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Blender is going to have wetmaps!
Jul-25-2010 3 CommentsFew weeks ago I started developing a new feature to Blender: wetmaps. Being a simulator fan myself, I have always hoped Blender had some sort of "wetmaps" to allow realistic fluid simulations.
Well, now I finally started implementing it but it turned out to be a lot more. I call it "Mesh Paint" atm.
Check out some of my first tests:
Basic wetmaps:
Other kind of mesh interaction:
This system allows you to "paint" textures with other animated objects or particles. The "canvas" can be any mesh and it can even be animated. You can also specify colors for painter objects. Result will be saved as an image sequence that can be used on canvas as texture to produce preferred effect.
However, this project is still in very early stage so there is no downloadable build or patch available anytime soon. All depends on how much time I have and if I manage to keep motivated. :)
Category:Blender, Development
Tags: Blender, Dynamic Paint, Update
Aug-01-2010 22:33
Cheers,
Victor
Aug-03-2010 21:31
Oct-18-2010 15:14