Blender Git Statistics -> Developers -> LucaRood

Luca Rood (LucaRood)

Total Commits : 145
Master Commits : 10
Branch Commits : 135
First Commit : May 6, 2016
Latest Commit : February 18, 2017

Commits by Month

DateNumber of Commits
February, 201735
January, 201779
December, 201619
November, 201610
October, 20160
September, 20160
August, 20161
July, 20160
June, 20160
May, 20161

Commit Distribution

PathNumber of Commits

Favourite Files

FilenameTotal Edits

File Changes

ActionTotalPer Commit

Code Changes

ActionTotalPer Commit
Lines Added6 59245.8
Lines Removed4 11028.5

Latest commits Feed

Revision a2ed635 by Luca Rood (surface-deform-modifier)
February 18, 2017, 06:12 (GMT)
Fix typo and change `.enabled` to `.active`
Revision ff53949 by Luca Rood (blender2.8)
February 17, 2017, 02:07 (GMT)
Add diagonal stripe shader (GPU_SHADER_2D_DIAG_STRIPES)

Reviewed By: merwin

Differential Revision:
Revision 23e51f4 by Luca Rood (blender2.8)
February 17, 2017, 02:07 (GMT)
OpenGL immediate mode: sequencer_draw.c (finished)

Converted the remaining diagonal stripes thingies...

Part of T49043
Revision 34d3ae9 by Luca Rood (blender2.8)
February 16, 2017, 20:48 (GMT)
OpenGL immediate mode: clip_draw.c

Part of T49043
Revision cbc5388 by Luca Rood (blender2.8)
February 16, 2017, 20:48 (GMT)
Minor cleanup in sequencer_draw.c

Minor style cleanup, and also replaced manual checker drawing by a call
to `imm_draw_checker_box`.

Part of T49043
Revision b5cae50 by Luca Rood (blender2.8)
February 16, 2017, 20:48 (GMT)
Add imm_draw_checker_box function

This replaces `fdrawcheckerboard` in drawing a standard gray
checkerboard for alpha backgrounds.
Revision 10d2ee6 by Luca Rood (blender2.8)
February 15, 2017, 19:10 (GMT)
Remove redundant draw call (sequencer)

`SEQUENCER_OT_slip` was calling `draw_sequence_extensions` to redraw the
extensions during modal operation, but that is redundant, as it is
already called by the regular draw loop. Because it was called on top of
the draw loop, it was actually obscuring other parts of the strip that
would normally be drawn on top of it.

Somewhat part of 49043
Revision dbe23c5 by Luca Rood (blender2.8)
February 15, 2017, 19:10 (GMT)
OpenGL immediate mode: sequencer_draw.c

Other than the general conversion:
* Made some slight aesthetic improvements.
** Removed gradients.
** Replaced stipples with transparency for hidden strips.
** Made strip borders less harsh.
** Removed stripes from offsets and made them brighter.
* Made only the visible parts of waveforms be drawn.
* Fixed a few drawing bugs.
** Background was not being drawn when buffer is NULL, and no
grease pencil is being drawn.
** Offset drawing ignored strip visibility.

Also, note that diagonal stripes for locked and error strips, are still
being drawn with the old api, as they await a new shader in order to
be converted.

Part of 49043
Revision 5a17cb4 by Luca Rood (surface-deform-modifier)
February 14, 2017, 20:13 (GMT)
Use poll callback to disable bind operator instead of Python
Revision 733b5b8 by Luca Rood (surface-deform-modifier)
February 14, 2017, 20:13 (GMT)
Remove unused `weight_components`

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2017