Blender Git Statistics -> Developers -> zeddb

Sebastian Parborg (zeddb)

Total Commits : 291
Master Commits : 161
Branch Commits : 130
First Commit : July 11, 2018
Latest Commit : September 21, 2020

Commits by Month

DateNumber of Commits
September, 202018
August, 202010
July, 20207
June, 202014
May, 202014
April, 202014
March, 20209
February, 20201
January, 20201
December, 20195
November, 20196
October, 20197
September, 201928
August, 201911
July, 201919
June, 20198
May, 20194
April, 20199
March, 20199
February, 20197
January, 20195
December, 20189
November, 20188
October, 20184
September, 20189
August, 201835
July, 201820

Commit Distribution

PathNumber of Commits
master161
temp-gpencil-eval71
soc-2019-npr71
greasepencil-refactor71
greasepencil-object71
soc-2018-npr55
particle-solver-dev24
quadriflow12
hair_object10
temp-outliner-visibility8
blender2.8_snap_gizmo6
interactive_physics6
temp-ui-layout-2.86
collada2.86
lanpr-under-gp2
temp-blender-2.81-release-with-wrong-merge2
tmp-T806031
blender-v2.90-release1
blender-v2.83-release1
blender-v2.82-release1
temp-lanpr-staging1
blender-v2.80-release1
temp-lanpr-cleanup21
cycles_unbiased_volumes1
temp-lanpr-cleanup1

Favourite Files

FilenameTotal Edits
MOD_mybmesh.c57
simulate.cpp24
object_remesh.c23
quadriflow_capi.cpp14
optimizer.cpp13
mesh_remesh_voxel.c13
CMakeLists.txt13
BKE_mesh_remesh_voxel.h12
blender_config.cmake12
quadriflow_capi.hpp12

File Changes

ActionTotalPer Commit
Added1 5775.4
Modified1 5785.4
Deleted120.0

Code Changes

ActionTotalPer Commit
Lines Added14 08051.8
Lines Removed6 91225.4

Latest commits Feed

Revision 6f28e69 by Sebastian Parborg / Jeroen Bakker (blender-v2.90-release)
September 21, 2020, 14:13 (GMT)
Fix T80899: Crash on editing multiple UVs of multiple different objects at the same time

The issue was two fold.

First something sets the loop element tag and doesn't clear it before
the UV code in question tries to use the tags. Added a sanity clear to
make sure that it operates on a clean tag state.

The next one was that the UV maps in question had quite a few points
that had zero length UV loop edges. This would lead to division by
zero.

Reviewed By: Jeroen Bakker, Brecht

Differential Revision: http://developer.blender.org/D8967
Revision e5a5721 by Sebastian Parborg (master)
September 21, 2020, 14:09 (GMT)
Fix T80899: Crash on editing multiple UVs of multiple different objects at the same time

The issue was two fold.

First something sets the loop element tag and doesn't clear it before
the UV code in question tries to use the tags. Added a sanity clear to
make sure that it operates on a clean tag state.

The next one was that the UV maps in question had quite a few points
that had zero length UV loop edges. This would lead to division by
zero.

Reviewed By: Jeroen Bakker, Brecht

Differential Revision: http://developer.blender.org/D8967
Revision 0f0e723 by Sebastian Parborg (master)
September 10, 2020, 12:51 (GMT)
Fix T80651: Material tab disappears

Always return true if the object can have materials. Even if there are
not currently any materials assigned to the object.
Revision 8bead3d by Sebastian Parborg (master)
September 9, 2020, 14:19 (GMT)
Fix material null pointer reference in buttons_context.c

ASAN reported null pointer access when converting a mesh to curves.
Check if the material is a null pointer before trying to use it.
Revision fe8509a by Sebastian Parborg (master)
September 9, 2020, 14:19 (GMT)
Fix uvsculpt null pointer reference in paint.c

ASAN reported null pointer access when going into edit mode on the
default cube.

Check in uvculpt has been initialized before trying to use it.
Revision 0432740 by Sebastian Parborg (master)
September 9, 2020, 14:19 (GMT)
Add nullptr checks in the depsgraph physics relation builder

Without these check ASAN complains about null pointer member access.

Reviewed By: Sergey

Differential Revision: http://developer.blender.org/D8847
Revision d51c8f7 by Sebastian Parborg (master)
September 9, 2020, 09:48 (GMT)
Fix T80596: Convert to Curve from Mesh crashes Blender

The point cache code needs a non NULL rbw pointer.

This could have been avoided if there was a sanity check in the convert
function, so added a check there as well.
Revision 5ccdc6a by Sebastian Parborg (master)
September 7, 2020, 12:26 (GMT)
Cleanup: Fix clang-tidy warning in the new boolean code

No functional changes.
Revision 120f450 by Sebastian Parborg (master)
September 4, 2020, 19:24 (GMT)
Fix building on windows after cleanup changes in tiff.c
Revision 0b3ef67 by Sebastian Parborg (master)
September 4, 2020, 19:18 (GMT)
Cleanup: Remove redundant redeclaration in collada

No functional changes.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020