Blender Git Statistics -> Developers -> sergey

Sergey Sharybin (sergey)

Total Commits : 12 595
Master Commits : 9 999
Branch Commits : 2 596
First Commit : March 5, 2010
Latest Commit : July 23, 2021 (Yesterday)

Commits by Month

DateNumber of Commits
July, 202156
June, 202169
May, 202182
April, 2021142
March, 2021115
February, 202163
January, 202153
December, 202013
November, 202066
October, 202016
September, 202012
August, 202025
July, 202057
June, 202043
May, 2020107
April, 202034
March, 202055
February, 202043
January, 202050
December, 201915
November, 201962
October, 201964
September, 201957
August, 20194
July, 201998
June, 201982
May, 2019100
April, 201952
March, 201972
February, 201991
January, 2019105
December, 201896
November, 2018126
October, 201816
September, 2018138
August, 201885
July, 201874
June, 2018109
May, 2018147
April, 201889
March, 201879
February, 201878
January, 2018166
December, 2017200
November, 2017192
October, 2017128
September, 201779
August, 201794
July, 2017126
June, 201779
May, 2017108
April, 2017137
March, 2017116
February, 2017137
January, 2017277
December, 201638
November, 201693
October, 201697
September, 2016143
August, 201680
July, 2016102
June, 2016173
May, 2016179
April, 2016105
March, 201691
February, 2016113
January, 2016120
December, 201582
November, 201578
October, 201586
September, 201571
August, 201592
July, 2015178
June, 2015171
May, 2015182
April, 2015146
March, 2015173
February, 2015185
January, 2015181
December, 2014167
November, 2014111
October, 2014177
September, 201473
August, 201481
July, 2014135
June, 201493
May, 201476
April, 201475
March, 201472
February, 201478
January, 201496
December, 201384
November, 201371
October, 201383
September, 201376
August, 2013161
July, 201389
June, 201358
May, 201392
April, 2013104
March, 201381
February, 201388
January, 201378
December, 201270
November, 2012128
October, 201298
September, 2012146
August, 2012166
July, 2012194
June, 2012198
May, 2012114
April, 201282
March, 201293
February, 2012135
January, 201295
December, 2011115
November, 2011142
October, 201184
September, 2011138
August, 2011118
July, 2011117
June, 201148
May, 201127
April, 201133
March, 201112
February, 201135
January, 201119
December, 201023
November, 201026
October, 201018
September, 201012
August, 20104
July, 20109
June, 201014
May, 201010
April, 20105
March, 201030

Commit Distribution

PathNumber of Commits
master9999
hair_object1316
temp-outliner-visibility1304
collada2.81240
blender2.8_snap_gizmo1173
temp-ui-layout-2.81150
interactive_physics1150
temp-select-axis1019
temp-benchmark1000
benchmark1000
hair_guides_grooming992
hair_guides992
soc-2018-cycles-volumes991
soc-2018-bevel981
temp-udim-images975
tmp_hair_curves952
temp-eeveelightcache944
temp-greasepencil-vfx941
temp-sybren-cow-ocean941
temp-tab_drag_drop928
temp-dynamic-overrides927
temp-greasepencil-object-stacksplit905
TEMP-UI-DECOR895
temp-flexible-spacing872
ui_layout_gridflow871
temp-keymap-changes862
tmp-CollectionsAnim831
tmp-b28-motionpath-drawing831
temp-keymap-save806
tmp-COW_InsertKeyframe_Fix801
temp-unified-collections801
experimental_gp_weight801
temp-sybren-particles799
topbar776
tmp-TimelineHeaderButtonsStretching776
temp-modifier-rm-cddm763
temp-sybren-modifier-nonmesh755
temp-sybren-meshdeform733
blender2.8-snapping_with_occlusion730
tmp-static-override-insertion728
blender2.8-workbench713
temp-object-multi-mode645
temp-drawcontext601
temp-render-depsgraph601
temp-scene-obedit-remove589
temp-workspace-object-mode-removal587
temp-workspace-addons582
temp-workspace_mode546
temp-fracture-modifier-2.8491
fracture_modifier-master491
fracture_modifier491
temp-workspace_active_object483
id_override_static468
cycles-x453
temp-group-collections356
depsgraph_refactor312
custom-manipulators280
blender-v2.78c-release277
blender-v2.78b-release261
temp-workspace-changes260
strand_editmode244
opensubdiv-modifier192
temp-ssr156
tmp-debug-filebrowser156
gooseberry142
gooseberry_farm131
temp_motionpaths123
temp-lightprobe-rename118
blender-v2.79b-release110
workspaces103
blender-v2.79a-release103
soc-2011-tomato98
compositor-201695
cycles_kernel_split84
soc-2013-depsgraph_mt83
blender-v2.78-release81
temp-cycles-draw-manager81
cycles_bvh52
blender-v2.76-release43
depsgraph_cleanup41
blender-v2.76a-release39
imm_port_wm_playanim36
transform-manipulators36
blender-v2.72-release34
temp-depsgraph-layers33
blender-v2.75-release33
cycles_hair_bvh32
blender-v2.77-release26
temp-lanpr-cleanup225
temp-lanpr-cleanup24
libmv_prediction23
temp-workspace-multi-window23
blender-v2.74-release22
cycles_memory_experiments21
render-layers20
temp-blender2.8-stable20
alembic20
clay-engine20
blender-v2.79-release20
temp-layers-ui-table20
blender-v2.73-release17
opensubdiv_compare17
temp-T7883516
cycles_panorama_experiments16
uiTable16
codesign16
temp_hair_modifiers16
temp-blender-2.81-release-with-wrong-merge16
cycles_point_density15
texture_nodes_refactor12
buildbot_linux_cmake12
asset-engine--archived11
asset-engine11
temp_bmesh_multires11
soc-2017-normal-tools11
greasepencil-experimental10
temp-cxx-upgrade10
soc-2019-npr9
temp-gpencil-eval9
tmp-2.83-cycles-rtx3-kernels9
greasepencil-refactor9
blender-v2.83-release9
greasepencil-object9
soc-2013-paint8
temp-clang-format7
input_method_editor7
temp-lanpr-staging7
input_method_editor_partial_support7
lineart-shadow6
temp_constraint_volume6
cycles_ctests6
blender-v2.82-release5
cmake_libmv_reorganize5
tracking_proportional_editing5
tracking_average4
lineart-bvh4
codesign_error_tracker4
blender-v2.80-release4
cycles_unbiased_volumes4
tmp-T806034
temp-lineart-contained4
cycles_texture_cache4
testbuild4
temp_custom_loop_normals4
cycles_memory3
openvdb3
cycles_tricks3
blender-v2.713
HMD_viewport3
vr_scene_inspection3
soc-2016-multiview3
sculpt-dev3
soc-2016-cycles_images3
temp-openjpeg212
temp-select-pick2
hair_immediate_fixes2
pbr-viewport2
blender-v2.81-release2
temp_manipulators_core2
temp-blender2.82
layers2
tracking_scopes2
layer-manager2
temp_hair_flow2
gtest-testing2
cycles_split_kernel2
hair_system2
viewport_generic_engine2
soc-2021-curves1
cycles_camera_nodes1
soc-2013-sketch_mesh1
temp-openjpeg1
temp_merge_gooseberry_hair1
cycles_bvh81
alembic_pointcache1
overscan1
blender-v2.71-rc21
id_copy_refactor1
blender2.71
temp-cycles-denoising1
tracking_proportional_editing_v21
temp-precompiled-linux1
soc-2011-garlic1
blender-v2.91-release1
temp_cycles_split_kernel1
temp-curve-draw1
bmesh-boolean-experiment1

Favourite Files

FilenameTotal Edits
deg_builder_relations.cc338
tracking.c337
deg_builder_nodes.cc262
readfile.c260
tracking_ops.c246
scene.c212
space_clip.py208
movieclip.c187
depsgraph_tag.cc179
object.c173

File Changes

ActionTotalPer Commit
Added4 6030.4
Modified42 1233.3
Deleted2 4260.2

Code Changes

ActionTotalPer Commit
Lines Added384 53934.0
Lines Removed217 76719.2

Latest commits Feed

Revision d822d47 by Sergey Sharybin (cycles-x)
1 day and 5 hours ago
Fix OpenGL context usage in Cycles X

Activating nullptr context is not a valid way to release the active
context, there is a dedicated function for this.

This also showed a logical error in the buffer mapping: the buffer
unmap is not supposed to release current OpenGL context but should
instead leave it active for a possible subsequent calls to the GPU
update. It worked before because the context as never released due
to wrong API usage.

Would say that the WM OpenGL API should have an assert to catch
such case, but this better to happen in the master branch.

Noticed while doing a further development related to GPUDisplay and
watching return value of GHOST_ActivateOpenGLContext.

Differential Revision: https://developer.blender.org/D11989
Revision 71f4431 by Sergey Sharybin (cycles-x)
1 day and 5 hours ago
Cleanup: Remove unused Cycles X passes from list
Revision 1265cf6 by Sergey Sharybin (cycles-x)
1 day and 5 hours ago
Fix missing Noisy Shadow Catcher pass in Cycles X

Differential Revision: https://developer.blender.org/D11987
Revision 254c84a by Sergey Sharybin (cycles-x)
July 21, 2021, 15:32 (GMT)
Cleanup: Spelling in comment and log in Cycles X

No functional changes.
Revision 632a774 by Sergey Sharybin (cycles-x)
July 21, 2021, 09:31 (GMT)
Cycles X: Support approximate shadow catcher with background

On a user-level this change behaves as if the approximate shadow
catcher matte pass is alpha-overed on top of background pass.
This makes it easier to combine artificial objects onto a HDRI
footage.

General idea is to "de-tour" a shadow catcher matte path to the
shade background kernel when needed.

There is some not-so-nice looking scheduling logic after the
intersect closest kernel, which seems to be the best so far from
the performance point of view.

While the shadow catcher performance case might be improved by
avoiding some redundant atomic operations, there is no performance
impact for "regular" case (numbers are on RTX 5000):

```
new cycles-x
bmw27.blend 12.2091 12.2334
classroom.blend 24.2948 24.2565
pabellon.blend 11.1832 11.1941
monster.blend 13.2831 13.1683
barbershop_interior.blend 18.8203 18.904
junkshop.blend 26.5066 26.4452
pvt_flat.blend 22.6359 22.5914
```

There seems to be 2% deviation, sometimes new code is 2% slower,
sometimes it is old code which is 2% slower.

Differential Revision: https://developer.blender.org/D11971
Revision 49f5a0e by Sergey Sharybin (cycles-x)
July 20, 2021, 15:24 (GMT)
Fix background "leaking" into combined in Cycles X

Was happening when transparent film is enabled, and Environment pass
enabled.

Test file: F10230084

Differential Revision: https://developer.blender.org/D11976
Revision 7913ac6 by Sergey Sharybin (cycles-x)
July 20, 2021, 15:06 (GMT)
Cleanup: Remove unused pass accessor code

It got re-implemented using `set_render_tile_pixels()`.
Revision 9a104f7 by Sergey Sharybin (cycles-x)
July 19, 2021, 15:15 (GMT)
Merge branch 'master' into cycles-x
Revision e596936 by Sergey Sharybin (cycles-x)
July 16, 2021, 12:37 (GMT)
Cycles X: Support shadow catcher behind transparent object

Seems to be rather straightforward.
Think initially it was less obvious to do, until we've started to count
number of samples for the shadow catcher pass.

Note that this is only about support of Transparent BSDF. Glass BSDF
can not be supported as it refracts light, which is not possible to
store as a shadow catcher pass.

Differential Revision: https://developer.blender.org/D11946
Revision e8bd5a4 by Sergey Sharybin (cycles-x)
July 16, 2021, 12:32 (GMT)
Cycles X: Support Transparent Glass for shadow catcher

Improves support of Glass BSDF in front of a shadow catcher.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2021