Blender Git Statistics -> Developers -> erwin
Erwin Coumans (erwin)
Total Commits : 325
Master Commits : 325
Branch Commits : 0
First Commit : October 21, 2002
Latest Commit : December 15, 2012
Commits by Month
Date | Number of Commits | |
---|---|---|
December, 2012 | 1 | |
November, 2012 | 0 | |
October, 2012 | 0 | |
September, 2012 | 0 | |
August, 2012 | 0 | |
July, 2012 | 0 | |
June, 2012 | 0 | |
May, 2012 | 0 | |
April, 2012 | 1 | |
March, 2012 | 0 | |
February, 2012 | 0 | |
January, 2012 | 0 | |
December, 2011 | 0 | |
November, 2011 | 0 | |
October, 2011 | 0 | |
September, 2011 | 0 | |
August, 2011 | 0 | |
July, 2011 | 0 | |
June, 2011 | 0 | |
May, 2011 | 0 | |
April, 2011 | 1 | |
March, 2011 | 5 | |
February, 2011 | 0 | |
January, 2011 | 0 | |
December, 2010 | 0 | |
November, 2010 | 0 | |
October, 2010 | 0 | |
September, 2010 | 0 | |
August, 2010 | 0 | |
July, 2010 | 0 | |
June, 2010 | 0 | |
May, 2010 | 0 | |
April, 2010 | 0 | |
March, 2010 | 1 | |
February, 2010 | 0 | |
January, 2010 | 3 | |
December, 2009 | 0 | |
November, 2009 | 1 | |
October, 2009 | 0 | |
September, 2009 | 0 | |
August, 2009 | 0 | |
July, 2009 | 0 | |
June, 2009 | 4 | |
May, 2009 | 9 | |
April, 2009 | 3 | |
March, 2009 | 8 | |
February, 2009 | 0 | |
January, 2009 | 1 | |
December, 2008 | 0 | |
November, 2008 | 0 | |
October, 2008 | 10 | |
September, 2008 | 35 | |
August, 2008 | 0 | |
July, 2008 | 0 | |
June, 2008 | 0 | |
May, 2008 | 0 | |
April, 2008 | 0 | |
March, 2008 | 0 | |
February, 2008 | 0 | |
January, 2008 | 0 | |
December, 2007 | 0 | |
November, 2007 | 0 | |
October, 2007 | 0 | |
September, 2007 | 0 | |
August, 2007 | 1 | |
July, 2007 | 5 | |
June, 2007 | 3 | |
May, 2007 | 1 | |
April, 2007 | 0 | |
March, 2007 | 0 | |
February, 2007 | 0 | |
January, 2007 | 7 | |
December, 2006 | 24 | |
November, 2006 | 23 | |
October, 2006 | 2 | |
September, 2006 | 1 | |
August, 2006 | 3 | |
July, 2006 | 6 | |
June, 2006 | 18 | |
May, 2006 | 23 | |
April, 2006 | 27 | |
March, 2006 | 5 | |
February, 2006 | 12 | |
January, 2006 | 29 | |
December, 2005 | 3 | |
November, 2005 | 3 | |
October, 2005 | 5 | |
September, 2005 | 1 | |
August, 2005 | 17 | |
July, 2005 | 22 | |
June, 2005 | 0 | |
May, 2005 | 0 | |
April, 2005 | 0 | |
March, 2005 | 0 | |
February, 2005 | 0 | |
January, 2005 | 0 | |
December, 2004 | 0 | |
November, 2004 | 0 | |
October, 2004 | 0 | |
September, 2004 | 0 | |
August, 2004 | 0 | |
July, 2004 | 0 | |
June, 2004 | 0 | |
May, 2004 | 0 | |
April, 2004 | 0 | |
March, 2004 | 0 | |
February, 2004 | 0 | |
January, 2004 | 0 | |
December, 2003 | 0 | |
November, 2003 | 0 | |
October, 2003 | 0 | |
September, 2003 | 0 | |
August, 2003 | 0 | |
July, 2003 | 0 | |
June, 2003 | 0 | |
May, 2003 | 0 | |
April, 2003 | 0 | |
March, 2003 | 0 | |
February, 2003 | 0 | |
January, 2003 | 0 | |
December, 2002 | 0 | |
November, 2002 | 0 | |
October, 2002 | 1 |
Favourite Files
Filename | Total Edits |
---|---|
CcdPhysicsEnvironment.cpp | 84 |
CcdPhysicsController.cpp | 56 |
KX_ConvertPhysicsObjects.cpp | 45 |
BL_BlenderDataConversion.cpp | 35 |
CcdPhysicsEnvironment.cpp | 35 |
CcdPhysicsEnvironment.h | 32 |
CcdPhysicsController.h | 32 |
CcdPhysicsController.cpp | 24 |
KX_BlenderSceneConverter.cpp | 24 |
buttons_logic.c | 19 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 584 | 1.8 |
Modified | 3 026 | 9.3 |
Deleted | 264 | 0.8 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 24 809 | 82.7 |
Lines Removed | 9 478 | 31.6 |
Latest commits
December 15, 2012, 01:01 (GMT) |
Hi there, it has been a while, just curious if my SVN account still works :) This commit is an attempt to improve collisions between moving Bullet rigid bodies using (concave) triangle mesh bounds. Instead of using Gimpact, this we create a btCompoundShape with child shape tetrahedra derived from the surface triangles. For each triangle, we add a fourth vertex using the centroid, shifting inwards using the triangle normal. If the centroid hits an internal triangle, we stop. The default depth could be exposed as 'advanced' setting in the user interface. This solution will be a slower than the original/gimpact solution, but a bit more reliable. In the future, it is better to add HACD, convex decomposition to Blender, for moving concave meshes. See http://kmamou.blogspot.com and the Bullet SDK's Demos/ConvexDecompositionDemo. |
April 24, 2012, 05:28 (GMT) |
Peer pressure :) Fix some very public (but probably harmless) errors in extern/bullet2, it will propagate to the Bullet soon from here: https://www.assembla.com/code/bullet3/subversion/nodes Thanks to Campbell for letting me know Fixed described by Sean here: http://stackoverflow.com/questions/818535/how-can-i-set-all-bits-to-1-in-a-binary-number-of-an-unknown-size |
April 20, 2011, 04:55 (GMT) |
Bugfix for #26795 and #26917, Fix a bug that cause the radar sensor to break Never memset(&ob, 0,sizeof(class)) when there is a constructor, it overrides all memory. The problem was that the memset(0) was setting the scaling to (0,0,0), the height of the cone became 'infinity' so GJK would iterate 'MAX_ITER' without converging due to this #NAN value |
March 29, 2011, 18:44 (GMT) |
fixes in Bullet stuff, roll influence for raycast vehicles was broken, enable the setPhysicsTicRate for BGE Python |
March 29, 2011, 15:46 (GMT) |
apply patch for body suspend/resume See also issue #26614 http://projects.blender.org/tracker/index.php?func=detail&aid=26614&group_id=9&atid=306 |
March 22, 2011, 16:30 (GMT) |
remove constructors, they cause compile errors under Fedora |
March 16, 2011, 21:20 (GMT) |
BGE PhysicsConstraints.exportBulletFile improvement: also export the object names to .bullet files. |
March 12, 2011, 20:34 (GMT) |
update Bullet physics sdk to latest trunk/version 2.78 add PhysicsConstraints.exportBulletFile(char* fileName) python command I'll be checking the bf-committers mailing list, in case this commit broke stuff scons needs to be updated, I'll do that in a second. |
March 1, 2010, 19:18 (GMT) |
Replace the >>why is this here?? comment by some hard-earned experience with the .bullet file format (derived from .blend) |
January 17, 2010, 21:00 (GMT) |
undo previous cmake fixes, Benoit already fixed it in cmake/macros.cmake |
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