
MiikaHweb Blog -> Archive
Mesh Paint Effects
 Aug-08-2010
 Aug-08-2010    4 Comments
 4 Comments
	I've been working on some kind of effect system for Mesh Paint. Hardest part of it is to make it work along all those UV-islands mesh very likely has. Some simple effects are partly ready but they currently only work on planar mesh, so still about 3/4 of work to do.
Here are previews of two basic effects. First, spreading / expanding paint:
And dripping paint (Ya, I know it could look better. I'm working on it.):
And special thanks to everyone who donated to support my development! :)
Posted by MiikaH at 15:00
	Category:Blender, Development
Tags: Blender, Update, Effect, Dynamic Paint
Comments on this post:
(Comments, questions or discussion about this post.) Klesus
Aug-08-2010 20:44
 Aug-08-2010 20:44
Nice, think we'll see blood and gore movies coming in the future soon.
Perhaps a part of the next open movie project ;)
Perhaps a part of the next open movie project ;)
 Chaorain
Aug-09-2010 15:37
 Aug-09-2010 15:37




 
 Wow, my jaw dropped when I saw this. I can't wait for it to make it into trunk.
Truly amazing.
Truly amazing.
 MiikaH
Aug-09-2010 15:43
 Aug-09-2010 15:43
@mookie
What wire? It's a normal/bump mapped texture, not a mesh. :)
What wire? It's a normal/bump mapped texture, not a mesh. :)
 MiikaH
Aug-25-2010 17:28
 Aug-25-2010 17:28
@Mariusz
Yeah, that is the latest patch released. Unfortunately it isn't compatible with recent SVN versions. :p
I'm gonna release a new finished version within a couple of weeks.
Yeah, that is the latest patch released. Unfortunately it isn't compatible with recent SVN versions. :p
I'm gonna release a new finished version within a couple of weeks.
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 MiikaHweb | 2003-2021
MiikaHweb | 2003-2021