Blender Git Statistics -> Developers -> zeddb

Sebastian Parborg (zeddb)

Total Commits : 303
Master Commits : 171
Branch Commits : 132
First Commit : July 11, 2018
Latest Commit : November 24, 2020 (Today)

Commits by Month

DateNumber of Commits
November, 20203
October, 20205
September, 202022
August, 202010
July, 20207
June, 202014
May, 202014
April, 202014
March, 20209
February, 20201
January, 20201
December, 20195
November, 20196
October, 20197
September, 201928
August, 201911
July, 201919
June, 20198
May, 20194
April, 20199
March, 20199
February, 20197
January, 20195
December, 20189
November, 20188
October, 20184
September, 20189
August, 201835
July, 201820

Commit Distribution

PathNumber of Commits
master171
greasepencil-refactor71
greasepencil-object71
temp-gpencil-eval71
soc-2019-npr71
soc-2018-npr55
particle-solver-dev24
quadriflow12
hair_object10
temp-outliner-visibility8
collada2.86
temp-ui-layout-2.86
interactive_physics6
blender2.8_snap_gizmo6
temp-lineart-contained2
geometry-nodes-distribute-points2
temp_lineart_contained2
lanpr-under-gp2
temp-blender-2.81-release-with-wrong-merge2
blender-v2.83-release1
temp-lanpr-staging1
blender-v2.82-release1
temp-lanpr-cleanup21
tmp-T806031
blender-v2.80-release1
temp-lanpr-cleanup1
cycles_unbiased_volumes1
blender-v2.90-release1

Favourite Files

FilenameTotal Edits
MOD_mybmesh.c57
simulate.cpp24
object_remesh.c23
quadriflow_capi.cpp14
CMakeLists.txt13
optimizer.cpp13
mesh_remesh_voxel.c13
BKE_mesh_remesh_voxel.h12
blender_config.cmake12
quadriflow_capi.hpp12

File Changes

ActionTotalPer Commit
Added1 5795.2
Modified1 6005.3
Deleted120.0

Code Changes

ActionTotalPer Commit
Lines Added14 27350.8
Lines Removed7 12825.4

Latest commits Feed

Revision 8d8ba44 by Sebastian Parborg (geometry-nodes-distribute-points)
9 hours 8 min ago
Revert changes to BLI_heap
Revision 8f561de by Sebastian Parborg (geometry-nodes-distribute-points)
1 day and 3 hours ago
Add intial work on possion disk distribution
Revision ed4540b by Sebastian Parborg (master)
November 3, 2020, 16:21 (GMT)
Fix paste f-curve modifiers default "Only Active" value

The tooltip implies that this option should be off per default instead
of on. Some talking with the animators at the studio and in the
animation module confirmed that this seems to be the most logical
default.
Revision fb88d4e by Sebastian Parborg (master)
October 28, 2020, 10:45 (GMT)
Add a Un-Bake FCurves operator

We already had the ability to bake fcurves but no way to convert the
baked result back without using python. This patch adds and operator
that is available now next to the bake operator in the drop down menu,

Reviewed By: Sybren

Differential Revision: http://developer.blender.org/D6379
Revision f6990c2 by Sebastian Parborg (master)
October 27, 2020, 14:13 (GMT)
Merge branch 'blender-v2.91-release'
Revision 4975aa4 by Sebastian Parborg (master)
October 27, 2020, 14:10 (GMT)
Fix T81844: Change Bone Layers fails in Pose Mode

When selecting multiple layers, the redo operator might not correctly
update the pose data. To make sure it is in a good state we have to
ensure that the pose data is good.

Reviewed By: Bastien

Differential Revision: http://developer.blender.org/D9354
Revision 0105f14 by Sebastian Parborg (master)
October 20, 2020, 11:04 (GMT)
Cleanup: General comment style clean up of graph_edit.c and fcurve.c

No functional changes.

Reviewed By: Sybren A. Stvel

Differential Revision: http://developer.blender.org/D7850
Revision e3c76f7 by Sebastian Parborg (master)
October 19, 2020, 11:06 (GMT)
Fix libmv eigen alignment issues when compiling with AVX support

There would be eigen alignment issues with the custom libmv vector
class when compiling with AVX optimizations. This would lead to
segfaults.

Simply use the std::vector base class as suggested by the old TODO in
the class header.

Reviewed By: Sergey

Differential Revision: http://developer.blender.org/D8968
Revision 6877a7b by Sebastian Parborg (master)
September 24, 2020, 16:34 (GMT)
Fix running tests when building without portable install.
Revision 331f383 by Sebastian Parborg (master)
September 24, 2020, 16:33 (GMT)
Fix blender constraints automated tests when using march=native

More agressive optimization made the results differ a bit more than the
current error margin would allow. Bump the error margin to be 1e-6
instead of the previous 0.5e-7.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020