Blender Git Statistics -> Developers -> kjym3

Tamito Kajiyama (kjym3)

Total Commits : 1 033
Master Commits : 1 010
Branch Commits : 23
First Commit : November 8, 2008
Latest Commit : February 27, 2018

Commits by Month

DateNumber of Commits
February, 20186
January, 20180
December, 20170
November, 20170
October, 20170
September, 20170
August, 20170
July, 20170
June, 20170
May, 20170
April, 20170
March, 20170
February, 20171
January, 20172
December, 20161
November, 20160
October, 20160
September, 20160
August, 20162
July, 20160
June, 20160
May, 20161
April, 20162
March, 20160
February, 20160
January, 20160
December, 20150
November, 20150
October, 20158
September, 20150
August, 20150
July, 201513
June, 20152
May, 20157
April, 20154
March, 20152
February, 20151
January, 20154
December, 20143
November, 20142
October, 201419
September, 201424
August, 201456
July, 201420
June, 201427
May, 201455
April, 201433
March, 20145
February, 20148
January, 20147
December, 20131
November, 20135
October, 20135
September, 20138
August, 20138
July, 20137
June, 201312
May, 201317
April, 201330
March, 201334
February, 201332
January, 201320
December, 201217
November, 201211
October, 20129
September, 20125
August, 20126
July, 20128
June, 20129
May, 20128
April, 201216
March, 20127
February, 201218
January, 201210
December, 201110
November, 201122
October, 201116
September, 201119
August, 201119
July, 20116
June, 20114
May, 20114
April, 20117
March, 20115
February, 20118
January, 20118
December, 201012
November, 20108
October, 201012
September, 20107
August, 201022
July, 201027
June, 201011
May, 201022
April, 201012
March, 201012
February, 201019
January, 201017
December, 20098
November, 20094
October, 20099
September, 20094
August, 200914
July, 200930
June, 20090
May, 20090
April, 20096
March, 200923
February, 20090
January, 20090
December, 20083
November, 20085

Commit Distribution

PathNumber of Commits
master1010
testbuild10
temp-fracture-modifier-2.86
fracture_modifier-master6
fracture_modifier6
TEMP-UI-DECOR5
experimental_gp_weight5
temp-keymap-save5
tmp-CollectionsAnim5
interactive_physics5
temp-select-axis5
ui_layout_gridflow5
temp-dynamic-overrides5
temp-udim-images5
collada2.85
temp-keymap-changes5
tmp-b28-motionpath-drawing5
hair_object5
topbar5
temp-tab_drag_drop5
blender2.8_snap_gizmo5
temp-greasepencil-vfx5
hair_guides_grooming5
tmp_hair_curves5
temp-benchmark5
temp-sybren-particles5
blender2.8-workbench5
temp-greasepencil-object-stacksplit5
hair_guides5
temp-outliner-visibility5
blender-v2.72-release5
tmp-TimelineHeaderButtonsStretching5
soc-2018-cycles-volumes5
temp-sybren-modifier-nonmesh5
blender2.8-snapping_with_occlusion5
temp-unified-collections5
temp-object-multi-mode5
tmp-static-override-insertion5
soc-2018-bevel5
temp-sybren-meshdeform5
temp-flexible-spacing5
temp-ui-layout-2.85
temp-modifier-rm-cddm5
benchmark5
tmp-COW_InsertKeyframe_Fix5
temp-sybren-cow-ocean5
temp-eeveelightcache5
blender-v2.76-release4
blender-v2.76a-release4
temp-scene-obedit-remove3
temp-drawcontext3
temp-render-depsgraph3
temp-workspace-object-mode-removal2
blender-v2.75-release1
blender-v2.73-release1
blender-v2.711
blender-v2.77-release1
soc-2008-mxcurioni1

Favourite Files

FilenameTotal Edits
BlenderStrokeRenderer.cpp77
FRS_freestyle.cpp73
parameter_editor.py69
rna_linestyle.c53
rna_scene.c51
Controller.cpp51
linestyle.c48
BlenderFileLoader.cpp45
properties_render.py34
DNA_linestyle_types.h33

File Changes

ActionTotalPer Commit
Added1 2241.2
Modified7 5907.3
Deleted1 3301.3

Code Changes

ActionTotalPer Commit
Lines Added32 11340.3
Lines Removed16 17820.3

Latest commits Feed

Revision 24f759b by Tamito Kajiyama (master)
February 27, 2018, 04:02 (GMT)
Revert "F12 offline Freestyle rendering support in Eevee"

This reverts commit 8a7c0abc2d548d88b755a1c712aa06f0ee631076.
Revision 8a7c0ab by Tamito Kajiyama (master)
February 26, 2018, 23:53 (GMT)
F12 offline Freestyle rendering support in Eevee

This patch adds F12 offline Freestyle rendering support to Eevee.

Most functionalities are identical with those found in Cycles.

The only major difference is that the per-view layer "use Freestyle" toggle
option is currently placed in the "Passes" panel of the "View Layers"
properties window instead of a "Layer" panel as in Cycles. Since Freestyle
is a post-processed overlay and not a pass, the present option location is
a compromise. To describe this fact, the per-layer "use Freestyle" option
is in a subsection labeled as "Layer".

Reviewers: fclem, brecht, campbellbarton

Reviewed By: fclem, brecht

Subscribers: dfelinto

Differential Revision: https://developer.blender.org/D3084
Revision 3b61d2b by Tamito Kajiyama (master)
February 8, 2018, 18:00 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
intern/cycles/blender/addon/ui.py
Revision 859379a by Tamito Kajiyama (master)
February 8, 2018, 17:48 (GMT)
Fix for missing "Use Freestyle" toggle in the Cycles "Layer" options panel.

Reviewed By: Brecht Van Lommel (brecht), Dalai Felinto (dfelinto)

Differential Revision: https://developer.blender.org/D3048
Revision 78c6684 by Tamito Kajiyama (master)
February 6, 2018, 00:11 (GMT)
Freestyle: Unnecessary repeats of Cycles property copying.

As a follow-up to the commit rB354f92a49458795c69f857de927c5b1531cd3618
for fixing Freestyle crash when using Cycles (thanks Brecht for the fix), this revision
applies a related bugfix addressed partly in D3040 (item #2 in the description).
Revision 9810f4a by Tamito Kajiyama (master)
February 5, 2018, 23:53 (GMT)
Freestyle: Additional debug info for the render engine used for stroke rendering.
Revision 781507d by Tamito Kajiyama (master)
February 16, 2017, 01:53 (GMT)
Freestyle: Feature edge selection by nested object groups.

A group of object groups can be formed by means of the dupli_group option in
the Object properties window. The present revision extends the Selection by
Group option in the Freestyle Line Set so as to support not only flat object
groups but also nested groups.
Revision 4e10253 by Tamito Kajiyama (master)
January 31, 2017, 00:08 (GMT)
Freestyle: Use of the Fill Range by Selection operator in the mesh edit mode.

This revision extends the functionality of the "Fill Range by Selection" button in
the "Distance from Camera/Object" modifiers so that only selected mesh vertices
in the edit mode are taken into account (instead of considering all vertices when
in the object mode) to compute the min & max distances from the reference.
This will give users much finer control on the range values.
Revision cdff659 by Tamito Kajiyama (master)
January 30, 2017, 03:18 (GMT)
Freestyle: Fix (unreported) wrong distance calculation in the Fill Range by Selection operator.

Distance calculation performed by the "Fill Range by Selection" button of the
"Distance from Camera" color, alpha and thickness modifiers was incorrect,
limiting the usefulness of the functionality.

The problem was that the distance between the camera and individual vertex
locations was calculated in the world space, which was inconsistent with the
distance calculation done by the modifiers in the camera space.
Revision 7f262ac by Tamito Kajiyama (master)
December 28, 2016, 09:09 (GMT)
Fix T49479: Freestyle inconsistent line drawing with large geometry dimension.

Ray-plane intersection routine GeomUtils::intersectRayPlane() was used with an
unnormalized direction vector as input.

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