Blender Git Statistics -> Developers -> antoniov

Antonio Vazquez (antoniov)

Total Commits : 51
Master Commits : 42
Branch Commits : 9
First Commit : March 27, 2016
Latest Commit : February 10, 2017

Commits by Month

DateNumber of Commits
February, 20171
January, 20179
December, 20163
November, 20164
October, 20165
September, 20168
August, 201617
July, 20160
June, 20160
May, 20163
April, 20160
March, 20161

Commit Distribution

PathNumber of Commits
master42
blender2.89
clay-engine8
render-layers8
workspaces8
uiTable8
transform-manipulators8
temp-layers-ui-table8
custom-manipulators8
temp-blender2.8-stable8
temp-blender2.83
pbr-viewport3
layers3
layer-manager3

Favourite Files

FilenameTotal Edits
gpencil_paint.c12
properties_grease_pencil_common.py12
gpencil_edit.c9
rna_gpencil.c9
drawgpencil.c8
DNA_gpencil_types.h7
gpencil_ops.c5
gpencil_intern.h4
rna_scene.c4
view3d_ruler.c4

File Changes

ActionTotalPer Commit
Added40.1
Modified1573.1

Code Changes

ActionTotalPer Commit
Lines Added2 30846.2
Lines Removed3336.7

Latest commits Feed

February 10, 2017, 16:29 (GMT)
Complete immUniform functions to support 2float and 3float
Revision 520afa2 by Antonio Vazquez (master)
January 24, 2017, 08:15 (GMT)
GPencil: Fix unreported animation data missing when change palette name

When a palette was renamed, the animation data was not changed.

This fix is related to commit 196520fe7d81
Revision 404e59c by Antonio Vazquez (master)
January 20, 2017, 15:49 (GMT)
D1873: Customize style for animation motion paths

New options to define the style of the animation paths in order to get
better visibility in complex scenes.

Now is possible define the color, thickness and several options relative
to the style of the lines used to draw motion path.
Revision 446ed35 by Antonio Vazquez (master)
January 19, 2017, 12:05 (GMT)
GPencil: Add option to create blank frame in active layer only

Now it is possible to select if the blank frame is created in active
layer only or in all layers.
Revision 86b6006 by Antonio Vazquez (master)
January 18, 2017, 12:00 (GMT)
GPencil: Cleanup - move include line to correct scope
Revision 196520f by Antonio Vazquez (master)
January 18, 2017, 11:29 (GMT)
GPencil: Fix unreported error in animation after rename items

If the layers or the colors were renamed, the animation data was wrong
because the data path was not updated.

I also have fixed a possible stroke color name update if the name was duplicated moving
the rename function call after checking unique name.
January 17, 2017, 19:01 (GMT)
T50457 Remove temporary solution for animation types and put in definitve position

After revert the commit rB4b99958ca12642, the line added at the end of the enum is not necessary anymore because it is replaced by the corresponding element in the list in the right position.
January 17, 2017, 18:46 (GMT)
Revert "Remove particle expander"

This reverts commit 4b99958ca126420c6f288dd9e7aad11232d20dd8.
January 17, 2017, 14:53 (GMT)
Fix previous commit because there are some code using this define, but really it is not used in editors. This is a temporary fix to broken editors, but this entry must be removed or moved to the right place when particles are in place again.
January 17, 2017, 12:33 (GMT)
Remove unused definition. This enum must be synchronized with the registration ANIM_init_channel_typeinfo_data function in anim_channels_define.c

If the list is not equal, weird things start to happend in animation editors.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2017