Blender Git Statistics -> Developers -> ISS

Richard Antalik (ISS)

Total Commits : 76
Master Commits : 69
Branch Commits : 7
First Commit : December 22, 2018
Latest Commit : March 24, 2020

Commits by Month

DateNumber of Commits
March, 20205
February, 20207
January, 20205
December, 20190
November, 20192
October, 20195
September, 201910
August, 20192
July, 20192
June, 20196
May, 201913
April, 20191
March, 20196
February, 20196
January, 20195
December, 20181

Commit Distribution

PathNumber of Commits
master69
temp-lanpr-cleanup4
temp-lanpr-cleanup24
vr_scene_inspection3
temp-npr-smooth-contour1

Favourite Files

FilenameTotal Edits
sequencer.c29
sequencer_draw.c24
BKE_sequencer.h18
space_sequencer.py14
sequencer_edit.c11
rna_sequencer.c10
seqcache.c8
sequencer_add.c7
space_sequencer.c6
DNA_sequence_types.h5

File Changes

ActionTotalPer Commit
Added10.0
Modified2423.2

Code Changes

ActionTotalPer Commit
Lines Added4 12058.0
Lines Removed2 11929.8

Latest commits Feed

Revision e1c7549 by Richard Antalik (master)
March 24, 2020, 23:09 (GMT)
Fix T75019: Frame Offset does not apply to scopes

Don't check for `sseq->mainb == SEQ_DRAW_IMG_IMBUF`.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D7228
Revision 271231f by Richard Antalik (master)
March 18, 2020, 23:24 (GMT)
VSE: Strip drawing improvements

This patch include changes:
- Thicker and clearer selection indication
- Slimmer handles
- More transparent muted strips
- Trim frame number is drawn inside the strip
- Strip text is drawn in upper part of strip
- Color strips now have specific color, with chosen color drawn under strip text
- Transition strip will use color of input strips showing direction of transition
- Selecting effect strip will highlight input strips
- Selecting multicam strips will highlight target channel
- Missing media state is now indicated by a red line drawn on the top part of the strip
- A checkerboard pattern is now drawn on the outsides of the meta range
- Hold still regions are now always drawn if existent, with a darker shade of the strip?s background color

Author: Alessio Monti di Sopra <a.monti>

Reviewed By: ISS

Differential Revision: https://developer.blender.org/D6883
Revision 348d2fa by Richard Antalik (master)
March 18, 2020, 23:07 (GMT)
VSE: Disk cache

This patch implements dumping images from cache to HDD.
The main goal of this system is to provide a means to achieve consistent playback speed mainly for strips that are not possible to preview in real time.

How to use:
Disk cache has own settings in user preferences for path to storage, size limit and compression level.
To use disk cache, you need to check `Use Disk Cache` box, set `Disk Cache Directory`, `Disk Cache Limit` and save or open existing .blend file.
By default sequencer output will be cached only. Manual setting is possible in cache panel.

Uses:
- Replacement or alternative for proxies. Disk cache will work with any strip type, supports float images as well.
- Storage for strip thumbnails.
- Less RAM needs to be allocated for preview cache

How it works:
Disk cache is extension of RAM cache. Every image, that is stored or deleted in RAM will be stored or deleted on HDD as well. Images can be compressed to save space and for use on slower drives. Compressed images are slower to write and read though.
Images are stored in bulk of 100 rendered frames per one file. This is to overcome slow file access time for large amount of files. Drawback is, that if one frame needs to be redrawn, all 100 frames are deleted.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D5524
Revision 6fa4581 by Richard Antalik (master)
March 2, 2020, 12:16 (GMT)
Fix T74334: VSE can't import multiple movie files

Add `directory` RNA property to add operators.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6986
Revision e9e4f6a by Richard Antalik (master)
March 2, 2020, 01:49 (GMT)
Fix T74320: Sound strip waveforms drawing allows negative volume values

While animating sound strips volume within the graph editor, it is possible to set keyframes to negative values.
The drawing code of waveforms wasn't clamping these values to zero and was instead drawing an "inverted" curve

Author: a.monti

Reviewed By: iss

Differential Revision: https://developer.blender.org/D6971
Revision 03defc0 by Richard Antalik / Julian Eisel (vr_scene_inspection)
February 20, 2020, 12:00 (GMT)
Fix T70229: Show Cache On will cause a lower fps

Use gpu batch drawing for cache content in VSE.
Immediate drawing caused significant dorp in framerate.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D6835
Revision 6bd5c1b by Richard Antalik / Julian Eisel (vr_scene_inspection)
February 20, 2020, 12:00 (GMT)
VSE: Remove atomized image duplication for preprocessing stage

Each image that goes through preprocessing is already duplicated in `input_preprocess()`

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6790
Revision 6be2ad8 by Richard Antalik / Julian Eisel (vr_scene_inspection)
February 20, 2020, 12:00 (GMT)
VSE: Fix missed renaming of cut operator

Fix errors introduced by commit rB819af2094b21.

Reviewed By: ISS

Differential Revision: https://developer.blender.org/D6870y
Revision 18b693b by Richard Antalik (master)
February 17, 2020, 15:46 (GMT)
Fix T70229: Show Cache On will cause a lower fps

Use gpu batch drawing for cache content in VSE.
Immediate drawing caused significant dorp in framerate.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D6835
Revision 1fcca29 by Richard Antalik (master)
February 17, 2020, 15:46 (GMT)
VSE: Remove atomized image duplication for preprocessing stage

Each image that goes through preprocessing is already duplicated in `input_preprocess()`

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6790

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020