Blender Git Statistics -> Developers -> ish_bosamiya

Ish Bosamiya (ish_bosamiya)

Total Commits : 150
Master Commits : 2
Branch Commits : 148
First Commit : May 24, 2018
Latest Commit : August 15, 2019

Commits by Month

DateNumber of Commits
August, 201925
July, 201984
June, 201935
May, 20194
April, 20190
March, 20191
February, 20190
January, 20190
December, 20180
November, 20180
October, 20180
September, 20180
August, 20180
July, 20180
June, 20180
May, 20181

Commit Distribution

PathNumber of Commits
soc-2019-adaptive-cloth148
master2
hair_guides_grooming1
TEMP-UI-DECOR1
temp-benchmark1
temp-keymap-changes1
hair_guides1
temp-udim-images1
ui_layout_gridflow1
temp-greasepencil-vfx1
collada2.81
temp-tab_drag_drop1
soc-2018-cycles-volumes1
tmp_hair_curves1
temp-greasepencil-object-stacksplit1
blender2.8_snap_gizmo1
temp-sybren-cow-ocean1
soc-2018-bevel1
tmp-CollectionsAnim1
temp-flexible-spacing1
benchmark1
temp-select-axis1
interactive_physics1
tmp-b28-motionpath-drawing1
temp-eeveelightcache1
temp-outliner-visibility1
hair_object1
temp-ui-layout-2.81
temp-dynamic-overrides1
temp-keymap-save1

Favourite Files

FilenameTotal Edits
cloth_remeshing.cpp104
cloth.c48
BKE_cloth.h21
math_matrix.c7
pointcache.c7
MOD_cloth.c6
BLI_math_matrix.h6
properties_physics_cloth.py5
DNA_cloth_types.h4
rna_cloth.c4

File Changes

ActionTotalPer Commit
Added20.0
Modified2321.5

Code Changes

ActionTotalPer Commit
Lines Added5 94241.0
Lines Removed2 49317.2

Latest commits Feed

Revision b000354 by Ish Bosamiya (soc-2019-adaptive-cloth)
August 15, 2019, 13:17 (GMT)
Cloth: silence some print statements
Revision 4844469 by Ish Bosamiya (soc-2019-adaptive-cloth)
August 15, 2019, 12:27 (GMT)
Cloth: new method for collapsing an edge
Revision 25fa832 by Ish Bosamiya (soc-2019-adaptive-cloth)
August 15, 2019, 06:46 (GMT)
Cloth: attempt at fixing extra face after collapsing edge
Revision 0bf78fa by Ish Bosamiya (soc-2019-adaptive-cloth)
August 13, 2019, 14:16 (GMT)
Cloth: debugging statements for finding bug in collapse edges

There is a bug in collapse edges which leaves 3 triangles for an edge in a special case. This might be an issue with the bmesh api. Now that the problem has been isolated, it can now be worked on.
Revision 0956501 by Ish Bosamiya (soc-2019-adaptive-cloth)
August 12, 2019, 09:21 (GMT)
Cloth: revert back to using previous splitting method

The problem arises when a particular edge has more than 2 faces. This shouldn't ever happen. There must be problem with collapse edges or flip edges that introduces these extra number of faces for the edge.
Revision e3ddf0f by Ish Bosamiya (soc-2019-adaptive-cloth)
August 10, 2019, 12:36 (GMT)
Cloth: attempt fix for rare error when not all faces remain as triangles

After spliting an edge, there are some instances when faces around the new_vert are not triangles. This attempts to fix this.
Revision 197bb8b by Ish Bosamiya (soc-2019-adaptive-cloth)
August 9, 2019, 13:32 (GMT)
Cloth: change intial values of the remeshing parameters
Revision 5f6fad8 by Ish Bosamiya (soc-2019-adaptive-cloth)
August 9, 2019, 09:44 (GMT)
Cloth: UI to choose static or dynamic remeshing
Revision 5268cbd by Ish Bosamiya (soc-2019-adaptive-cloth)
August 9, 2019, 07:32 (GMT)
Cloth: add support for turning adaptive remeshing on or off
Revision c3553c7 by Ish Bosamiya (soc-2019-adaptive-cloth)
August 7, 2019, 19:07 (GMT)
Cloth: new attempt at sewing

Now it works for the most part but the mesh that is generated has some problems with the rendering. Need to look into this.
The cloth doesn't seem to get the updated vertices.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019