Blender Git Statistics -> Developers -> jeacom256

Jean Da Costa (jeacom256)

Total Commits : 2
Master Commits : 2
Branch Commits : 0
First Commit : January 23, 2019
Latest Commit : October 1, 2019

Commits by Month

DateNumber of Commits
October, 20191
September, 20190
August, 20190
July, 20190
June, 20190
May, 20190
April, 20190
March, 20190
February, 20190
January, 20191

Favourite Files

FilenameTotal Edits
sculpt.c2
space_view3d_toolbar.py1
brush.c1
rna_brush.c1
DNA_brush_types.h1

File Changes

ActionTotalPer Commit
Modified63.0

Code Changes

ActionTotalPer Commit
Lines Added275137.5
Lines Removed8341.5

Latest commits Feed

Revision 17f6b4d by Jean Da Costa / Brecht Van Lommel (master)
October 1, 2019, 18:18 (GMT)
Sculpt: slight topology rake performance inprovement.

Produces almost the same result but takes in account all the edges instead
of only four, which gets rid of the need to select specific edges. Also,
added a check to prevent it from destroying boundaries.

Differential Revision: https://developer.blender.org/D5763
Revision b592e34 by Jean Da Costa / Brecht Van Lommel (master)
January 23, 2019, 19:25 (GMT)
Sculpt: add Topology Rake, to align edges along brush while painting.

This helps to generate cleaner topology and define sharp features for dynamic
topology. Best used on relatively low-poly meshes, it is not needed as much
for high detail areas and has a performance impact.

Differential Revision: https://developer.blender.org/D4189

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