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Textured paint objects!

Aug-15-2010    10 Comments

This week I've been working on "textured painting" for my Mesh Paint tool. Basically you can use object material/texture to define paint color and strength.

This works on both solid and volumetric materials. Texturing can be used to add some randomness to paint coverage or even better: to allow painting with smoke! You could make dirt clouds that affect environment etc.

Here's a short demo of smoke domain being used as textured "Paint" object. Painting with smoke:

Posted by MiikaH at 10:01

Category:Blender, Development
Tags: Blender, Smoke, Dynamic Paint



(Comments, questions or discussion about this post.)

RH2
Aug-15-2010 19:58
awesome scorch marks :)
Big Fan
Aug-15-2010 21:28
Now that is both amazing and fantastic!!
Wow! Thanks so much for your work :)
Olav
Aug-15-2010 21:46
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Wow! Looks very good. I can't imagine what Blender will be like in two years time. There are so many interesting features being implemented these days, and I bet there will only be more in the coming months/years. Fantastic!
Max P
Aug-16-2010 01:52
WTF!!

thisis awesome!


jeffinjoe
Aug-16-2010 06:59
Awesom... Blender is becoming more and more powerful... and most amazing is that everycan enjoy it.. up we go blenderers...:)
Eugenio
Aug-16-2010 21:50
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Increible, lo veo y no lo puedo creer!!!

GRACIAS!
Carlos Fernando
Aug-17-2010 02:23
StarDark StarDark StarDark StarDark Star
Great job!!
Congratulations for big job and great effort. All community Blender thanks.

nawabz
Aug-17-2010 08:44
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Gotta love that. i see that handy
keepup the excelent work.
O!!us
Aug-17-2010 18:15
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Very cool stuff!
I hope you write some detailed tutorial :-)

Pre Cheers!
cool desktop backgrounds
Aug-18-2010 22:00
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i say - that's something special! can this be done in 2.5 beta?


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By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019