Blender Git Statistics -> Developers -> laurelkeys
Tiago Chaves (laurelkeys)
Total Commits : 5
Master Commits : 3
Branch Commits : 2
First Commit : February 20, 2020
Latest Commit : March 3, 2020
Commits by Month
| Date | Number of Commits | |
|---|---|---|
| March, 2020 | 1 | |
| February, 2020 | 4 | |
Commit Distribution
| Path | Number of Commits |
|---|---|
| master | 3 |
| vr_scene_inspection | 2 |
Favourite Files
| Filename | Total Edits |
|---|---|
| mathutils_Vector.c | 2 |
| BLI_math_matrix.h | 2 |
| math_matrix.c | 2 |
| mathutils_Matrix.c | 2 |
| mathutils_Matrix.h | 2 |
| BLI_math_vector_test.cc | 1 |
| BLI_math_vector.h | 1 |
| math_vector.c | 1 |
| CMakeLists.txt | 1 |
File Changes
| Action | Total | Per Commit |
|---|---|---|
| Added | 1 | 0.2 |
| Modified | 13 | 2.6 |
Code Changes
| Action | Total | Per Commit |
|---|---|---|
| Lines Added | 337 | 67.4 |
| Lines Removed | 32 | 6.4 |
Latest commits 
March 3, 2020, 23:25 (GMT) |
BLI_math: add clamp_v# and clamp_v#_v#v# utility functions |
Revision e70e260 by Tiago Chaves / Julian Eisel (vr_scene_inspection) February 20, 2020, 12:00 (GMT) |
BLI_math: add 2x2 matrix utilities |
Revision 38e7509 by Tiago Chaves / Julian Eisel (vr_scene_inspection) February 20, 2020, 12:00 (GMT) |
mathutils: support Vector.rotate for 2D vectors |
February 20, 2020, 02:58 (GMT) |
BLI_math: add 2x2 matrix utilities |
February 20, 2020, 02:58 (GMT) |
mathutils: support Vector.rotate for 2D vectors |
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