Blender Git Statistics -> Developers -> dfelinto

Dalai Felinto (dfelinto)

Total Commits : 2 208
Master Commits : 686
Branch Commits : 1 522
First Commit : March 24, 2009
Latest Commit : September 21, 2017

Commits by Month

DateNumber of Commits
September, 201741
August, 201724
July, 201736
June, 201758
May, 201797
April, 201796
March, 201778
February, 2017101
January, 2017122
December, 201671
November, 201633
October, 201656
September, 20169
August, 20160
July, 20161
June, 20165
May, 20162
April, 20160
March, 20161
February, 201610
January, 20166
December, 201513
November, 20150
October, 201554
September, 201522
August, 201523
July, 201519
June, 201517
May, 20156
April, 201567
March, 201562
February, 201530
January, 201528
December, 20148
November, 201466
October, 201425
September, 201477
August, 201482
July, 201426
June, 201417
May, 201464
April, 2014139
March, 20141
February, 20147
January, 20143
December, 20133
November, 20132
October, 201324
September, 201314
August, 20133
July, 20130
June, 20135
May, 20132
April, 20132
March, 20137
February, 20137
January, 20138
December, 20120
November, 201214
October, 20121
September, 20129
August, 20125
July, 20123
June, 20123
May, 201214
April, 20123
March, 20122
February, 20128
January, 201229
December, 201118
November, 20116
October, 201116
September, 201123
August, 20113
July, 201115
June, 20119
May, 20119
April, 20111
March, 20118
February, 20119
January, 20119
December, 201011
November, 20103
October, 20106
September, 201010
August, 20109
July, 20108
June, 201017
May, 201032
April, 201011
March, 201016
February, 201011
January, 20108
December, 20099
November, 20098
October, 20091
September, 20095
August, 20092
July, 20096
June, 20097
May, 200913
April, 200910
March, 20098

Commit Distribution

PathNumber of Commits
master686
experimental-build504
greasepencil-object489
topbar483
temp-workspace-changes482
blender2.8481
strand_editmode463
tmp-debug-filebrowser451
temp-ssr447
custom-manipulators416
temp-lightprobe-rename388
workspaces369
multiview339
temp-cycles-draw-manager296
render-layers272
temp-layers-ui-table264
clay-engine259
imm_port_wm_playanim211
transform-manipulators211
temp-depsgraph-layers199
temp-workspace-multi-window150
bake-cycles143
layers70
temp-blender2.8-stable67
uiTable61
layer-manager53
pbr-viewport52
framebuffer46
temp-blender2.836
testbuild28
epic-navigation20
temp-xinput-tablet20
tile19
temp_manipulators_core14
viewport_generic_engine14
soc-2011-cucumber13
ge_dome11
blender-v2.75-release10
fracture_modifier8
tmp_text_copy_paste7
blender-v2.76-release4
blender-v2.76a-release4
cycles_camera_nodes3
pie-menus2
blender-v2.79-release2
soc-2013-paint2
compositor-20162
UI-experiments1
temp_widgets_update_tagging1
HMD_viewport1
blender2.41
decklink1
temp_widgets_files_refactor1
blender-v2.73-release1
temp_widgets_c++_experiment1
blender-v2.72-release1
blender-v2.78c-release1
wiggly-widgets1
soc-2012-swiss_cheese1
blender-v2.78b-release1
smooth-curves1

Favourite Files

FilenameTotal Edits
rna_scene.c159
scene.c117
object_bake_api.c113
image.c105
layer.c105
pipeline.c101
readfile.c100
stubs.c100
DNA_scene_types.h98
blender_session.cpp98

File Changes

ActionTotalPer Commit
Added4260.2
Modified10 9094.9
Deleted1150.1

Code Changes

ActionTotalPer Commit
Lines Added97 98949.3
Lines Removed48 38824.4

Latest commits Feed

Revision 70bbccb by Dalai Felinto (experimental-build)
September 21, 2017, 17:37 (GMT)
Revert "Test fix for eevee textures"

This reverts commit ff1cdddf704ae97b96e3e166203a8d6d1321b229.
Revision ff1cddd by Dalai Felinto (experimental-build)
September 21, 2017, 17:37 (GMT)
Test fix for eevee textures
Revision 6294ca8 by Dalai Felinto (experimental-build)
September 21, 2017, 17:37 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into experimental-build
September 21, 2017, 15:41 (GMT)
Fix T52855: Eevee: viewport artifacts

Partial revert of 9068c0743e08.
This commit tried to do two things:

(1) Fix UBO binding logic [good]
(2) "Improve" texture binding logic [bad]

Don't ever mix different fixes and refactors in the same commit.
September 21, 2017, 13:52 (GMT)
Eevee: Fix wrong MEM_callocN allocation size
September 21, 2017, 12:45 (GMT)
Depsgraph and collection enable/visibility

Iterate over invisible objects too, so lamps can still lit the scene.
Also, now you can use a collection to set an object to invisible, not
only to visible.

For example:
Scene > Master collection > bedroom > furniture
Scene > View Layer > bedroom (visible)
> furniture (invisible)

The View Layer has two linked collections, bedroom and furniture.
This setup will make the furniture collection invisible.

Note: Unlike what was suggested on D2849, this does not make collection
visibility influence camera visibility. I will keep this as a separate
patch.

Reviewers: sergey

Subscribers: sergey, brecht, fclem

Differential Revision: https://developer.blender.org/D2849
September 20, 2017, 12:15 (GMT)
Layer collection enable flag

Right now this is exposed in the outliner, though all this
(visible/selectable/enable) should be moved to a new panel soon.

This removes objects from the depsgraph when the collection is disabled.

It allows you to "hide" lamps but still having them lighting the scene.
Same for light probes and other support objects.

Pending tasks:

* Have depsgraph to include invisible objects in the DEG_OBJECTS_ITER, and
then have Eevee and other engines to make a distinction between an
invisible and a visible object.

(for example, we probably want invisible objects to not show in the
viewport, but cast shadows and show up in light probes).

* Change how we evaluate collection settings so that an invisible
collection can force an object to be invisible.

Reviewers: campbellbarton

Subscribers: sergey

Differential Revision: https://developer.blender.org/D2848
September 18, 2017, 14:16 (GMT)
Fix T52813: Audaspace: Leak when loading factory settings

Patch by Joerg Mueller (neXyon) with some touchups by me.
September 18, 2017, 12:44 (GMT)
Merge remote-tracking branch 'origin/master' into blender2.8
Revision f3f95bc by Dalai Felinto (temp-workspace-changes)
September 14, 2017, 09:42 (GMT)
Workspace: "use_scene_settings" flag

This option determine whether we get the engine, layer and render settings
from the workspace or from the scene.

It is useful to allow for quick preview of the final render (F12) while in
a workspace,

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2017