Blender Git Statistics -> Developers -> briggs
Geoffrey Bantle (briggs)
Total Commits : 150
Master Commits : 150
Branch Commits : 0
First Commit : February 13, 2006
Latest Commit : September 6, 2011
Commits by Month
Date | Number of Commits | |
---|---|---|
September, 2011 | 2 | |
August, 2011 | 0 | |
July, 2011 | 3 | |
June, 2011 | 9 | |
May, 2011 | 0 | |
April, 2011 | 0 | |
March, 2011 | 0 | |
February, 2011 | 0 | |
January, 2011 | 0 | |
December, 2010 | 0 | |
November, 2010 | 0 | |
October, 2010 | 0 | |
September, 2010 | 0 | |
August, 2010 | 0 | |
July, 2010 | 0 | |
June, 2010 | 0 | |
May, 2010 | 1 | |
April, 2010 | 1 | |
March, 2010 | 0 | |
February, 2010 | 0 | |
January, 2010 | 0 | |
December, 2009 | 0 | |
November, 2009 | 0 | |
October, 2009 | 0 | |
September, 2009 | 0 | |
August, 2009 | 0 | |
July, 2009 | 0 | |
June, 2009 | 0 | |
May, 2009 | 0 | |
April, 2009 | 0 | |
March, 2009 | 3 | |
February, 2009 | 0 | |
January, 2009 | 8 | |
December, 2008 | 0 | |
November, 2008 | 0 | |
October, 2008 | 0 | |
September, 2008 | 1 | |
August, 2008 | 5 | |
July, 2008 | 5 | |
June, 2008 | 6 | |
May, 2008 | 4 | |
April, 2008 | 2 | |
March, 2008 | 17 | |
February, 2008 | 9 | |
January, 2008 | 2 | |
December, 2007 | 1 | |
November, 2007 | 3 | |
October, 2007 | 9 | |
September, 2007 | 11 | |
August, 2007 | 2 | |
July, 2007 | 2 | |
June, 2007 | 1 | |
May, 2007 | 1 | |
April, 2007 | 1 | |
March, 2007 | 3 | |
February, 2007 | 0 | |
January, 2007 | 2 | |
December, 2006 | 1 | |
November, 2006 | 3 | |
October, 2006 | 2 | |
September, 2006 | 7 | |
August, 2006 | 3 | |
July, 2006 | 0 | |
June, 2006 | 1 | |
May, 2006 | 7 | |
April, 2006 | 1 | |
March, 2006 | 6 | |
February, 2006 | 5 |
Favourite Files
Filename | Total Edits |
---|---|
editmesh_tools.c | 24 |
BKE_bmesh.h | 23 |
BME_tools.c | 19 |
BME_mesh.c | 15 |
BME_structure.c | 14 |
editmesh_mods.c | 14 |
flt_import.py | 13 |
flt_export.py | 13 |
editbmesh_tools.c | 12 |
editbmesh.h | 11 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 25 | 0.2 |
Modified | 409 | 2.7 |
Deleted | 7 | 0.0 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 11 153 | 76.9 |
Lines Removed | 3 959 | 27.3 |
Latest commits
September 6, 2011, 16:20 (GMT) |
Tidying up ---------------------------------------------- Comments and an unused define removed from last commit. |
September 6, 2011, 16:17 (GMT) |
Turned back on restricted deselect ---------------------------------------------- Fixed restricted deselect for edge select. Not sure if face deselect is working properly, will follow up with any reports on the tracker. |
July 25, 2011, 22:43 (GMT) |
Return of Screw tool: ---------------------------------------------- Screw tool brought back. Based on a patch submitted by howardt in IRC. |
July 25, 2011, 12:18 (GMT) |
Return of Spin tool: ---------------------------------------------- Spin tool brought back by patch submitted by howardt in IRC |
July 11, 2011, 09:27 (GMT) |
Extrude Bug Fixes: ---------------------------------------------- Two extrude bug fixes provided by howardt in IRC 1: Edges getting extruded in sheets did not have consistent normals. 2: Sometimes faces created by the extrusion process were corrupt |
June 27, 2011, 04:54 (GMT) |
Turned select vertex path back on and added back in selection history for bmesh->mesh and mesh->bmesh conversions: ---------------------------------------------- Select Vertex Path had wrong invoke callback (shouldn't have any?). Also selection history was not converted when doing bmesh->mesh or mesh->bmesh conversions. This meant that tabbing in and out of editmode would make your selection history dissapear. Undo pop would also not preserve selection history so any operators that relied on it would not work when you adjusted their settings. |
June 26, 2011, 20:23 (GMT) |
Brought back select by number of vertices and select loose verts/edges: ---------------------------------------------- Split select by number of vertices and select loose verts/edges into seperate functions. Previously select by number of vertices was also accessed through two different UI items, "Select Quads" and "Select Triangles". Now it is one function with a integer property for selecting the size of the face you want selected. Also added an option to modify the behavior of the selection. Can now select whether you want to select faces that have vertices equal to, less than or greater than the number of vertices in operator property. |
June 26, 2011, 01:11 (GMT) |
Brought back loop multiselect: ---------------------------------------------- Loop multiselect operator brought back. It can be accessed via the select->edge loop and select->edge ring menu entries or through the ctrl-e edge specials menu. |
June 24, 2011, 00:55 (GMT) |
Bringing back statistics draw options: ---------------------------------------------- Based on a patch from howardt, this commit brings back drawing: -Edge length -Face edge angles and -Face area for the 3d view. |
June 23, 2011, 22:33 (GMT) |
Fix for a crash: ---------------------------------------------- Another fix from howardt in IRC. |
MiikaHweb - Blender Git Statistics v1.06