Blender Git Statistics -> Developers -> hjaarnio
Henrik Aarnio (hjaarnio)
Total Commits : 4
Master Commits : 4
Branch Commits : 0
First Commit : November 16, 2013
Latest Commit : November 25, 2013
Commits by Month
Date | Number of Commits | |
---|---|---|
November, 2013 | 4 |
Favourite Files
Filename | Total Edits |
---|---|
filesel.c | 2 |
space_file.c | 1 |
interface.c | 1 |
UI_interface.h | 1 |
interface_regions.c | 1 |
transform_snap.c | 1 |
pose_select.c | 1 |
file_draw.c | 1 |
file_intern.h | 1 |
file_ops.c | 1 |
File Changes
Action | Total | Per Commit |
---|---|---|
Modified | 11 | 2.8 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 158 | 39.5 |
Lines Removed | 22 | 5.5 |
Latest commits
November 25, 2013, 13:18 (GMT) |
T37247 - Modifier "Mask" not updated correctly when switching from objects |
November 22, 2013, 13:48 (GMT) |
Fix T37485: autocomplete while appending and autocomplete folder behaviour. This adds functionality to tab-autocomplete folders in the file browser file field, and the ability to autocomplete .blend files and their sub folders while linking. If only one match of a blend or a folder is found, it is opened, which applies to wildcards in the file field now. Reviewed By: elubie, brecht Differential Revision: https://developer.blender.org/D20 |
November 19, 2013, 15:42 (GMT) |
Fix: tab completing a filepath name in file browsers asks to create a new directory if name was not fully matched When hitting tab to complete a directory name in the filepath field in the filebrowser Blender shows a "create new directory?" popup, if the beginning of directory name typed in the field matches many entries. For example if you have directories in the open directory called "test123" and "test456", typing "te", tab would complete up to "test", but ask to create a new folder with the name "test". This patch unsets the boolean storing the info about changing filepath if the folder with the completed name does not exist. Reviewed By: brecht Differential Revision: https://developer.blender.org/D10 |
November 16, 2013, 19:21 (GMT) |
Transform: vertex snapping for curves This adds vertex snapping capabilities for curves. Snaps to all control points of other objects, and visible + selected control points and handles in curve edit mode. Reviewed By: brecht Differential Revision: https://developer.blender.org/D3 |
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