Blender Git Statistics -> Developers -> vekoon

Elia Sarti (vekoon)

Total Commits : 48
Master Commits : 48
Branch Commits : 0
First Commit : April 9, 2009
Latest Commit : November 22, 2010

Commits by Month

DateNumber of Commits
November, 20102
October, 20101
September, 20100
August, 20100
July, 20100
June, 20100
May, 20100
April, 20102
March, 20107
February, 20105
January, 20104
December, 20098
November, 20094
October, 20090
September, 20090
August, 20092
July, 20096
June, 20092
May, 20090
April, 20095

Favourite Files

FilenameTotal Edits
rna_access.c6
RNA_access.h4
rna_space.c3
outliner.c3
rna_action.c3
wm_event_system.c3
space_graph.py3
view3d_intern.h2
DNA_windowmanager_types.h2
interface_templates.c2

File Changes

ActionTotalPer Commit
Added30.1
Modified982.0
Deleted30.1

Code Changes

ActionTotalPer Commit
Lines Added2 27547.4
Lines Removed1 68735.1

Latest commits Feed

Revision 19e091e by Elia Sarti (master)
November 22, 2010, 00:10 (GMT)
User preference to hide Python references in Tooltips.
Revision 1b51383 by Elia Sarti (master)
November 9, 2010, 07:49 (GMT)
Add a "Save user settings" operator entry in the File menu, avoids having to open User Preferences to save layout changes.
Revision 3b6564a by Elia Sarti (master)
October 16, 2010, 17:28 (GMT)
Fix for [#24292] When rendering with the stamp feature the scene opt. affects the seq. strip placement
Fixed typo.
Revision 687c752 by Elia Sarti (master)
April 4, 2010, 18:56 (GMT)
Commented out some unimplemented operators, avoids gray text in the UI
Also I noticed there's a check on strip.type == 'EFFECT', which can never be true because strip.type actually contains the type of effect, e.g. "GLOW", "ADD" etc. Not a big problem currently because it's not used.
Revision 7f5e6b8 by Elia Sarti (master)
April 1, 2010, 19:48 (GMT)
Added visible_bases and visible_objects to screen Context.
Also fixes [#21576] bpy.ops.object.select_all() doesn't function
Revision ccdd490 by Elia Sarti (master)
March 30, 2010, 10:13 (GMT)
Bugfix for [#21582] Adjusting material color (color picker) crashes

This fixes only the crash, which was due to buffer overrun for col Hex char buffer. It doesn't actually fix the real issue of overflowing the color values up to infinity.
Revision 97e1c02 by Elia Sarti (master)
March 29, 2010, 08:27 (GMT)
Added splash screen item in the Help menu. Not sure why it wasn't there in the first place? It's used to get the revision number and if the intention was to add a more adequate "About" window it can be replaced later.
Revision a5197f4 by Elia Sarti (master)
March 26, 2010, 18:15 (GMT)
Fix for [#21773] Cast Modifier cant use empties as centers

Based on the assumption that requiring object targets to be OB_EMPTY makes any other object compatible as a target. If the assumption is wrong can be reverted. Only the Cast modifier uses this at the moment and to me it looks like Cast only uses object transform so should be fine.
Revision 57b2ea6 by Elia Sarti (master)
March 25, 2010, 10:43 (GMT)
Remove object type check in Cast Modifier deformation, was wrong now that Curves support modifiers.
Also fixes [#21742] Crashes when adding a Cast mod after a Screw mod on a Curve Object
Revision 63bc840 by Elia Sarti (master)
March 6, 2010, 00:17 (GMT)
Fix for #21420, Minor bug with editing keymaps

Disable add item button for non-editable keymaps

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