 8, 2021, 15:44 (GMT)
Merge branch 'master' into xr-actions-D9124
February 8, 2021, 15:11 (GMT)
XR: Use common functions for modal_3d operators

Reduces the amount of similar code for XR invoke_3d/modal_3d
operators that manipulate view3d params.
February 8, 2021, 14:57 (GMT)
Add TODO for merging into master
January 31, 2021, 14:53 (GMT)
Merge branch 'master' into xr-actions-D9124
January 31, 2021, 14:51 (GMT)
Fix merge-related error
January 31, 2021, 13:31 (GMT)
Merge branch 'master' into xr-actions-D9124
January 31, 2021, 13:07 (GMT)
XR: Remove remaining use of GHOST types in RNA

It might be good to have a WM equivalent for GHOST_XrPose (e.g.
wmXrPose) since converting from location/rotation or float[7] to
GHOST_XrPose can be pretty awkward.
January 30, 2021, 03:17 (GMT)
XR: Start refactoring internal API

Remove unnecessary data from GHOST types and mostly eliminate use of
GHOST types at RNA level. At the WM level, action creation functions
deal with single actions (instead of multiple actions at once) to
simplify the API.
January 17, 2021, 10:19 (GMT)
Fix build errors after merge

Also fixes incorrect use of RNA_def_struct_name_property().
January 17, 2021, 09:45 (GMT)
Merge branch 'master' into xr-actions-D9124
December 13, 2020, 04:52 (GMT)
Merge branch 'master' into xr-actions-D9124
November 26, 2020, 04:32 (GMT)
Merge branch 'master' into xr-actions-D9124
November 25, 2020, 13:57 (GMT)
XR: Add "controller draw style" session setting

Allows users to choose their preferred controller visualization
(controller local axes or -Z axis ray). The enum can be extended in
the future for additional visualizations.
November 25, 2020, 13:51 (GMT)
XR: Restore XR object transforms at session end

If an object was constrained to a headset/controller pose during the
session, then its original transform will be restored at session end
to prevent unwanted changes to the scene. This will also occur when
toggling the constraint or changing the constrained object.
November 25, 2020, 13:32 (GMT)
XR: Adjust raycast select property behavior

Combinations of properties (extend/deselect/toggle/deselect on empty)
now match behavior.
November 23, 2020, 07:17 (GMT)
Merge branch 'master' into xr-actions-D9124
November 23, 2020, 07:16 (GMT)
XR: Only allow one active modal action/subaction

Prevents unwanted behavior when a modal operator is bound to multiple
inputs (e.g. when an action has multiple subaction paths). Can be
refactored in the future to support "bimanual" interaction for some
November 22, 2020, 10:40 (GMT)
Merge branch 'master' into xr-actions-D9124

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By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2021