Blender Git Statistics -> Developers -> fclem

Clément Foucault (fclem)

Total Commits : 3 210
Master Commits : 2 511
Branch Commits : 699
First Commit : January 3, 2017
Latest Commit : February 19, 2020 (Yesterday)

Commits by Month

DateNumber of Commits
February, 202073
January, 2020142
December, 2019129
November, 201988
October, 201946
September, 201961
August, 201984
July, 201971
June, 201944
May, 2019177
April, 201944
March, 2019105
February, 201945
January, 201947
December, 2018113
November, 2018110
October, 201879
September, 201866
August, 201877
July, 201894
June, 2018135
May, 2018138
April, 201897
March, 2018141
February, 2018104
January, 201877
December, 201710
November, 201738
October, 201745
September, 201766
August, 201737
July, 2017116
June, 2017116
May, 2017102
April, 201742
March, 201768
February, 2017133
January, 201750

Commit Distribution

PathNumber of Commits
master2511
hair_object1786
temp-outliner-visibility1753
collada2.81667
blender2.8_snap_gizmo1590
temp-ui-layout-2.81532
interactive_physics1512
temp-select-axis1432
hair_guides_grooming1391
hair_guides1391
temp-eeveelightcache1381
soc-2018-cycles-volumes1380
temp-benchmark1370
benchmark1370
soc-2018-bevel1364
temp-udim-images1358
tmp_hair_curves1313
temp-greasepencil-vfx1310
temp-tab_drag_drop1307
temp-sybren-cow-ocean1305
temp-greasepencil-object-stacksplit1291
temp-dynamic-overrides1290
TEMP-UI-DECOR1277
temp-flexible-spacing1260
ui_layout_gridflow1252
temp-keymap-changes1242
tmp-b28-motionpath-drawing1217
tmp-CollectionsAnim1214
temp-keymap-save1190
tmp-COW_InsertKeyframe_Fix1169
topbar1168
temp-unified-collections1167
experimental_gp_weight1163
temp-sybren-particles1158
tmp-TimelineHeaderButtonsStretching1146
temp-sybren-modifier-nonmesh1146
temp-modifier-rm-cddm1146
temp-sybren-meshdeform1144
blender2.8-snapping_with_occlusion1136
tmp-static-override-insertion1115
blender2.8-workbench1111
temp-object-multi-mode1020
temp-drawcontext854
temp-render-depsgraph831
temp-scene-obedit-remove800
temp-workspace-object-mode-removal800
temp-workspace-addons766
temp-workspace_mode689
id_override_static679
temp-workspace_active_object679
temp-group-collections655
custom-manipulators617
temp-workspace-changes564
strand_editmode527
temp-ssr478
tmp-debug-filebrowser448
temp-lightprobe-rename337
workspaces297
temp-cycles-draw-manager201
greasepencil-object189
greasepencil-refactor174
imm_port_wm_playanim162
transform-manipulators162
temp-gpencil-eval162
temp-depsgraph-layers152
temp-workspace-multi-window111
tmp-overlay-engine90
render-layers74
clay-engine70
temp-layers-ui-table70
tmp-drw-callbatching57
draw-colormanagement42
tmp-batch-cache-cleanup30
tmp-eevee-shadowmap-refactor24
temp-blender2.8-stable15
temp-lanpr-cleanup213
temp-lanpr-cleanup13
temp-lanpr-staging8
greasepencil-experimental5
soc-2019-npr5
temp-gpencil-drw-engine3
blender-v2.80-release2
cycles_unbiased_volumes2
blender-v2.82-release1
blender-v2.81-release1

Favourite Files

FilenameTotal Edits
draw_manager.c380
eevee_private.h250
DRW_render.h217
eevee_materials.c200
CMakeLists.txt192
object_mode.c181
draw_cache_impl_mesh.c171
eevee_engine.c166
eevee_lightprobes.c164
draw_manager_exec.c160

File Changes

ActionTotalPer Commit
Added6500.2
Modified10 6173.3
Deleted3890.1

Code Changes

ActionTotalPer Commit
Lines Added158 44451.3
Lines Removed81 47526.4

Latest commits Feed

Revision 0c01ad9 by Clément Foucault (master)
8 hours 48 min ago
Fix T74019 Eevee High Quality Normals causing pitch black faces

Was due to a mistake when removing previous code...
Revision 67cbce0 by Clément Foucault (master)
8 hours 58 min ago
DRW: Fix facing reset when drawing with inverted camera
Revision f972a3c by Clément Foucault (master)
13 hours 25 min ago
DRW: Support inverted view matrix

We detect the case where we need to invert the facing directly inside the
DRWView update and do the appropriate GL calls at draw time.

Fix T63047 Camera with negative scale works only in Cycles Rendered view
Fix T71352 Negative scale camera causes BLI_assert
Revision e82827b by Clément Foucault (master)
1 day and 7 hours ago
DRW: New High Quality Normal & Tangent extract

This patch adds a dedicated path to extract 16bit normals instead of packing them into 10bits/comp.
The tangents are also packed to 10bits/comp if not using the new High Quality Normal option.

Fix T61024 Degraded texture shading on dense meshes

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6614
Revision 56d6666 by Clément Foucault (master)
1 day and 14 hours ago
GPU: Limit Mesa workaround to older version
Revision 77619f5 by Clément Foucault (master)
1 day and 14 hours ago
GPU: Fix huge performance regression regarding instancing

Under some circumstances, MultiDrawIndirect was disabled to improve perf.
of average scene. But this conflicted with the normal instancing buffer
filling if only 1 or 2 instances were needed to fill the buffer. All
consecutive drawcalls could not be batched together and performance would
degrade rapidly.

This patch make my instance test scene go from 11fps back to 40fps where
it should have been.
Revision 19e63bb by Clément Foucault (master)
1 day and 16 hours ago
EEVEE: Fix default material disappearing when SSRefraction is enabled
Revision a8aea35 by Clément Foucault (greasepencil-object)
February 17, 2020, 23:28 (GMT)
GPencil: Fix double rendering when using workbench as target engine
Revision cc296ef by Clément Foucault (master)
February 17, 2020, 21:49 (GMT)
DRW: Fix wrong view transform used in solid mode if using workbench engine
Revision b117b8e by Clément Foucault (master)
February 17, 2020, 21:39 (GMT)
Fix T73793 Walk navigation crosshair gets hidden behind objects

This is a bug that the recent refactor exposed. Some widgets were drawing
with alpha set to 0.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020