Antonio Vazquez (antoniov)
Total Commits : 51
Master Commits : 42
Branch Commits : 9
First Commit : March 27, 2016
Latest Commit : February 10, 2017
Commits by Month
|Date||Number of Commits|
|Lines Added||2 308||46.2|
February 10, 2017, 16:29 (GMT)
Complete immUniform functions to support 2float and 3float
January 24, 2017, 08:15 (GMT)
GPencil: Fix unreported animation data missing when change palette name
When a palette was renamed, the animation data was not changed.
This fix is related to commit 196520fe7d81
January 20, 2017, 15:49 (GMT)
: Customize style for animation motion paths
New options to define the style of the animation paths in order to get
better visibility in complex scenes.
Now is possible define the color, thickness and several options relative
to the style of the lines used to draw motion path.
January 19, 2017, 12:05 (GMT)
GPencil: Add option to create blank frame in active layer only
Now it is possible to select if the blank frame is created in active
layer only or in all layers.
January 18, 2017, 12:00 (GMT)
GPencil: Cleanup - move include line to correct scope
January 18, 2017, 11:29 (GMT)
GPencil: Fix unreported error in animation after rename items
If the layers or the colors were renamed, the animation data was wrong
because the data path was not updated.
I also have fixed a possible stroke color name update if the name was duplicated moving
the rename function call after checking unique name.
January 17, 2017, 19:01 (GMT)
Remove temporary solution for animation types and put in definitve position
After revert the commit rB4b99958ca12642
, the line added at the end of the enum is not necessary anymore because it is replaced by the corresponding element in the list in the right position.
January 17, 2017, 18:46 (GMT)
January 17, 2017, 14:53 (GMT)
Fix previous commit because there are some code using this define, but really it is not used in editors. This is a temporary fix to broken editors, but this entry must be removed or moved to the right place when particles are in place again.
January 17, 2017, 12:33 (GMT)
Remove unused definition. This enum must be synchronized with the registration ANIM_init_channel_typeinfo_data function in anim_channels_define.c
If the list is not equal, weird things start to happend in animation editors.
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