Blender Git Statistics -> Developers -> Severin

Julian Eisel (Severin)

Total Commits : 3 625
Master Commits : 1 060
Branch Commits : 2 565
First Commit : October 20, 2014
Latest Commit : March 3, 2021 (Yesterday)

Commits by Month

DateNumber of Commits
March, 20216
February, 202126
January, 202127
December, 2020176
November, 202076
October, 202043
September, 202047
August, 202082
July, 202032
June, 202045
May, 202027
April, 2020101
March, 2020149
February, 202062
January, 202063
December, 201910
November, 201991
October, 201967
September, 201992
August, 2019122
July, 201989
June, 201979
May, 201923
April, 20197
March, 20193
February, 20190
January, 20197
December, 201830
November, 201819
October, 201810
September, 20180
August, 20180
July, 20188
June, 201813
May, 201816
April, 201852
March, 201818
February, 201810
January, 20183
December, 201719
November, 201725
October, 201750
September, 20176
August, 20177
July, 201723
June, 201718
May, 201750
April, 201748
March, 2017135
February, 201769
January, 201735
December, 201654
November, 201648
October, 2016117
September, 201697
August, 201689
July, 201656
June, 201655
May, 201670
April, 201634
March, 201693
February, 201666
January, 20160
December, 201555
November, 201557
October, 20158
September, 201562
August, 201597
July, 201550
June, 201550
May, 201534
April, 201571
March, 201530
February, 201519
January, 201529
December, 201434
November, 201428
October, 20146

Commit Distribution

PathNumber of Commits
master1060
temp-tab_drag_drop481
topbar455
vr_scene_inspection447
soc-2019-openxr343
wiggly-widgets309
temp_widgets_update_tagging299
workspaces267
temp_widgets_c++_experiment251
temp_widgets_files_refactor230
asset-browser227
UI-experiments218
hair_object218
temp-outliner-visibility218
blender2.8_snap_gizmo214
collada2.8214
benchmark204
temp-udim-images204
temp-eeveelightcache204
temp-select-axis204
interactive_physics204
hair_guides_grooming204
soc-2018-cycles-volumes204
temp-ui-layout-2.8204
temp-benchmark204
hair_guides204
soc-2018-bevel204
tmp_hair_curves204
temp-greasepencil-vfx203
temp-sybren-cow-ocean202
custom-manipulators201
vamr-openxr-module196
HMD_viewport193
temp-dynamic-overrides191
temp-greasepencil-object-stacksplit190
temp-flexible-spacing189
ui_layout_gridflow189
TEMP-UI-DECOR189
temp-keymap-save188
temp-keymap-changes188
tmp-CollectionsAnim188
tmp-b28-motionpath-drawing188
experimental_gp_weight185
temp-unified-collections184
temp-sybren-particles184
tmp-COW_InsertKeyframe_Fix184
tmp-TimelineHeaderButtonsStretching182
temp-modifier-rm-cddm182
temp-sybren-modifier-nonmesh182
temp-sybren-meshdeform182
blender2.8-workbench178
tmp-static-override-insertion178
blender2.8-snapping_with_occlusion178
temp-workspace-multi-window167
temp-vr-draw-thread162
temp-object-multi-mode157
temp-workspace_mode154
temp-workspace-addons151
temp-scene-obedit-remove151
temp-workspace-object-mode-removal151
temp-drawcontext151
temp-render-depsgraph151
temp-workspace_active_object147
id_override_static141
temp-group-collections131
soc-2016-layer_manager129
temp-workspace-changes121
strand_editmode120
transform-manipulators118
temp-ssr117
tmp-debug-filebrowser117
temp-lightprobe-rename114
filebrowser_redesign102
temp-cycles-draw-manager98
imm_port_wm_playanim92
temp-depsgraph-layers90
userpref_redesign62
temp-ghost_openxr56
temp-layers-ui-table51
modifier-panels-ui43
temp-ui-widget-refactor42
uiTable42
temp_localview_split41
temp-graph-select-changes41
asset-metadata40
UI-graphical-redesign37
temp-checkbox-layout-tweaks37
input_method_editor_partial_support37
render-layers36
clay-engine35
temp-blender2.8-stable35
layers33
layer-manager32
input_method_editor31
temp-lanpr-cleanup228
temp-lanpr-cleanup27
temp-blender2.824
pbr-viewport24
temp-fracture-modifier-2.816
viewport_generic_engine16
fracture_modifier-master16
fracture_modifier16
outliner-cpp-refactor15
temp-lanpr-staging14
temp-ui-button-type-refactor12
temp_motionpaths12
temp_manipulators_core12
gooseberry_farm12
gooseberry12
viewport_bvh_select11
asset-engine--archived11
temp-gizmo-decoupled-redraws10
temp_pie_max_items_fix9
asset-engine9
blender-v2.78b-release7
blender-v2.78-release7
temp-menu_shadow_theme_color7
temp-blender-2.81-release-with-wrong-merge7
wm-drag-drop-rewrite7
blender-v2.78c-release7
tmp-2.83-cycles-rtx3-kernels6
temp-lanpr-review6
asset-uuid--archived6
lanpr-under-gp6
ui-asset-view-template6
temp-lineart-contained6
temp_lineart_contained6
blender-v2.83-release6
experimental-build5
asset-uuid5
blender-v2.76a-release5
blender-v2.76-release5
temp_facegroups4
soc-2016-multiview3
compositor-20163
blender-v2.77-release2
temp_display_optimization1
blender-v2.73-release1
greasepencil-object1
temp_bmesh_multires1
tmp-T806031
soc-2020-xr-input1
greasepencil-experimental1
temp-select-pick1
xr-world-navigation1
soc-2019-npr1
temp-gpencil-eval1
blender-v2.90-release1
temp_hair_modifiers1
temp_textedit_comment_toggling1
multiview1
blender-v2.74-release1
temp-atomics-int161
greasepencil-refactor1

Favourite Files

FilenameTotal Edits
wm_operators.c167
readfile.c165
wm_window.c160
WM_api.h159
wm_event_system.c155
interface_handlers.c133
wm_xr.c130
space_view3d.c125
screen_ops.c121
view3d_draw.c120

File Changes

ActionTotalPer Commit
Added1 6790.5
Modified14 6814.0
Deleted1 3350.4

Code Changes

ActionTotalPer Commit
Lines Added131 78947.9
Lines Removed71 51626.0

Latest commits Feed

Revision 9a6c22a by Julian Eisel (ui-asset-view-template)
14 hours 52 min ago
Properly support mouse-selecting items in the asset view list

This was very glitchy before and just didn't work in most cases. The mouse
press event was simply caught by the preview icon button and didn't make its
way to the underlying list-row button.
Revision eef2a34 by Julian Eisel (ui-asset-view-template)
1 day and 20 hours ago
Refactor UIList template for further changes and to fix some glitches

Could go further than that, I think this would benefit from some C++
features, but we can do that in another pass.
Revision 378b7eb by Julian Eisel (ui-asset-view-template)
March 2, 2021, 10:56 (GMT)
Merge branch 'master' into ui-asset-view-template
Revision 3ce680f by Julian Eisel (ui-asset-view-template)
March 1, 2021, 16:11 (GMT)
Merge branch 'master' into ui-asset-view-template
Revision bc9eac2 by Julian Eisel (ui-asset-view-template)
March 1, 2021, 15:45 (GMT)
Initial AssetList API & use it to load assets for the asset view tempate

Lots of hacks and temporary code here. I wanted a first working version to find
possible pain points before getting into details.

Basic idea is to store each asset library in an `AssetList`, with a globally
accessible storage. Internally the list uses the File Browser's `FileList`
which already does a fair amount of heavy lifting (threaded file & external
asset reading, lazy loading of visible previews, ...). The File Browser could
access the global asset-list storage as well.

The asset view template uses the new asset list to load and display the assets.

Current state: {F9856940}

Open TODOs: https://developer.blender.org/maniphest/query/M6RWFxFSDor3/#R
Revision b35a393 by Julian Eisel (master)
March 1, 2021, 15:30 (GMT)
Build-system: Use C-linkage for internal interface header

That way the header can be included in C++ files.
Revision 1981f04 by Julian Eisel (master)
February 25, 2021, 17:09 (GMT)
Icons: Resaved blender_icons.svg in new Inkscape version

Inkscape often does a number of unrelated changes when saving an SVG, not sure
if these are just formatting changes in the source SVG text or if there's more
to it. Either way this makes adding new icons hard since you want to avoid
these unrelated changes. Saving the file in a new Inkscape version every once
in a while should mitigate the problem a bit.
Regenerating the icons (e.g. through `make icons`) shows no difference in the
output.

Note that I also ran "Clean Up Document" in Inkscape, but that doesn't seem to
have changed anything/much.
Revision 16504ed by Julian Eisel (master)
February 25, 2021, 17:09 (GMT)
Icons: Update blender_icons.svg to have a document background

When opening the SVG you wouldn't even see the icons, since they are all white
now. You'd always have to set up a document background color and make sure to
undo that again before saving the file, so it's not written into it.
Just make everyone's life easier by saving the file with a proper background
(gray with checkerboard).
Revision 57c41a9 by Julian Eisel (master)
February 25, 2021, 17:09 (GMT)
Icons: Add icon for the upcoming spreadsheet editor

The editor is being worked on by the geometry nodes team.
Icon created by Andrzej Ambroz (jendrzych).

Addresses https://developer.blender.org/T85925.
Revision 1a42797 by Julian Eisel (master)
February 24, 2021, 10:29 (GMT)
Fix incorrect icon .dat files after recent commit

Using `make icons` for 420f538fadfd changed some icons that it shouldn't have
touched on my system. Not sure what caused this, maybe a bug in the slightly
outdated Inkscape version there (1.0.1). Here on macOS the version is only
reported as 1.0 so I'm not sure what the situation is. Either way, this fixes
the icons.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2021