Blender Git Statistics -> Developers -> VanCantus
Pascal Schön (VanCantus)
Total Commits : 94
Master Commits : 1
Branch Commits : 93
First Commit : May 17, 2016
Latest Commit : February 22, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
February, 2021 | 1 | |
January, 2021 | 0 | |
December, 2020 | 0 | |
November, 2020 | 0 | |
October, 2020 | 0 | |
September, 2020 | 0 | |
August, 2020 | 0 | |
July, 2020 | 0 | |
June, 2020 | 0 | |
May, 2020 | 0 | |
April, 2020 | 0 | |
March, 2020 | 0 | |
February, 2020 | 0 | |
January, 2020 | 0 | |
December, 2019 | 0 | |
November, 2019 | 0 | |
October, 2019 | 0 | |
September, 2019 | 0 | |
August, 2019 | 0 | |
July, 2019 | 0 | |
June, 2019 | 0 | |
May, 2019 | 0 | |
April, 2019 | 0 | |
March, 2019 | 0 | |
February, 2019 | 0 | |
January, 2019 | 0 | |
December, 2018 | 0 | |
November, 2018 | 0 | |
October, 2018 | 0 | |
September, 2018 | 0 | |
August, 2018 | 0 | |
July, 2018 | 0 | |
June, 2018 | 0 | |
May, 2018 | 0 | |
April, 2018 | 0 | |
March, 2018 | 0 | |
February, 2018 | 0 | |
January, 2018 | 0 | |
December, 2017 | 0 | |
November, 2017 | 0 | |
October, 2017 | 0 | |
September, 2017 | 0 | |
August, 2017 | 0 | |
July, 2017 | 0 | |
June, 2017 | 0 | |
May, 2017 | 0 | |
April, 2017 | 0 | |
March, 2017 | 0 | |
February, 2017 | 3 | |
January, 2017 | 2 | |
December, 2016 | 3 | |
November, 2016 | 7 | |
October, 2016 | 13 | |
September, 2016 | 14 | |
August, 2016 | 15 | |
July, 2016 | 8 | |
June, 2016 | 1 | |
May, 2016 | 27 |
Commit Distribution
Path | Number of Commits |
---|---|
cycles_disney_bsdf_transmittance | 76 |
cycles_disney_brdf | 76 |
master | 1 |
Favourite Files
Filename | Total Edits |
---|---|
svm_closure.h | 44 |
bsdf_disney_diffuse.h | 34 |
node_disney_bsdf.osl | 34 |
nodes.cpp | 30 |
osl_closures.cpp | 29 |
nodes.h | 27 |
svm_types.h | 26 |
stdosl.h | 25 |
bsdf.h | 25 |
node_shader_bsdf_disney.c | 24 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 52 | 0.6 |
Modified | 627 | 6.7 |
Deleted | 40 | 0.4 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 8 779 | 125.4 |
Lines Removed | 5 173 | 73.9 |
Latest commits
February 22, 2021, 17:33 (GMT) |
Fix Principled BSDF specular color for black base color Specular color is set to black instead of white inside the Principled BSDF when the base color is set to fully black. This is contradictory to the sample code of the Disney BRDF in BRDF Explorer. This patch aligns both implementations. Differential Revision: https://developer.blender.org/D10448 |
Revision 26e906d by Pascal Schön (cycles_disney_brdf) February 6, 2017, 10:32 (GMT) |
Merge branch 'master' into cycles_disney_brdf |
Revision 0593b8c by Pascal Schön (cycles_disney_brdf) February 6, 2017, 10:30 (GMT) |
Fixed the broken GLSL shader and implemented the Disney BRDF in the real-time view port. |
Revision 8c7e114 by Pascal Schön (cycles_disney_brdf) February 3, 2017, 13:24 (GMT) |
Fix to comply strict compiler flags and some code cleanup |
Revision 17724e9 by Pascal Schön (cycles_disney_brdf) January 24, 2017, 08:59 (GMT) |
Merge branch 'master' into cycles_disney_brdf |
Revision 379ba34 by Pascal Schön (cycles_disney_brdf) January 24, 2017, 08:28 (GMT) |
Renamed the Disney BSDF to Principled BSDF. |
Revision 5d4b4da by Pascal Schön (cycles_disney_bsdf_transmittance) December 2, 2016, 12:56 (GMT) |
Merge branch 'cycles_disney_brdf' into cycles_disney_bsdf_transmittance |
December 2, 2016, 12:55 (GMT) |
Removed reflection call when roughness is low because of artifacts. |
Revision 521d433 by Pascal Schön (cycles_disney_bsdf_transmittance) December 2, 2016, 12:43 (GMT) |
Enhanced the thin surface specular transmission approximation by a simple reflection to the other side without refracting it (refraction approximately cancels for thin surfaces). |
November 16, 2016, 08:22 (GMT) |
Indication if to use fresnel is now handled via the type of the BSDF. |
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