Blender Git Statistics -> Developers -> sebastian_k

Sebastian Koenig (sebastian_k)

Total Commits : 47
Master Commits : 22
Branch Commits : 25
First Commit : February 11, 2014
Latest Commit : August 11, 2021

Commits by Month

DateNumber of Commits
August, 20212
July, 202117
June, 20210
May, 20210
April, 20210
March, 20210
February, 20211
January, 20210
December, 20200
November, 20200
October, 20200
September, 20200
August, 20200
July, 20200
June, 20200
May, 20200
April, 20200
March, 20200
February, 20200
January, 20200
December, 20190
November, 20190
October, 20191
September, 20194
August, 20190
July, 20190
June, 20193
May, 20190
April, 20191
March, 20190
February, 20190
January, 20191
December, 20182
November, 20182
October, 20180
September, 20182
August, 20180
July, 20180
June, 20180
May, 20180
April, 20180
March, 20180
February, 20180
January, 20183
December, 20172
November, 20170
October, 20170
September, 20170
August, 20170
July, 20170
June, 20170
May, 20170
April, 20170
March, 20170
February, 20170
January, 20170
December, 20160
November, 20160
October, 20160
September, 20160
August, 20160
July, 20160
June, 20160
May, 20160
April, 20160
March, 20160
February, 20160
January, 20160
December, 20150
November, 20150
October, 20150
September, 20150
August, 20150
July, 20150
June, 20150
May, 20150
April, 20150
March, 20150
February, 20150
January, 20154
December, 20140
November, 20140
October, 20140
September, 20140
August, 20140
July, 20141
June, 20140
May, 20140
April, 20140
March, 20140
February, 20141

Commit Distribution

PathNumber of Commits
master22
tracking_tools19
hair_object4
fracture_modifier-master4
fracture_modifier4
temp-outliner-visibility4
temp-fracture-modifier-2.84
interactive_physics2
blender-v2.79a-release2
blender-v2.73-release2
temp-ui-layout-2.82
collada2.82
temp-lanpr-staging2
blender2.8_snap_gizmo2
blender-v2.79b-release2

Favourite Files

FilenameTotal Edits
space_clip.py9
blender_default.py9
space_toolsystem_toolbar.py7
properties_data_camera.py4
mask_add.c4
clip.py3
space_image.py3
tracking_select.c3
properties_scene.py2
rna_space.c2

File Changes

ActionTotalPer Commit
Added10.0
Modified741.6

Code Changes

ActionTotalPer Commit
Lines Added1 89345.1
Lines Removed64715.4

Latest commits Feed

Revision 222a0ab by Sebastian Koenig (tracking_tools)
August 11, 2021, 12:40 (GMT)
Merge branch 'master' of git.blender.org:blender into tracking_tools
Revision 935c717 by Sebastian Koenig (tracking_tools)
August 11, 2021, 12:40 (GMT)
Merge branch 'master' into tracking_tools
Revision 506aa3b by Sebastian Koenig (tracking_tools)
July 22, 2021, 07:17 (GMT)
MCE: Only draw annotation placement panel with Clip

The annotation placement panel only makes sense when the Data Source is
CLIP, when TRACK is use the anntation placement options don't apply.
Revision 6c5722e by Sebastian Koenig (tracking_tools)
July 21, 2021, 06:43 (GMT)
Masking: Only execute draw_mask with a clip

When going to maskedit mode without a clip loaded and clicking anywhere
Blender crashed. Now use poll to check for a clip before exeting the
draw_mask operator.
Revision 8bf9eb9 by Sebastian Koenig (tracking_tools)
July 20, 2021, 10:53 (GMT)
MCE: Remove unused hotkey configs
Revision c732ee3 by Sebastian Koenig (tracking_tools)
July 20, 2021, 09:15 (GMT)
MCE: Remove redundant tool: Add_marker_slide

The default tool for tracking mode in the clip editor is
add_marker_tweak. Add_marker_slide is not needed anymore.
Revision 69aee56 by Sebastian Koenig (tracking_tools)
July 20, 2021, 08:05 (GMT)
Masking: Slide origin with draw_mask tool

The mask tool creates a curve point when leftclicking. When clicking
near an existing point it switches to select and move instead. The same
happens now when clicking near the origin point so it is now possible to move the
entire mask again with LMB.
Patch by Sergey, thanks a lot!
Revision 27e2382 by Sebastian Koenig (tracking_tools)
July 20, 2021, 07:59 (GMT)
MCE: Only show marker settings with active clip

When no clip was loaded, draw the add_marker_tweak tool options gave an
error. So only draw them when a clip is open.
Revision 6da684a by Sebastian Koenig (tracking_tools)
July 20, 2021, 07:39 (GMT)
MCE: Change default tool

Use the add_marker_tweak tool in Tracking mode and the draw_mask tool in
Masking by default instead of select_box.
It doesn't yet work for masking when switchin modes with Tab, only when
changing the workspace.
Revision 546fe10 by Sebastian Koenig (tracking_tools)
July 19, 2021, 13:08 (GMT)
MCE: Mask tool improvements

The mask tool now respects the settings for new handle_type in the tool
settings for new points. This makes it work more like a proper tool.

However, now it does not use the active point anymore as a reference for the handle_type
settings of new points as it was until 2.93.
So e.g. if the user starts to draw a mask with handle_type Auto and
changes the active point to Vector, every new point
drawn with the mask tool will still have handle_type Auto. Overall I
think the new behavior is better though.
Also, the user does not need to keep Ctrl pressed to draw a mask.
Instead, the tool will draw a mask point on every click, unless the mouse
is close to an existing point, then it will work like the tweak tool.

The user can hold down Ctrl to activate the add_feather_vertex_slide
tool.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2021