Blender Git Statistics -> Developers -> pablodp606

Pablo Dobarro (pablodp606)

Total Commits : 92
Master Commits : 5
Branch Commits : 87
First Commit : January 23, 2019
Latest Commit : July 15, 2019

Commits by Month

DateNumber of Commits
July, 201910
June, 201916
May, 201914
April, 201930
March, 201921
February, 20190
January, 20191

Commit Distribution

PathNumber of Commits
sculpt-mode-features87
master5

Favourite Files

FilenameTotal Edits
sculpt.c36
sculpt_intern.h16
object_edit.c14
rna_brush.c10
DNA_brush_types.h10
space_view3d_toolbar.py8
space_toolsystem_toolbar.py7
sculpt_undo.c6
BKE_paint.h6
paint_cursor.c6

File Changes

ActionTotalPer Commit
Added50.1
Modified2332.5

Code Changes

ActionTotalPer Commit
Lines Added6 54486.1
Lines Removed1 20915.9

Latest commits Feed

Revision 2c6e50c by Pablo Dobarro (sculpt-mode-features)
July 15, 2019, 17:12 (GMT)
Fix PBVH sculpt vertex color drawing
Revision 77ce162 by Pablo Dobarro (sculpt-mode-features)
July 15, 2019, 17:11 (GMT)
Sculpt vertex colors: Support for Unified paint settings and secondary
color
Revision c7709c8 by Pablo Dobarro (sculpt-mode-features)
July 15, 2019, 16:27 (GMT)
Fix blueprint tool matrix calculation

This should fix some plane scaling problems
Revision 0a964a6 by Pablo Dobarro (sculpt-mode-features)
July 15, 2019, 16:24 (GMT)
Merge branch 'master' into sculpt-mode-features
Revision cf701b0 by Pablo Dobarro (sculpt-mode-features)
July 9, 2019, 13:24 (GMT)
Fix normal radius versioning
Revision 9895675 by Pablo Dobarro (sculpt-mode-features)
July 9, 2019, 13:20 (GMT)
Fix formatting
Revision 3539cd3 by Pablo Dobarro (sculpt-mode-features)
July 8, 2019, 14:21 (GMT)
Fix mask extract Windows build
Revision bfff8c8 by Pablo Dobarro (sculpt-mode-features)
July 8, 2019, 14:19 (GMT)
Fix qex cmake
Revision 66cdb4d by Pablo Dobarro (sculpt-mode-features)
July 8, 2019, 14:15 (GMT)
Blueprint tool: Initial implementation

Work in progress

- Geometry generation code is only for testing the operator. It will triangulate any
generated ngon and the normal calculation can fail.
- Snapping options are not integrated with scene settings
- Gird alignment is forced to global X axis. This can cause problems
with rotated objects.
- The tool only works from object mode. It crashes in other modes.
- Some internal grid default values are not set up properly and can make
the operator crash
- The grid preview is not integrated with the gizmo system, you need to
start the operator in order to see it
Revision 0997eff by Pablo Dobarro (sculpt-mode-features)
July 2, 2019, 13:32 (GMT)
Sculpt vertex colors: add color blend modes to the paint brush

This makes all color blend modes available from the paint mode dropdown.
Source alpha is currently hardcoded to 1 to avoid confusion. The
viewport can't display it properly.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019