Blender Git Statistics -> Developers -> Severin

Julian Eisel (Severin)

Total Commits : 1 897
Master Commits : 325
Branch Commits : 1 572
First Commit : October 20, 2014
Latest Commit : January 29, 2018

Commits by Month

DateNumber of Commits
January, 20183
December, 201719
November, 201725
October, 201750
September, 20176
August, 20177
July, 201723
June, 201718
May, 201750
April, 201748
March, 2017135
February, 201769
January, 201735
December, 201654
November, 201648
October, 2016117
September, 201697
August, 201689
July, 201656
June, 201655
May, 201670
April, 201634
March, 201693
February, 201666
January, 20160
December, 201555
November, 201557
October, 20158
September, 201562
August, 201597
July, 201550
June, 201550
May, 201534
April, 201571
March, 201530
February, 201519
January, 201529
December, 201434
November, 201428
October, 20146

Commit Distribution

PathNumber of Commits
topbar399
master325
wiggly-widgets309
temp_widgets_update_tagging299
workspaces267
temp_widgets_c++_experiment251
temp_widgets_files_refactor230
UI-experiments218
custom-manipulators201
HMD_viewport193
temp-workspace-multi-window167
temp-workspace_mode154
greasepencil-object152
asset-engine151
temp-workspace-addons151
hair_guides151
temp-drawcontext151
blender2.8151
temp-workspace-object-mode-removal151
temp-workspace_active_object147
id_override_static141
temp-group-collections131
soc-2016-layer_manager129
temp-workspace-changes121
strand_editmode120
transform-manipulators118
temp-ssr117
tmp-debug-filebrowser117
temp-lightprobe-rename114
temp-cycles-draw-manager98
imm_port_wm_playanim92
temp-depsgraph-layers90
temp-layers-ui-table51
temp-ui-widget-refactor42
uiTable42
temp_localview_split41
input_method_editor_partial_support37
UI-graphical-redesign37
render-layers36
clay-engine35
temp-blender2.8-stable35
layers33
layer-manager32
input_method_editor31
temp-blender2.824
pbr-viewport24
viewport_generic_engine16
fracture_modifier16
temp_motionpaths12
gooseberry_farm12
temp_manipulators_core12
gooseberry12
viewport_bvh_select11
temp_pie_max_items_fix9
blender-v2.78-release7
blender-v2.78c-release7
temp-menu_shadow_theme_color7
blender-v2.78b-release7
blender-v2.76a-release5
blender-v2.76-release5
temp_facegroups4
compositor-20163
soc-2016-multiview3
experimental-build2
blender-v2.77-release2
multiview1
temp_textedit_comment_toggling1
temp_display_optimization1
temp-select-pick1
blender-v2.74-release1
blender-v2.73-release1
temp_hair_modifiers1

Favourite Files

FilenameTotal Edits
WM_api.h113
wm_event_system.c109
wm_window.c103
readfile.c98
wm_operators.c97
view3d_draw.c96
space_view3d.c95
interface_handlers.c79
interface_widgets.c75
wm_widgets.c74

File Changes

ActionTotalPer Commit
Added1 3240.7
Modified9 0134.8
Deleted1 1250.6

Code Changes

ActionTotalPer Commit
Lines Added73 35950.1
Lines Removed41 65728.5

Latest commits Feed

Revision 3f0871d by Julian Eisel (topbar)
January 29, 2018, 22:24 (GMT)
Merge branch 'blender2.8' into topbar
January 10, 2018, 22:02 (GMT)
Cleanup: Naming, avoid passing bContext to low-level function, etc
January 10, 2018, 21:45 (GMT)
Fix crash when deleting collections

With factory settings, steps to reproduce were:
* Select "Collection 1" (in "RenderLayer")
* Delete
It might crash at this point, although maybe this crash is ASAN only.

However, this was also doing some weird things that I've corrected now. It
called outliner_build_tree in an operator callback. This should only be
called in the main redraw function or so, not in regular handlers.
Instead, we manually cleanup the tree to keep it valid.
December 27, 2017, 16:08 (GMT)
Fix missing redraws when changing active view-layer or its name

Also removed unnecessary `struct` keywords.
Revision cfd591e by Julian Eisel (temp-workspace_mode)
December 23, 2017, 00:53 (GMT)
Fix possible issues when changing active object

It may make more sense to do this via notifier, but I'm afraid this
would be a bit of a can of worms.
Revision 6c7ca77 by Julian Eisel (temp-workspace_mode)
December 22, 2017, 20:06 (GMT)
Fix workspace mode changes to edit-mode when adding objects

Steps to reproduce were:
* Change default cube to sculpt-mode
* Tab back into object-mode
* Add new mesh object
* Tab now enters edit-mode, should enter sculpt mode instead
Revision 396609b by Julian Eisel (temp-workspace_mode)
December 22, 2017, 17:55 (GMT)
Merge branch 'blender2.8' into temp-workspace_mode
December 22, 2017, 17:53 (GMT)
Correction to previous commit: Pass MakePrimitiveData to make_prim_finish
Revision 6a3c42d by Julian Eisel (temp-workspace_mode)
December 22, 2017, 17:38 (GMT)
Merge branch 'blender2.8' into temp-workspace_mode
December 22, 2017, 17:27 (GMT)
Cleanup: Encapsulate primitive creation data into struct, remove unused argument

Should make it easier to add new and modify existing parameters.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2018