Blender Git Statistics -> Developers -> carter2422
Jonathan Williamson (carter2422)
Total Commits : 38
Master Commits : 37
Branch Commits : 1
First Commit : October 14, 2013
Latest Commit : February 24, 2015
Commits by Month
Date | Number of Commits | |
---|---|---|
February, 2015 | 1 | |
January, 2015 | 0 | |
December, 2014 | 0 | |
November, 2014 | 1 | |
October, 2014 | 2 | |
September, 2014 | 0 | |
August, 2014 | 0 | |
July, 2014 | 0 | |
June, 2014 | 0 | |
May, 2014 | 0 | |
April, 2014 | 1 | |
March, 2014 | 0 | |
February, 2014 | 6 | |
January, 2014 | 24 | |
December, 2013 | 0 | |
November, 2013 | 0 | |
October, 2013 | 3 |
Commit Distribution
Path | Number of Commits |
---|---|
master | 37 |
bake-cycles | 1 |
Favourite Files
Filename | Total Edits |
---|---|
space_view3d_toolbar.py | 26 |
space_userpref.py | 4 |
interface_panel.c | 3 |
rna_userdef.c | 2 |
object_shapekey.c | 1 |
ui.py | 1 |
space_view3d.py | 1 |
UI_interface.h | 1 |
interface_widgets.c | 1 |
editmesh_tools.c | 1 |
File Changes
Action | Total | Per Commit |
---|---|---|
Modified | 44 | 1.2 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 670 | 17.6 |
Lines Removed | 360 | 9.5 |
Latest commits
February 24, 2015, 18:19 (GMT) |
Add Inset Faces to the mesh edit mode toolbar. Inset has been missing from the toolbar for a long time, even though it's a fundamental mesh tool. It now lives, happily, alongside Extrude. |
November 14, 2014, 21:48 (GMT) |
Add Make Edge/Face to mesh Edit Mode toolbar. The Mesh Tools have quite few crucial tools that're missing from the toolbar. This is the main one. The tools that're here should also be reorganized a bit to introduce actual orgnization, as it's quite sporadic at the moment. Will do that later. |
October 27, 2014, 17:14 (GMT) |
Add Theme Option for UI Emboss This adds a theme option for the embossing of UI widgets. By doing this users have much greater flexibility for creating nice themes. Previously many themes (particularly dark ones) looked quite bad due to the very obvious emboss. This made simpler, flat-style themes very challenging. Closes T42228 Reviewed by @campbellbarton |
October 22, 2014, 21:27 (GMT) |
Fix T42352. Add Recalcuate Normals to the Faces menu, next to other shading options. Differential revision: https://developer.blender.org/D841 Signed-off-by: Thomas Dinges |
Revision 802f507 by Jonathan Williamson / Dalai Felinto (bake-cycles) April 23, 2014, 00:32 (GMT) |
Cycles-Bake: Move "Output File" section to the bottom of the bake panel. The reason for this is heirarchy. During the order of operations the output file is likely one of the last things you'll set. First the type and width, then margin, then specifc settings, and finally the output file. Doing this also helps avoid breaking up the settings that are specific to baking, such as the Type and "Selected to Active". |
February 10, 2014, 17:48 (GMT) |
February 2, 2014, 18:27 (GMT) |
Add "Create" tab and panel for Metaball Edit Mode This makes the Create tab consistent in metaball editmode with other object types. |
February 2, 2014, 18:05 (GMT) |
Reorder Curve "Create" tab and add "Create" tab for Surfaces This ensures the Create tab doesn't move and that it's available for Surface object types. |
February 2, 2014, 17:38 (GMT) |
Remove Grease Pencil panels from toolbar, has own tab The Grease Pencil has it's own dedicated tab. It's no longer necessary to draw in a panel for each object type. |
February 2, 2014, 17:31 (GMT) |
Update tabs for non-mesh object types This adds appropriate tabs, panels, etc for curves, surfaces, metaballs, text, and armatures. This brings it in line with the changes in rB0972c422c3ac4ed725414baa47838f833b3f4c90 |
MiikaHweb - Blender Git Statistics v1.06