Blender Git Statistics -> Developers -> pablodp606

Pablo Dobarro (pablodp606)

Total Commits : 148
Master Commits : 33
Branch Commits : 115
First Commit : January 23, 2019
Latest Commit : September 13, 2019

Commits by Month

DateNumber of Commits
September, 201925
August, 201924
July, 201917
June, 201916
May, 201914
April, 201930
March, 201921
February, 20190
January, 20191

Commit Distribution

PathNumber of Commits
sculpt-mode-features108
master33
temp-lanpr-staging7

Favourite Files

FilenameTotal Edits
sculpt.c77
sculpt_intern.h33
rna_brush.c26
DNA_brush_types.h25
space_view3d_toolbar.py19
object_edit.c15
BKE_paint.h14
paint_cursor.c12
brush.c12
space_toolsystem_toolbar.py11

File Changes

ActionTotalPer Commit
Added140.1
Modified4553.1

Code Changes

ActionTotalPer Commit
Lines Added16 261125.1
Lines Removed2 26317.4

Latest commits Feed

Revision 27b82bb by Pablo Dobarro (master)
September 13, 2019, 14:42 (GMT)
Fix T69816: Using Transform gizmos in Sculpt Mode while MultiRes is activated crashes Blender

Reviewed By: jbakker

Maniphest Tasks: T69816

Differential Revision: https://developer.blender.org/D5779
Revision f71d89b by Pablo Dobarro (master)
September 13, 2019, 14:30 (GMT)
Fix T69804: Transform tools in sculpt mode fails with transformed objects

Reviewed By: mano-wii

Maniphest Tasks: T69804

Differential Revision: https://developer.blender.org/D5777
Revision 70a9347 by Pablo Dobarro (master)
September 12, 2019, 01:55 (GMT)
Fix T69737: Crash using the Elastic Deform brush and Compressibility

Also renamed "compressibility" to "volume preservation"

Reviewed By: brecht

Maniphest Tasks: T69737

Differential Revision: https://developer.blender.org/D5757
Revision 49e9d7d by Pablo Dobarro / YimingWu (temp-lanpr-staging)
September 12, 2019, 01:13 (GMT)
Sculpt: Topology automasking

The sculpt automasking feature assigns a factor to each vertex before starting the stroke. This can be used for isolating disconnected meshes, masking cavities, mesh boundary edges or creating topological falloffs.

This commit implements automasking in all brushes and topology automasking without topology falloff.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5645
Revision d918bec by Pablo Dobarro / YimingWu (temp-lanpr-staging)
September 12, 2019, 01:13 (GMT)
Sculpt: Pose Brush

This brush lets the user pose a model simulating an armature-like deformation. The pivot point for rotation is calculated automatically based on the radius of the brush and the topology of the model.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5647
Revision 3f2ae8f by Pablo Dobarro / YimingWu (temp-lanpr-staging)
September 12, 2019, 01:13 (GMT)
Sculpt: Elastic Deform Brush

This patch implements the paper "Regularized Kelvinlets: Sculpting Brushes based on Fundamental Solutions of Elasticity" https://graphics.pixar.com/library/Kelvinlets/paper.pdf

It includes grab, biscale grab, triscale grab, scale and twist.
All deformation modes are accessible under the same tool. This helps to keep the code organized and it should not make any difference to the user when a better brush management system is implemented.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5634
Revision 20d86c8 by Pablo Dobarro / YimingWu (temp-lanpr-staging)
September 12, 2019, 01:13 (GMT)
Sculpt: Mesh Filter Tool

The mesh filter tool applies a deformation to all vertices in the mesh at the same time. It includes multiple deformation modes and the option to lock the deformation axis.
This commit also includes the FilterCache, which is needed in some new operators and tools.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5513
Revision e24cb83 by Pablo Dobarro / YimingWu (temp-lanpr-staging)
September 12, 2019, 01:13 (GMT)
Sculpt: Mask Filter and Dirty Mask generator

The mask filter operator modifies the whole paint mask. In includes multiple operations like smooth, grow or contrast accessible from a pie menu.
The dirty mask generator is similar to Dirty Vertex Colors, but it generates a paint mask. It can be used to mask cavities in the sculpt.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5496
Revision 59c608a by Pablo Dobarro / YimingWu (temp-lanpr-staging)
September 12, 2019, 01:13 (GMT)
Sculpt: Draw Sharp Brush

This brush is similar to the draw brush but it deforms the mesh from the original coordinates. When used with the sharper curve presets it has a much more pleasant crease/cut behavior than any of the other brushes. This is useful for creating cloth wrinkles, stylized hair or hard surface edges.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5530
Revision 2c73c78 by Pablo Dobarro / YimingWu (temp-lanpr-staging)
September 12, 2019, 01:13 (GMT)
Fix T69548: Sculpt scene spacing breaks when object pivot not at origin

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5699

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019