Blender Git Statistics -> Developers -> LazyDodo
Ray molenkamp (LazyDodo)
Total Commits : 691
Master Commits : 596
Branch Commits : 95
First Commit : July 18, 2016
Latest Commit : December 22, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
December, 2021 | 1 | |
November, 2021 | 3 | |
October, 2021 | 6 | |
September, 2021 | 2 | |
August, 2021 | 12 | |
July, 2021 | 14 | |
June, 2021 | 19 | |
May, 2021 | 7 | |
April, 2021 | 5 | |
March, 2021 | 4 | |
February, 2021 | 23 | |
January, 2021 | 5 | |
December, 2020 | 5 | |
November, 2020 | 4 | |
October, 2020 | 4 | |
September, 2020 | 13 | |
August, 2020 | 23 | |
July, 2020 | 7 | |
June, 2020 | 9 | |
May, 2020 | 24 | |
April, 2020 | 19 | |
March, 2020 | 18 | |
February, 2020 | 27 | |
January, 2020 | 13 | |
December, 2019 | 4 | |
November, 2019 | 18 | |
October, 2019 | 10 | |
September, 2019 | 3 | |
August, 2019 | 36 | |
July, 2019 | 7 | |
June, 2019 | 13 | |
May, 2019 | 31 | |
April, 2019 | 10 | |
March, 2019 | 8 | |
February, 2019 | 14 | |
January, 2019 | 1 | |
December, 2018 | 6 | |
November, 2018 | 3 | |
October, 2018 | 10 | |
September, 2018 | 14 | |
August, 2018 | 52 | |
July, 2018 | 8 | |
June, 2018 | 34 | |
May, 2018 | 14 | |
April, 2018 | 2 | |
March, 2018 | 5 | |
February, 2018 | 7 | |
January, 2018 | 3 | |
December, 2017 | 3 | |
November, 2017 | 1 | |
October, 2017 | 5 | |
September, 2017 | 11 | |
August, 2017 | 6 | |
July, 2017 | 0 | |
June, 2017 | 2 | |
May, 2017 | 5 | |
April, 2017 | 9 | |
March, 2017 | 1 | |
February, 2017 | 3 | |
January, 2017 | 6 | |
December, 2016 | 3 | |
November, 2016 | 9 | |
October, 2016 | 19 | |
September, 2016 | 16 | |
August, 2016 | 9 | |
July, 2016 | 3 |
Commit Distribution
Favourite Files
Filename | Total Edits |
---|---|
platform_win32.cmake | 86 |
versions.cmake | 62 |
CMakeLists.txt | 53 |
CMakeLists.txt | 48 |
harvest.cmake | 41 |
make.bat | 38 |
parse_arguments.cmd | 27 |
macros.cmake | 22 |
configure_msbuild.cmd | 20 |
CMakeLists.txt | 17 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 136 | 0.2 |
Modified | 1 605 | 2.3 |
Deleted | 188 | 0.3 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 15 348 | 23.6 |
Lines Removed | 8 650 | 13.3 |
Latest commits
December 22, 2021, 15:39 (GMT) |
Fix: Build issue on 32 bit archs The cast to size_t leads to a build issue on 32 bit archs. cursor_delim_type_utf8 expects an int so an additional cast to size_t is not required. Reported by user frispete on devtalk. |
November 23, 2021, 17:51 (GMT) |
Clean-up: Fix BLI_rect.h collision with windows.h windows.h `#defines rct1` as a number which is problematic if we include `BLI_rect.h` after `windows.h` . by renaming `rct1/2` to `rct_a/b` we side step the collision and straighten up the naming with the functions directly above it. |
November 9, 2021, 16:58 (GMT) |
tests/benchmarks: Fix operation on windows The test script did not work on windows since it had some trouble importing the api module on the blender side of things. turning the file path to the module into a raw string literal sidesteps the backslash issue in the path. Differential Revision: https://developer.blender.org/D13163 Reviewed by: brecht |
November 2, 2021, 13:43 (GMT) |
Fix: Build error on windows. External symbols in C files need to be marked as such otherwise the linker will not find them. |
October 31, 2021, 17:52 (GMT) |
Fix: Build error on all platforms Types were used before being declared. |
October 26, 2021, 23:48 (GMT) |
win/make.bat: Add svnfix convenience target SVN seems to die randomly *a lot* during large updates for some users, and I'm no closer to finding out why that keeps happening. "The internet" seems to imply some AV vendors may be at fault here but nothing conclusive. The solution however is repeatedly running `svn cleanup`and `svn update` in the library folder to repair the corruption and finish the update. This change adds a small convenience helper to automate the repair. This is done inside the make.bat code rather than the shared python based update code, since python lives in the library folder and may or may not exist when this corruption occurs. |
October 26, 2021, 20:49 (GMT) |
Revert "Eevee: support accessing custom mesh attributes" This reverts commit 03013d19d16704672f9db93bc62547651b6a5cb8. This commit broke the windows build pretty badly and I don't feel confident landing the fix for this without review. Will post a possible fix in D12969 and we'll take it from there. |
October 26, 2021, 19:44 (GMT) |
Fix: Build issue on windows Empty initializer is not appreciated by MSVC. |
October 21, 2021, 13:36 (GMT) |
Windows: Fix finding python for build helpers It was still looking for the 3.7 folder rather than 3.9 |
October 19, 2021, 01:01 (GMT) |
Fix: Build error with MSVC noise.cc uses std::min and std::max without including the algorithm header required. Newer MSVC versions and GCC implicitly include it somewhere, which isn't something we should count on. Best to include what you use. |
MiikaHweb - Blender Git Statistics v1.06