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MiikaHweb Blog -> Archive
Mesh Paint progress update
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During the last week I added mesh paint properly to Blender source (my previous implementation was just a bunch of edited modifiers :p) and added user interface elements. I think that was one of the hardest parts of this whole project. Just browsing through Blender source trying to figure out how to add new modifiers, operator buttons etc. :)
I also did some optimizations and improvements on base code and added some new features.
Particle painting is now finished:
Then I added sub steps to allow solid results even with fast moving objects:
I'm soon about to finish displacement painting as well.
Posted by MiikaH at 10:56
Category:Blender, Development
Tags: Blender, Dynamic Paint, Particles, Update
Comments on this post:
(Comments, questions or discussion about this post.) blenderificus
Aug-02-2010 00:07
Aug-02-2010 00:07
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is there a build of this available for DL yet on graphicall? this looks awesome!!!
max p
Aug-02-2010 15:48
Aug-02-2010 15:48
WTF !!!
you are a master!
you are a master!
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