Blender Git Statistics -> Developers -> OmarSquircleArt
Omar Emara (OmarSquircleArt)
Total Commits : 202
Master Commits : 48
Branch Commits : 154
First Commit : May 30, 2019
Latest Commit : December 28, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
December, 2021 | 34 | |
November, 2021 | 8 | |
October, 2021 | 0 | |
September, 2021 | 1 | |
August, 2021 | 0 | |
July, 2021 | 0 | |
June, 2021 | 0 | |
May, 2021 | 0 | |
April, 2021 | 1 | |
March, 2021 | 1 | |
February, 2021 | 2 | |
January, 2021 | 2 | |
December, 2020 | 0 | |
November, 2020 | 0 | |
October, 2020 | 0 | |
September, 2020 | 1 | |
August, 2020 | 1 | |
July, 2020 | 0 | |
June, 2020 | 0 | |
May, 2020 | 0 | |
April, 2020 | 1 | |
March, 2020 | 0 | |
February, 2020 | 4 | |
January, 2020 | 1 | |
December, 2019 | 0 | |
November, 2019 | 2 | |
October, 2019 | 2 | |
September, 2019 | 15 | |
August, 2019 | 61 | |
July, 2019 | 22 | |
June, 2019 | 35 | |
May, 2019 | 8 |
Commit Distribution
Path | Number of Commits |
---|---|
soc-2019-cycles-procedural | 113 |
master | 48 |
viewport-compositor | 35 |
temp-lanpr-staging | 4 |
vr_scene_inspection | 2 |
Favourite Files
Filename | Total Edits |
---|---|
nodes.cpp | 49 |
gpu_shader_material.glsl | 47 |
nodes.h | 33 |
blender_shader.cpp | 32 |
CMakeLists.txt | 31 |
rna_nodetree.c | 29 |
gpu_material_library.c | 28 |
versioning_cycles.c | 28 |
svm_types.h | 25 |
drawnode.c | 22 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 162 | 0.8 |
Modified | 1 139 | 5.6 |
Deleted | 17 | 0.1 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 14 655 | 91.6 |
Lines Removed | 5 670 | 35.4 |
Latest commits
Revision 25b95e2 by Omar Emara (viewport-compositor) December 28, 2021, 18:29 (GMT) |
Viewport Compositor: Port Time node This patch ports the Time node to the viewport compositor. The current frame number was added to the View UBO in order to be accessed by the shader. |
Revision 422a556 by Omar Emara (viewport-compositor) December 28, 2021, 18:29 (GMT) |
Viewport Compositor: Port Luminance Key node This patch ports the Luminance Key node to the viewport compositor. The shader is a straightforward port of the compositor code. |
Revision 9c3b42a by Omar Emara (viewport-compositor) December 28, 2021, 18:26 (GMT) |
Viewport Compositor: Port Distance Key node This patch ports the Distance Key node to the viewport compositor. The shader is a straightforward port of the compositor code. |
Revision 06fd4c3 by Omar Emara (viewport-compositor) December 28, 2021, 18:26 (GMT) |
Viewport Compositor: Port Difference Key node This patch ports the Difference Key node to the viewport compositor. The shader is a straightforward port of the compositor code. |
Revision 4516e86 by Omar Emara (viewport-compositor) December 28, 2021, 18:24 (GMT) |
Viewport Compositor: Port Color Key node This patch ports the Color Key node to the viewport compositor. The shader is a straightforward port of the compositor code. |
Revision f18c18a by Omar Emara (viewport-compositor) December 28, 2021, 18:24 (GMT) |
Viewport Compositor: Port Color Spill node This patch ports the Color Spill node to the viewport compositor. The shader is a straightforward port of the compositor code. |
Revision 782cc8a by Omar Emara (viewport-compositor) December 28, 2021, 18:24 (GMT) |
Viewport Compositor: Port Chroma Key node This patch ports the Chroma Key node to the viewport compositor. The shader is a straightforward port of the compositor code. |
Revision 72ea3f9 by Omar Emara (viewport-compositor) December 28, 2021, 17:49 (GMT) |
Viewport Compositor: Port RGB node This patch ports the RGB node to the viewport compositor. |
Revision 1d4230e by Omar Emara (viewport-compositor) December 28, 2021, 17:49 (GMT) |
Viewport Compositor: Port Value node This patch ports the Value node to the viewport compositor. |
Revision fea7261 by Omar Emara (viewport-compositor) December 28, 2021, 17:49 (GMT) |
Viewport Compositor: Port Split Viewer node This patch ports the Split Viewer node to the viewport compositor. |
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