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Textured paint objects!
Aug-15-2010 5 CommentsThis week I've been working on "textured painting" for my Mesh Paint tool. Basically you can use object material/texture to define paint color and strength.
This works on both solid and volumetric materials. Texturing can be used to add some randomness to paint coverage or even better: to allow painting with smoke! You could make dirt clouds that affect environment etc.
Here's a short demo of smoke domain being used as textured "Paint" object. Painting with smoke:
Posted by MiikaH at 10:01
Category:Blender, Development
Tags: Blender, Smoke, Dynamic Paint
Comments on this post:
(Comments, questions or discussion about this post.) Big Fan
Aug-15-2010 21:28
Aug-15-2010 21:28
Now that is both amazing and fantastic!!
Wow! Thanks so much for your work :)
Wow! Thanks so much for your work :)
Max P
Aug-16-2010 01:52
Aug-16-2010 01:52
WTF!!
thisis awesome!
thisis awesome!
jeffinjoe
Aug-16-2010 06:59
Aug-16-2010 06:59
Awesom... Blender is becoming more and more powerful... and most amazing is that everycan enjoy it.. up we go blenderers...:)
nawabz
Aug-17-2010 08:44
Aug-17-2010 08:44
Gotta love that. i see that handy
keepup the excelent work.
keepup the excelent work.
O!!us
Aug-17-2010 18:15
Aug-17-2010 18:15
Very cool stuff!
I hope you write some detailed tutorial :-)
Pre Cheers!
I hope you write some detailed tutorial :-)
Pre Cheers!
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