Blender Git Statistics -> Developers -> lfrisken
luke frisken (lfrisken)
Total Commits : 13
Master Commits : 1
Branch Commits : 12
First Commit : May 29, 2012
Latest Commit : August 5, 2013
Commits by Month
Date | Number of Commits | |
---|---|---|
August, 2013 | 2 | |
July, 2013 | 0 | |
June, 2013 | 0 | |
May, 2013 | 0 | |
April, 2013 | 0 | |
March, 2013 | 0 | |
February, 2013 | 0 | |
January, 2013 | 0 | |
December, 2012 | 1 | |
November, 2012 | 0 | |
October, 2012 | 0 | |
September, 2012 | 1 | |
August, 2012 | 1 | |
July, 2012 | 1 | |
June, 2012 | 6 | |
May, 2012 | 1 |
Commit Distribution
Path | Number of Commits |
---|---|
soc-2012-sushi | 12 |
master | 1 |
Favourite Files
Filename | Total Edits |
---|---|
snap.c | 10 |
transform_snap.c | 7 |
BKE_snap.h | 5 |
rna_scene.c | 3 |
DNA_scene_types.h | 3 |
transform.c | 2 |
transform.h | 2 |
CMakeLists.txt | 2 |
BKE_bvhutils.h | 1 |
transform_generics.c | 1 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 2 | 0.2 |
Modified | 39 | 3.0 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 1 416 | 128.7 |
Lines Removed | 320 | 29.1 |
Latest commits
Revision 210f048 by luke frisken (soc-2012-sushi) August 5, 2013, 05:20 (GMT) |
SnapSystem: begun implementing better state and event handling for the snap system |
Revision df0a0e5 by luke frisken (soc-2012-sushi) August 2, 2013, 06:46 (GMT) |
brought accross a lot of the comments from the wiki for snap.c |
December 18, 2012, 10:43 (GMT) |
Fixed operator_modal_view3d_raycast.py template so that it uses hit points in world space to give correct selection. Also set selected object to active. |
Revision f540a9e by luke frisken (soc-2012-sushi) September 17, 2012, 15:40 (GMT) |
Disable textured planar snap drawing, was causing problems with windows compilation. |
Revision 8512f76 by luke frisken (soc-2012-sushi) August 20, 2012, 18:45 (GMT) |
Parallel, and Planar snapping implemented, along with some fairly major work on SnapSystem. More to come in the comming weeks! GSOC 2012 Precision Modelling tools |
Revision 68b5725 by luke frisken (soc-2012-sushi) July 28, 2012, 18:51 (GMT) |
SnapSystem work, and parallel snapping implemented. |
Revision 1908a6a by luke frisken (soc-2012-sushi) June 29, 2012, 06:47 (GMT) |
Edge Snapping now re-implemented using new snapping system, and working correctly! |
Revision 7b4ce30 by luke frisken (soc-2012-sushi) June 28, 2012, 13:12 (GMT) |
Removed a debug printf statement |
Revision 5a1b810 by luke frisken (soc-2012-sushi) June 28, 2012, 13:11 (GMT) |
Fixed some bugs with vertex snapping, and re-implemented edge snapping. It's not quite working yet, but should be soon. |
Revision 7ea7a63 by luke frisken (soc-2012-sushi) June 26, 2012, 12:50 (GMT) |
Made some changes to the way the snapping system handles different types of mesh data. Re-implemented vertex snapping using the new snapping system! There are a couple of bugs with this recorded in comments for SnapMesh_snap_vertex. |
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