Blender Git Statistics -> Developers -> zeddb

Sebastian Parborg (zeddb)

Total Commits : 256
Master Commits : 130
Branch Commits : 126
First Commit : July 11, 2018
Latest Commit : June 25, 2020

Commits by Month

DateNumber of Commits
June, 202014
May, 202014
April, 202014
March, 20209
February, 20201
January, 20201
December, 20195
November, 20196
October, 20197
September, 201928
August, 201911
July, 201919
June, 20198
May, 20194
April, 20199
March, 20199
February, 20197
January, 20195
December, 20189
November, 20188
October, 20184
September, 20189
August, 201835
July, 201820

Commit Distribution

PathNumber of Commits
master130
soc-2019-npr71
greasepencil-object71
temp-gpencil-eval71
greasepencil-refactor71
soc-2018-npr55
particle-solver-dev23
quadriflow12
hair_object10
temp-outliner-visibility8
collada2.86
blender2.8_snap_gizmo6
interactive_physics6
temp-ui-layout-2.86
temp-blender-2.81-release-with-wrong-merge2
blender-v2.80-release1
temp-lanpr-staging1
cycles_unbiased_volumes1
temp-lanpr-cleanup21
temp-lanpr-cleanup1
blender-v2.83-release1
blender-v2.82-release1

Favourite Files

FilenameTotal Edits
MOD_mybmesh.c57
simulate.cpp23
object_remesh.c23
quadriflow_capi.cpp14
mesh_remesh_voxel.c13
CMakeLists.txt13
optimizer.cpp13
blender_config.cmake12
BKE_mesh_remesh_voxel.h12
quadriflow_capi.hpp12

File Changes

ActionTotalPer Commit
Added1 5015.9
Modified8553.3
Deleted40.0

Code Changes

ActionTotalPer Commit
Lines Added12 55552.3
Lines Removed6 24526.0

Latest commits Feed

Revision 9481e66 by Sebastian Parborg (particle-solver-dev)
June 25, 2020, 13:55 (GMT)
Fixed crash when creating a new particle system with any colliders
Revision e10c28b by Sebastian Parborg (particle-solver-dev)
June 25, 2020, 12:30 (GMT)
update comment
Revision de0983f by Sebastian Parborg (particle-solver-dev)
June 25, 2020, 11:24 (GMT)
Use the triangle normal if the hit point lies inside the triangle
Revision 34734ae by Sebastian Parborg (particle-solver-dev)
June 24, 2020, 17:07 (GMT)
Deduplicated the "nudge particle out of face" code
Revision 2ccdf41 by Sebastian Parborg (particle-solver-dev)
June 24, 2020, 16:40 (GMT)
Clamp bayu weights to prevent extrapolated velocity values
Revision 105d94a by Sebastian Parborg (particle-solver-dev)
June 24, 2020, 07:58 (GMT)
Minor clean up
Revision f9ba4d2 by Sebastian Parborg (particle-solver-dev)
June 22, 2020, 16:27 (GMT)
Added a variable to keep track of delta time collision for colliders
Revision ed69983 by Sebastian Parborg (particle-solver-dev)
June 22, 2020, 11:30 (GMT)
Added friction and fixed some issue that were discovered when doing so.
Revision 6f78ad7 by Sebastian Parborg (particle-solver-dev)
June 18, 2020, 20:49 (GMT)
Deflection fixes and cleanup
Revision 94871ab by Sebastian Parborg (particle-solver-dev)
June 18, 2020, 18:17 (GMT)
Update velocity calculation to be better and move the normal constraint check

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020